Hey,
Today I wanted to make short guide for training. This guide is made used according other guides + my and other people personal experience. It is probably not the best guide - You can find more informative guides in forum. The main idea of this guide is to provide solutions for Your current situations. Let's hope I will be able to do it.
1) Picking up correct stat in gym to train. (picture 1). This is quite important - people love to have big faction steadfast, but ignore the fact that each GYM have different efficiency in same stats. In picture 1 I marked which stats are best in each gyms for the starters. Later You just need to follow same logic and You won't lose stats by picking up wrong stat to train. List to all gyms could be found in this link.
Example: Average Joes GYM.
STR 2.4, SPEED 2.4, DEF 2.7, DEX 2.4
This means if You train DEF instead of STR, SPEED or DEX, You will get extra stats. Difference is equal to (2.7-2.4)/2.4*100%=+12.5%. If You train STR, SPEED or DEX - You lose this hidden +12.5% gym steadfast.
Picture 1.
At the moment I am keeping out gyms out of next questions.
2) Happiness importance through game (based on one gym gains just to show example) - picture 2:
This model show stats gains while spent 1000 energy link with happiness and stat count. (I calculated all numbers in 1st TORN gym). However how good GYM, doesn't change the stat difference. Looks like at the end game, after 100m, it become constant.
Main idea -> happiness have big significance at the beginning of game and later it start shrinking, but what can I see, it hold significant difference. It give stable increase.
Now explaining orange colored part.
You just started playing as newbie with stats 1, having trailer and start training Your energy. After You spent 1000 energy - You would get only 38 gym stats.
However if You would have Villa with 300 happiness, Your gains would be 47 stats (or +23% higher than trailer)
If You live in PI without upgrades with 2000 happiness, Your gains would be 246 stats (or +543% higher than trailer)
If You live in max PI from the beginning (friend invite), he send You two e-dvd before start doing missions and You increase happiness to max PI 5025 happiness, Your gains would be 531 stats (or +1289% higher than trailer). [I would like to have such a friend before starting game..]
Yellow colored part model is made in the same way. The only difference is that calculation is made with 1000 gym stat. You can compare with orange part difference and see that happiness significant start decreasing with higher stats.
MAIN IDEA OF THIS TOPIC - LIVING IN PROPERTY WITH HIGH HAPPINESS BOOST YOUR STATS VERY MUCH AND ESPECIALLY AT THE BEGGINING OF GAME. LINK TO RENTAL MARKET.
3) Happy jumps - when You should start and stop?
1) My suggestion to start happy or console jumps from Knuckle Heads gym - because at this moment You will have unlocked STR 4.8 modifier which is +20% more effective against other stats;
Jumps types and comparison:
1) Console jump (I don't see guides in forum - so I wanted to share it with You)
2) Regular training
3) E-dvd jump
These jumps or training happens in 26hours. 150 energy natural regen + 3xanax and ecstasy. (it is more effective than stacking 4 xanax - based on stats gained over time)
I am adding graph which was made under regular conditions. Just training in same gym from small stats, till very high. I will tell this model minuses and pluses later- however it is good model to understand how training in TORNS.
1) Console jump- (Stop at 220k single stat count)
You must work in game shop or toy shop 5 or higher
. Also this model actually took as example 10 toy store, since we added +500 daily happiness from job points; In this model we convert 300 energy to 12k happiness and eat 49 cheap candies. With MAX PI You reach total of: 37.3k happiness and 750 energy for training.
Total cost 3 xanax + 1 energy refill (not calculating cheap candies and ecstasy). Cost in money: 3,3mln.
If You check picture - it is marked with blue line. Gains compared with regular gains is better until You reach 250k of single stat. However - I suggest to finish jumps at 220k, because of overdose risk. Also amount of gain is not so great compared with regular training any more.
Why console - it is very cheap. You need to stack e-dvd to do dvd jump and simply by waiting You are losing money. Console jump is Your every day jump toward higher stats.
Problem with JUMP - it consumes less energy in gym, so You are unlocking new gyms slower compared with E-DVD jump or regular training.
(720 daily energy + 750 3 xanax energy) /24hours * 26hours + 150 (refill energy) = 1740 energy in 26hours in average~ (start from 220k single stat count - continue until the end of game)
Good option since it helps to unlock gyms faster for bigger gains. (Works perfect with music store 3* perk). However this is one of the reasons why I am suggesting to stop console jumping at 200 - 220k and join music store to balance energy lost on console. Price wise it got exactly same cost as console jumps. Around 3,3mln..
in this model have best stats gains. Regular training catch up to E-dvd jumps only at 550k single stats. (start from Knuckle Heads gym and finish at 500k - if You are rich enough)
This is definitely good jump for people who have money and could invest big amount of money daily. Jump cost 3,3 mln + 5edvd * 3.3 = 19,8 mln/jump. Stats gains are nice, but at the same time cost is huge as well. If You are saving money - it is quite hard to afford spend 19,8mln every 26 hours.
Compared all 3 training possibilities E-dvd is best for new players. However I don't think many people can fund expensive jumps daily and for this reason better to stick edvd happy jumps after You don't feel stress on money. Daily 3xanax + 1 energy refill, PI rent and upkeep costs already harsh enough for new players.
4) E-dvd jump + AN10* bonus:
This is exactly the same as e-dvd jump. The only difference is AN company provide +100% efficiency for E-DVD, so total reached amount of happiness provide higher gains. More happiness = more gains. This jump stop being effective at 740k single stat) - however I recommend to finish it earlier, because stacked energy and overdose nullify all additional gains. Stop doing 5edvd, AN 10* - jumps from 600k~ due to small difference in stat gains and high risk.
5) 99999 happiness jump - is it worthy stacking and doing it? Answer is yes - however not in all stat count. If You reach 2mln single stats - even 99999 happiness happy jump is less effective while training energy in 5025 PI with maxed energy (means spending energy without losses).
Nobody should do any stacking jumps if You stat is 2mln or more.. It is waste of time and money.
(Calculation is made according "New Vladar Stat Estimator")
SUM UP:
1) always pick up best possible gym to maximize gains;
2) invest in PI with big happiness - keep happiness level at max; [Don't forget to hire full staff]
3) don't start happy jumps to early and don't overextend it - it will make You lose stats;
4) I made calculation, that 150+3xan+refill console jump is -34% less effective than e-dvd jump. However cost difference between these jumps are 6 times.
Last small tip: After finishing happy jumps, You can do small jump in the morning with candies. It will give another 2-3% for Your gains after You finish happy jumping stage:
In the morning while energy 150, eat 49 cheap candies and get extra 1.2k happiness, train it, use refill, train it, use xanax, train it.. Congrats You spent 33% day energy with +1.2k happiness which should give You some more gains :).
Hope somebody will find this topic useful. If You like or dislike it - leave comment the below for improvement. This small guide doesn't cover all information, but hope it will help new players to grow faster.
If You liked this guide and it helped You - You can donate me anything. Thanks :)
Best wishes,
Console jump description the below:
It is cheap happy jump. Cost for donators: 3xan, 1e refill, 49cheap candies and ecstasy.
Need to work in toy shop ir game shop 5* or higher.
So basically stack energy up to 900 [150+3xan]
Wait for drug cooldown
Wait for happy timer to reset (it reset every hour 4 times, at .00;.15;.30;.45)
Convert 300e to happiness with console =12k happiness
Max pI =5k
49 cheap candies=1.2k
Toy store happy = 0.5k [if working 10* toy store- u can also store it for 99999happy jumps]
Take ecstasy ti double all happiness= 36.4k-37.4k happiness
You have 600e for training
Also You need to do refill for extra 150 training
Full jump take 26hours (21hours stacking and 5hours regen energy to 150e for new cycle)
OsakaTX posted his details. So I am adding it at the end :)
Posted on 16:41:39 - 07/07/25 (15 minutes ago)
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Just tried a console jump and wrote down the numbers....
Starting Happy: Max PI = 5025
Console Happy: 300e = 11912
Job Happy: 20 job points = 1000
Candy Happy: 73 lollipops = 1825
XTC Happy: 19762
Total Happy: 39524
For reference, when I do eDVD Jump I use 7 dvds and end up with 45050 Happy.
Also, the console happy amount isnt fixed, but it looks like its close to 200 for modeling purposes...
Total times Game Console was activated: 60 @5e
Minimum happy gain: 162
Max happy gain: 240
Avg happy gain: 198.52
3xan vs 4 xan simplistic calculation according question:







