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sharke: forum

sharke [2768124] Level 15 Wargasm HQ WGM Executive Warrior

Forum posts (Torn's count)
42 observed
Archived posts
30
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1

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From the 30 newest archived posts.

Threads started

Most-liked posts

Likes as archived at fetch time, adjusted for how long each post had been up. Scored posts only; the full score pass runs after the import.

[Revives] Caelo's Ambulance Dispatch {CLOSED} · · 2 likes

R+

Grave · · 1 like

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Recent archived posts

Wargasm Family ·

bump

[Crimes 2.0] Scamming, profitability, requirements ·

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Wargasm Family ·

bump

Cracking - Rig List and Optimization Tips ·

Excellent thanks

Cracking - Rig List and Optimization Tips · · 1 like

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[30R+]How to fix Points value · · 4 likes

A refill for your Daily crimes is another one I've been thinking about...
could even be used to 'reroll' your jobs if you wanted.

More Disposal daily jobs, please 😅

Looking for Work? Post your Stats here ·

Working stats:

Manual labor 59,093

Intelligence 69,999

Endurance 43,809

Total 172,901

 

7/10 EE currently.
All education.

 

Star employee.
Trains enjoyer.

clicky



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[edit; 3/3/2026]

Working stats:

Manual labor 101,036

Intelligence 77,910

Endurance 68,865

Total 247,811



 

Where did you find your eggs? · · 1 like

nice

OC 2.0 · · 11 likes

An option to be able to set CPR limits on positions for each Scenario so members know what roles managers want them in, is another good idea!

OC 2.0 · · 4 likes

Yeah.. and I understand developing OC's to require more intentional action by all players for rewards

It may seem like I'm proposing for a sort of 'OC 2.0 invite system' but I don't think that's it. Just to expand on an OC managers ability besides 'remove from role'... because for me the micromanagement still exists with OC's, so to be able to prompt a member to click in via an event log and fill a position when they return to TORN/Online, or to be able to reserve a position for another once someone has been removed from a role (so they or another undesired cant just refill the position) would be a QoL for members, OC managers & leaders.

Also I'd argue that prompting members to click in through OC 2.0 invites via event logs and then clicking 'join' on the highlighted role they had been requested for, isn't the same as shoving members and planning as an OC manager in OC 1.0.

OC 2.0 · · 12 likes

Not sure if already suggested but as a QoL addition to the current OC 2.0 faction ability to remove members from roles, to also then be able to reserve those newly available slots/roles for other specifically suited members during recruiting/planning phases, which then also gives them an event log with link to the OC, so they know which OC and which position(s) they've been requested/invited to fill.

Migration not completed? · · 2 likes

Also occurring for me.
Perhaps new crime imminent? 

SOOO. Are we gonna talk about this? · · 1 like

lol ok, thats kinda funny


NIce one. 

Grave ·

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Grave ·

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Grave · · 1 like

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Long way from home/Maltese Snow Globe/Pokemon/CT ·

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[Crimes 2.0] Disposal: An In-Depth Guide ·

joining

06:00:35 - 19/12/23 Your disposal skill level increased to 84
06:00:45 - 19/12/23 You were awarded the honor: Dissolving Agent
06:00:45 - 19/12/23 You used 5x Hydrochloric Acid
06:00:45 - 19/12/23 You used 14 nerve successfully dissolving a dead body gaining $120,700

8* CANDLE STORE HIRING, on track to hit 9* sunday ·

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LF Candle Shop 7* or higher ·

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