Honestly, the lock just seems to have made the scripting worse. By the time you find an item that isn't locked, the scripters have already nabbed it before it even finished loading.
I understand that the Torn staff probably looked for a solution for a while, and that sometimes there aren't better options, but the lock has only made this problem much worse.
True, but you must admit, locking 90% of the items, leaving 1 or 2 that get immediately grabbed before you can find them, is pretty bad. They probably could've tried to find a better way to handle this.
Anyone know if there's a script or some other way to avoid locked items? I know there probably isn't, but scrolling through hundreds of locked items just to find 1 or 2 that you can buy is somewhat annoying. Especially if its something you wanted.