I am looking for 5 more players to join my flower shop! The main goal is training people and getting those sweet travel perks at 7* rating!
Training
Free training on rotation - inactive players dont get their training if I reach them in the line. BUT I will prioritise people below a working stat of the requirements of an aprentice in order to keep the company running. The noobs get trained first - easy as that.
Future
My future plans are simple. Get to 7 stars and maintain that. I want all of us to have acces to flying perks. Did you know most companys who have those make the employees pay them for the benifit? Who would want that right? Just asuming a 10k profit on every flower you import that would mean a 50.000$ improvement on any flight you do.. so for me about half a million more each day.
Inactivity
I will suspend the training of inactive players and decrease they pay by 20%/day. If they come back their pay will increase again by 20%/day up to its original value.
Payment
Payment will be handed out in form of trainings, and if you stay with the company I will cut you in with the profits! BUT the main payment will be the perks. I would like to refer to the potential of half a million or more a day when you import flowers!
Any stats are welcome - drug abuse is not a problem as we are getting a perk for that! All I ask is to log in every day! :)
I am in need of 3 new employees for my flower shop! One Position open right now - 2 more to come as soon as replacement has been found!
Required stats: Anything goes - I am happy taking in 0 stat player Adiction managment: Adiction is fine and normal as long as you keep it under control (dont go to -20 efficiency) Training: Free training on rotation (1 free train every day) Payment: None.
Notable Perks: Exchange 3 jobpoints for a random flower (only import flowers, no shitty Crime 2.0 flowers) Reduce your adiction with jobpoints (I basicaly never have to rehab) +5 Travel cap for flowers (for frequent flyers this mounts up to 500.000+$ daily)
I am in need of 3 new employees for my flower shop! One Position open right now - 2 more to come as soon as replacement has been found!
Required stats: Anything goes - I am happy taking in 0 stat player Adiction managment: Adiction is fine and normal as long as you keep it under control (dont go to -20 efficiency) Training: Free training on rotation (1 free train every day) Payment: None.
Notable Perks: Exchange 3 jobpoints for a random flower (only import flowers, no shitty Crime 2.0 flowers) Reduce your adiction with jobpoints (I basicaly never have to rehab) +5 Travel cap for flowers (for frequent flyers this mounts up to 500.000+$ daily)
This is a random thought but I realy like the idea of having it:
Adding "Calling cards" to the game when you stealth kill someone.
Pretty much add the ability to leave an item or a note for the dead player or maybe even displayed on his status. To avoid spam this might need to be linked to less respect/education courses or others.
This would increase imersion of a big faction going arround whacking people and leaving say "a crumpled dollar bill" on the scene. It could also be used to spike diplomatic incidents between faction by placing someone elses "calling card" on hits.
I am looking for 5 more players to join my flower shop! The main goal is training people and getting those sweet travel perks at 7* rating!
Training
Free training on rotation - inactive players dont get their training if I reach them in the line. BUT I will prioritise people below a working stat of the requirements of an aprentice in order to keep the company running. The noobs get trained first - easy as that.
Future
My future plans are simple. Get to 7 stars and maintain that. I want all of us to have acces to flying perks. Did you know most companys who have those make the employees pay them for the benifit? Who would want that right? Just asuming a 10k profit on every flower you import that would mean a 50.000$ improvement on any flight you do.. so for me about half a million more each day.
Inactivity
I will suspend the training of inactive players and decrease they pay by 20%/day. If they come back their pay will increase again by 20%/day up to its original value.
Payment
Payment will be handed out in form of trainings, and if you stay with the company I will cut you in with the profits! BUT the main payment will be the perks. I would like to refer to the potential of half a million or more a day when you import flowers!
Any stats are welcome - drug abuse is not a problem as we are getting a perk for that! All I ask is to log in every day! :)