I want to see how far a faction can get with no requirements. This means that chaining and anything of the sort will not be required and you can use armory items for free. My faction is called The Solicitor's Syndicate if you are interested in joining. Another reason to join would be to get the faction recruiters away. Because for me, the reason I did not join a faction was because I did not want to do scheduled chains and such. But, here you don't have to! I know this is kind of silly, but I really want to try making a "laid back" faction so here we are.
I am tired of people asking me to join their faction. Should I make a faction for players who are tired of being asked to join a faction? There will be no responsibilities/requirements as long as you are active every couple of days. Would it be worth the cost to do this or no?
So as I am sure you know there is a spot in the settings where you can put your personal info. You are given the option to display this info to the public if you so choose. I was thinking that instead of putting City it would be a drop down menu of things you could choose from, such as City, State, Province, ect. This way you could display personal details about yourself without getting too personal and you would get to choose how specific you wanted to get!
A day where the NPCs level up at twice the speed and can be revived by players at a much lower success rate than normal. Maybe between 5-10% chance of success possibly less because everyone who wants stuff will be trying to revive them. Of course the revives would be in a separate tab that is not the hospital because I read in torn news one time that they go to a seperate hospital. If you have any suggestions or changes you feel should be made, feel free to comment them below!