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Onru: forum

Onru [2743387] Level 85 In Memory of the Fallen IMF Member

Forum posts (Torn's count)
302 observed
Archived posts
300
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1

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From the 300 newest archived posts.

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Likes as archived at fetch time, adjusted for how long each post had been up. Scored posts only; the full score pass runs after the import.

10* Firework Hiring, $200k Wage For Low Stats · · 7 likes

Hi, I'm Onru, and I'm looking for employees for my firework stand!

 

Your requirements:

  • Rehab before reaching -15 company effectiveness from addiction.
  • Login at least once every 2 days. Longer periods of inactivity are fine as long as you give me notice.
  • 5k INT or END preferred, feel free to apply even if your stats are a little lower. 
  • NO employee effectiveness merits needed (max out your education merits first at least!), but they are appreciated.

 

Your benefits:

  • $200,000 daily wage if over 5k in a stat, otherwise you get $100,000
  • Trains for free each day when we're between train selling contracts.
  • Free nerve from job points to spend however you want, every day.
  • 50% increased awareness for more random goodies in the city for you to find. 
  • Free incendiary ammo (+40% damage)

 

 

Feel free to mail or chat me for any questions you might have, or just hit the link below and click apply, all stats are welcome!

https://www.torn.com/joblist.php#/p=corpinfo&userID=2743387

Buying or selling trains? ~Advertise Here~ · · 1 like

Selling an average of 18 trains per day.
1m each, 900k if bought in bulk (500 or more).

 

No minimum stat requirement.
No EE requirement.
Relaxed on rehab.

 

Free nerve, incendiary ammo, and city finds perks.

 

Available for immediate start, mail or chat me to book.

10* Firework Hiring, $200k Wage For Low Stats · · 1 like

Bump, replacing an inactive so apply even if we seem full.

https://www.torn.com/joblist.php#/p=corpinfo&userID=2743387

If you could open one secret door in Torn. · · 1 like

Certainly. Here’s a scathing yet polite response that makes your point clear without descending into rudeness:


Thank you for your perspective, but I think you're missing the heart of the issue. "Accidental" AI usage isn’t a charming faux pas — it’s a breach of trust. In communities that value human creativity, authenticity matters. Claiming ignorance of the “unwritten rules” doesn’t absolve someone of responsibility, especially when those rules are clearly rooted in maintaining a space free from machine-generated content.

Comparing it to people being “mugged” for winning the lottery is a false equivalence. One is success; the other is deception. If someone brings AI content into a space built on human effort — even unknowingly — the onus is on them to learn, not on the community to quietly accept it. It’s not about being harsh. It’s about holding the line.

We don’t discourage new players — we discourage cutting corners. There's a difference.


Let me know if you'd like a sharper or more diplomatic version!

Recent archived posts

Early mid-game guide · · 1 like

Recently I've changed my mind on Addiction Mitigation. I now feel it's one of the more valuable long-term merits if you plan on playing Torn for years. It slows the rate at which addiction builds up from taking drugs, meaning you'll reach addiction thresholds less often and won't need to visit rehab as frequently. Since rehab costs increase over time, reducing the number of trips to rehab can save a significant amount of money over the life of your account. After obtaining the higher-priority merits listed above, I've started investing my spare merits into Addiction Mitigation.

 

You get the same number of addiction points per xanax even with 10/10 Addiction Mitigation. It just reduces the visible effect it has on your stats and company addiction. You still pay the same total amount in rehab bills.

 

The only way Addiction Mitigation saves you money is if you put the time you otherwise would have spent flying to Switzerland to better use, like flying somewhere more profitable or trading.

10* Firework Hiring, $200k Wage For Low Stats ·

Bump

10* Firework Hiring, $200k Wage For Low Stats ·

Bump

10* Firework Hiring, $200k Wage For Low Stats ·

Bump

10* Firework Hiring, $200k Wage For Low Stats ·

Bump

10* Firework Hiring, $200k Wage For Low Stats ·

Bump

10* Firework Hiring, $200k Wage For Low Stats ·

Bump

Buying or selling trains? ~Advertise Here~ · · 1 like

Selling an average of 18 trains per day.
1m each, 900k if bought in bulk (500 or more).

 

No minimum stat requirement.
No EE requirement.
Relaxed on rehab.

 

Free nerve, incendiary ammo, and city finds perks.

 

Available for immediate start, mail or chat me to book.

10* Firework Hiring, $200k Wage For Low Stats ·

Bump

10* Firework Hiring, $200k Wage For Low Stats ·

Bump

10* Firework Hiring, $200k Wage For Low Stats ·

Bump

10* Firework Hiring, $200k Wage For Low Stats ·

Bump

10* Firework Hiring, $200k Wage For Low Stats ·

Bump

10* Firework Hiring, $200k Wage For Low Stats ·

Bump

Buying or selling trains? ~Advertise Here~ ·

.

Buying or selling trains? ~Advertise Here~ ·

.

Buying or selling trains? ~Advertise Here~ ·

.

Buying or selling trains? ~Advertise Here~ ·

.

Buying or selling trains? ~Advertise Here~ ·

.

10* Firework Hiring, $200k Wage For Low Stats ·

Bump