Breathe new life into factions by having mini in faction businesses like grow rooms for cannabis that generates product that you can sell to npcs in torn or risk smuggling it to different countries to sell for more. Could start small with a grow tent, expand to an apartment grow, small grow room, large grow room, upto a a fully fledged facility, you could make it realistic by simulating real life growing drying and curing times, for factions to balance this in a facility they could have rooms that can be planted at different dates to create a steady supply, wars could then lead to grows getting raided, to steal stock and any unvaulted, could then implement security upgrades or players be selected as guards and there battle stats determining the outcome of the fight. The list of things to do could be endless
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_GH05T_ [3042310] Level 12
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Brand new company 0* looking for members to help grow it for $0 pay daily free trains from 1*
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Brand new company 0* looking for members to help grow it for $0 pay daily free trains from 1*
This is what I meant as a mini business, weed was just an example
It could operate similarly to how other businesses work not necessarily get weed but just get a product like with the main xompanies
It could operate similarly to how other businesses work not necessarily get weed but just get a product like with the main xompanies
Breathe new life into factions by having mini in faction businesses like grow rooms for cannabis that generates product that you can sell to npcs in torn or risk smuggling it to different countries to sell for more. Could start small with a grow tent, expand to an apartment grow, small grow room, large grow room, upto a a fully fledged facility, you could make it realistic by simulating real life growing drying and curing times, for factions to balance this in a facility they could have rooms that can be planted at different dates to create a steady supply, wars could then lead to grows getting raided, to steal stock and any unvaulted, could then implement security upgrades or players be selected as guards and there battle stats determining the outcome of the fight. The list of things to do could be endless