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CrunchyBacon [2816689] Level 61
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Nope
Could call the new shop The Recycling Center. Prices could fluctuate based on real world scrap metal prices. Not everything would qualify of course but hammers, ladders, scrap, tin cans, axes, wrench's, and golf clubs come to mind as being viable candidates to be melted down
https://imgur.com/a/1dhpe49
5 day auction of a red quality XM8 rifle. 56% Weaken (lowers defense by 25% x3)
5 day auction of a red quality XM8 rifle. 56% Weaken (lowers defense by 25% x3)
Looking for a red/orange quality samurai sword with bleed perk. Would like a second perk of quicken or empower if possible but not a deal breaker. Samurai sword with high proc bleed is a must.
Looking for a red/orange quality btmp9 with one or more perks being wither, slow, and or quicken.
Looking for a red/orange quality btmp9 with one or more perks being wither, slow, and or quicken.
Correct and @800k stats:
1,620e at 5k happiness= 52,418.70 gains per 24hrs
1,620e at 35k happiness = 79,312.23 gains per 24hrs
1,620e at 99k happiness = 131,143.41 gains per 24hrs
So why would one stop 99k happy jumping other than cost?
1,620e at 5k happiness= 52,418.70 gains per 24hrs
1,620e at 35k happiness = 79,312.23 gains per 24hrs
1,620e at 99k happiness = 131,143.41 gains per 24hrs
So why would one stop 99k happy jumping other than cost?
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2 days left
https://imgur.com/a/1dhpe49
5 day auction of a red quality XM8 rifle. 56% Weaken (lowers defense by 25% x3)
5 day auction of a red quality XM8 rifle. 56% Weaken (lowers defense by 25% x3)
When a ranked war is won, your faction will receive 1 or more caches as a reward. The items and perks received from opening a cache are randomly generated when opening them.
Looking for a red/orange quality samurai sword with bleed perk. Would like a second perk of quicken or empower if possible but not a deal breaker. Samurai sword with high proc bleed is a must.
Looking for a red/orange quality btmp9 with one or more perks being wither, slow, and or quicken.
Looking for a red/orange quality btmp9 with one or more perks being wither, slow, and or quicken.
Could call the new shop The Recycling Center. Prices could fluctuate based on real world scrap metal prices. Not everything would qualify of course but hammers, ladders, scrap, tin cans, axes, wrench's, and golf clubs come to mind as being viable candidates to be melted down
Dreamy.
Did this sell?
Damn that number made my jaw drop. But 4,140 energy is unattainable for me in my current faction. We don't have vor
I am willing. And I did some rough calculations using the gym stat gains calculator. I used 800k stats as a base figure because most people claim that's when I need to stop max happy jumping.
To be fair though in my above calculation of 1,620 energy at 99k happiness isn't correct. Performing one 99k jump per day wouldn't allow me to stack 24hrs of natural energy.
For that figure I used 150 natural energy plus point refill (150) plus 3 Xanax (750) plus 4 fhc's (600) equals a total of 1,650 energy stack per 24hrs
To be fair though in my above calculation of 1,620 energy at 99k happiness isn't correct. Performing one 99k jump per day wouldn't allow me to stack 24hrs of natural energy.
For that figure I used 150 natural energy plus point refill (150) plus 3 Xanax (750) plus 4 fhc's (600) equals a total of 1,650 energy stack per 24hrs
Correct and @800k stats:
1,620e at 5k happiness= 52,418.70 gains per 24hrs
1,620e at 35k happiness = 79,312.23 gains per 24hrs
1,620e at 99k happiness = 131,143.41 gains per 24hrs
So why would one stop 99k happy jumping other than cost?
1,620e at 5k happiness= 52,418.70 gains per 24hrs
1,620e at 35k happiness = 79,312.23 gains per 24hrs
1,620e at 99k happiness = 131,143.41 gains per 24hrs
So why would one stop 99k happy jumping other than cost?
Natural energy regen is 150 energy every 5hrs for most of us. But I jump 1800 energy every 30-48hrs
What's the exact range though for 99k jumping?
I've seen and heard a lot of posts and people claiming different happy jump ranges and when to stop max 99k happy jumping. Some claim it's 400k in each stat. Some claim 600k or 800k. And I've seen others say as high as 1.6m each stat.
I only 99k jump period. So my general question is when is the best time to stop and why? If happiness gives more stat gains why would I not continue well past 1.6m in each stat? Also I'm not sitting on 1k stacks and generally try to jump every 30-48hrs.
Most of the answers I found only related to a cost effective ratio. With cost not being a factor wouldn't it be better to get max gains at 99k happy versus 5k or 35k happy?
I only 99k jump period. So my general question is when is the best time to stop and why? If happiness gives more stat gains why would I not continue well past 1.6m in each stat? Also I'm not sitting on 1k stacks and generally try to jump every 30-48hrs.
Most of the answers I found only related to a cost effective ratio. With cost not being a factor wouldn't it be better to get max gains at 99k happy versus 5k or 35k happy?
Would it be possible to hire a merc this late in the game? Our currently only needs a lvl 19 level holder dealt with until end of war. Thanks
Confirmed I just found a red egg mid flight whilst returning from China.
I absolutely will buy artifacts if the price is low enough for me to make a profit off the points I get when turned in to the museum.
There's another forum post with alot of members claiming they've found eggs while mid flight.
Nope
Excellent selection, great prices and friendly staff. Will definitely be back again.
No eggs yet for me