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Papafhill [3214737] Level 100 Hospital OWASP Cheat Sheet Series HACK Leader

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Archived posts
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Threads started (archived)
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Occupy Torn City - OWASP is Recruiting!! · · 11 likes

Feeling a penchant towards mischief? Want to hack Torn to pieces? Think you can crack the code and crush your enemies?

 

Perks:

General:

  • Vibrant and active discord community, lots of fellow nerds - both old and new Torn players
  • Weekly / Bi-weekly wars, split war payout based on Respect gained during the war
  • 75% of war proceeds get paid to the members that participated (~$30mil per week)
  • 50% of Organized Crimes (2.0) proceeds are split evenly between roles

 

Faction Upgrades:

  • Steadfast (+4% Gym Gains, soon to be +5% for all Stats)
  • +10 Nerve / +10% Crime Exp / Skill gains
  • +1h 45m Max Med Cooldown (during Wars)
  • +4% passive Strength / Speed (during Wars)
  • Free Xanax & Energy Refills (as supplies last - requires joining Discord / TornStats)

 

New Player Perks:

  • Standard Issue Full Combat Armor available
  • Standard Issue High Quality Weaponry (Macanas, Diamond Bladed Knives, Enfield SA-80 rifles, Benelli M4 Super shotguns, QSZ-92 pistols)
  • New Player Guide to help with faster leveling and early Battle Stat grinding

 

 

A successful recruit would exhibit the following:

  • Active on discord server, set up on TornStats, have Donator status, and be willing to rent a PI (we can walk you through this)
  • Desire to be part of a fun group of active players
  • Desire to participate in three wars per month (train on off weeks), make money, and be awesome together

 

[OC 2.0] Focused Spawning · · 39 likes

Similar to how Burglary crimes allow "Focused Scouting," I think it would be nice to have Focused Spawn for Faction OC 2.0.  You could spend  2x or 3x the Scope Points to get a specific OC instead of rerolling and getting OCs you don't want your faction to participate in.

Occupy Torn City - OWASP Recruiting!! · · 8 likes

Feeling a penchant towards mischief? Want to hack Torn to pieces? Think you can crack the code and crush your enemies?

 

Perks:

General:

  • Vibrant and active discord community, lots of fellow nerds - both old and new Torn players
  • Weekly / Bi-weekly wars, split war payout based on Respect gained during the war
  • 75% of war proceeds get paid to the members that participated (~$30mil per week)
  • 50% of Organized Crimes (2.0) proceeds are split evenly between roles

 

Faction Upgrades:

  • Steadfast (+5% for all Stats, +6% for STR)
  • +10 Nerve / +10% Crime Exp / Skill gains
  • +2h Max Med Cooldown (during Wars)
  • +4% passive Strength / Speed (during Wars)
  • Free Xanax & Energy Refills (as supplies last - requires joining Discord / TornStats)

 

New Player Perks:

  • Standard Issue Full Combat Armor available
  • Standard Issue High Quality Weaponry (Macanas, Diamond Bladed Knives, Enfield SA-80 rifles, Benelli M4 Super shotguns, QSZ-92 pistols)
  • New Player Guide to help with faster leveling and early Battle Stat grinding

 

 

A successful recruit would exhibit the following:

  • Active on discord server, set up on TornStats, have Donator status, and be willing to rent a PI (we can walk you through this)
  • Desire to be part of a fun group of active players
  • Desire to participate in three wars per month (train on off weeks), make money, and be awesome together

 

Buying or selling trains? ~Advertise Here~ · · 2 likes

6* Candle Shop, selling trains.

 

$400k each for standard delivery

$500k each for expedited

 

Anyone under the minimum working stats will be required to pay expedited to be trained up to snuff their first week.

Papa's Tactical Edge Armory · · 6 likes

Looking for the Tactical Edge?  Well, you found it!

 

All prices are negotiable (OBO), so DM me your offers!

 

 

=  +  On The Table  +  =

Motivation Weapons - Stack up to +50% battle stat buff

  • Taurus - 15% - $55 mil

 

Execute Weapons - Instantly kill your target with a damaging hit if below % Life.

  • Luger - 15% - $75mil

 

Frenzy Weapons - % increased dmg and acc for each consecutive hit.

  • None currently

 

Warlord Weapons - +% Respect when dealing the final blow

  • M4A1 Colt Carbine - 17% - $275mil
  • Ithaca 37 - 15% - $195mil

 

Weaken Weapons - 

  • None currently

 

Wither Weapons - 

  • Springfield 1911 - 25% - $75mil

 

 

 

= + Use Case Scenarios + =

Cripple

 

Effect: % chance on hit to decrease DEX by 25% (3x max stacks)

Mod Suggestions: ...
Temp Weapon Pair: Pepper Spray (and skip this useless effect)

 

When shopping for Cripple weapons, be sure to check the Temp Weapons for Pepper Spray or Tear Gas.  Congratulations! You've just found a cheap alternative that works better than this useless effect... moving on!

 

Execute

 

Effect: Insta-kill target when they are below % Life.

Mod Suggestions: Anything with increased accuracy.
Temp Weapon Pair: Pepper Spray (or anything to reduce DEX to land a hit)

 

Torn's War match making got you down? Having trouble with a few big targets in war? This is the weapon to turn the tide.  Hire a mercenary to take the target down to the % Life needed, join the fight, and land the final blow.  All you need is to deal 1 point of dmg and suddenly it becomes your opponent's turn to panic.

 

When shopping for the right Execute weapon, you want Accuracy over all else.  You just need to land the attack.  Sure, more damage helps, but chances are that a dozen or so dmg missing from an Execute weapon isn't going to change the outcome if you can't damage the target to begin with.

 

Motivation

 

Effect: +% Battle Stats, carries over to other fights for up to 300 seconds per stack

Mod Suggestions: Extended Mag and Extra Mag (more chances to proc a stack)

Temp Weapon Pair: Pepper Spray (or anything to reduce target DEX for more hits)

 

Especially useful on defense and when looking to build an advantage over a war target.  Be sure to have a list of high defense targets that you can dump rounds into for more chances to proc a stack.

 

When shopping for the right Motivation weapon, you want to keep in mind how many turns in combat you'll get out of the weapon.  A weapon the gets only 1-2 turns per magazine will only give 3-6 chances per fight to proc stacks of motivation.  A weapon that can get 5 turns per magazine gives 15 chances to proc (20 with the first upgrade of the Extra Mags mod).

 

Warlord

 

Effect: Increase Respect by % when dealing the final blow

Mod Suggestions: Anything to help deal the final hit successfully
Temp Weapon Pair: SPD or DEX reducing temps

 

This weapon's usage is pretty self explanatory, but if you are more of a "shot everything that moves" sort of player during war, this gun isn't for you.  Those that want to maximize their Respect during war to push to victory are the ones that maximize this effect.

 

When shopping for a Warlord, you want something that can land the final hit, so accuracy and damage are equally important.  Since optimal play, especially during war, means you are looking for the best Fair Fight target (someone 75% of your Battle Stat Score), this shouldn't be terribly hard to accomplish, but if you see a Blunderbuss, you are likely going to want Pepper Spray to make sure the shot finds its mark!

 

Wither

 

Effect: % chance to reduce Strength 25% (stacks to -75% reduction)

Mod Suggestions: Increased Accuracy
Temp Weapon Pair: Optimally, Serotonin (+300% DEF) used in a prior battle carrying over. Flashes and Pepper Spray help to avoid their high STR until you have enough Wither stacked against them.

 

Good for group attacking or solo when the target has an imbalance towards STR.

 

When shopping for the right Wither weapon, you want accuracy over damage.  Typically used versus an opponent with >40% STR, you will likely not have too much of an issue with their other stats as temp weapons will help deal with DEX or SPD imbalances as well.

Recent archived posts

Faction Selling / Buying ·

Selling OWASP Cheat Sheet Series - The ASK

 

Looking to sell a great cache farm setup. Excellently managed and primed for anyone looking to take this over as a cache farm or pivot into a serious warring faction.

 

Respect: 441,300
War Rank: BRONZE III (currently) | SILVER II (highest)
Asking Price: $9.3bn


Core Perks Unlocked

  • 1,000 hit chaining
  • 100 members 
  • Up to Lv 6 OCs
  • Up to Utilities Armory
  • No territories
  • Four Specialty Branches Available

 


Notable Challenges Complete:

Warring:

  • Medical Cooldown: +2h 45m
  • Medical Item Effectiveness: +18%
  • Hospitalization Time Dealt: +20.0%
  • Drug Side Effects: -24%

 

Training/Peace:

  • Steadfast: +7% for ALL
  • Overdose Chance: -21%
  • Booze: +50% boost
  • Candy: +50% boost
  • Energy Drinks: +20% boost
  • Nerve: +36

 

More accurate insight into our Steadfast challenges' status:

 

Reach out to me (Papafhill [3214737]) if interested!

Looking for Work? Post your Stats here ·

Selling spots in your candle shop for Halloweek?

 

I'm looking to buy myself a spot for Halloweek in a 9* or higher shop, plus looking for three months employment after to replenish my candle job points. 

My stats are:
69,944 - END
45,415 - INT
13,939 - MAN

 

The pay is broken into thirds: 1/3 at hiring, 1/3 at start of Halloweek, 1/3 at the end of Halloweek.

 

For 10* I'd pay $75mil total.
For 9* I'd pay $67.5mil total.

 

Let me know!

Looking for Halloweek Candle Shop Employment - Will Pay! ·

Bump

[OC 2.0] Focused Spawning ·

bump

Looking for Halloweek Candle Shop Employment - Will Pay! ·

Selling spots in your candle shop for Halloweek?

 

I'm looking to buy myself a spot for Halloweek in a 9* or higher shop, plus looking for three months employment after to replenish my candle job points. 

My stats are:
69,944 - END
45,415 - INT
13,939 - MAN

 

The pay is broken into thirds: 1/3 at hiring, 1/3 at start of Halloweek, 1/3 at the end of Halloweek.

 

For 10* I'd pay $75mil total.
For 9* I'd pay $67.5mil total.

 

Let me know!

Looking for Work? Post your Stats here ·

Selling spots in your candle shop for Halloweek?

 

I'm looking to buy myself a spot for Halloweek in a 9* or higher shop, plus looking for three months employment after to replenish my candle job points. 

My stats are:
69,944 - END
45,415 - INT
13,939 - MAN

 

The pay is broken into thirds: 1/3 at hiring, 1/3 at start of Halloweek, 1/3 at the end of Halloweek.

 

For 10* I'd pay $75mil total.
For 9* I'd pay $67.5mil total.

 

Let me know!

Buying or selling trains? ~Advertise Here~ ·

Selling spots in your candle shop for Halloweek?

 

I'm looking to buy myself a spot for Halloweek in a 9* or higher shop, plus looking for three months employment after to replenish my candle job points. 

My stats are:
69,944 - END
45,415 - INT
13,939 - MAN

 

The pay is broken into thirds: 1/3 at hiring, 1/3 at start of Halloweek, 1/3 at the end of Halloweek.

 

For 10* I'd pay $75mil total.
For 9* I'd pay $67.5mil total.

 

Let me know!

 

WRONG THREAD, My bad.

NEW PLAYERS Welcome! - OWASP Cheat Sheet Series ·

Bump

[OC 2.0] Focused Spawning ·

Bump

Looking for Work? Post your Stats here ·

Looking for a 10* Candle Shop. Will join in a week of this post (can join by 28 Sept).

 

MAN 13,939
INT 45,415
END 69,544

This would be for Halloween, I would stay for 80 days after Halloween to replenish my candle points.  Happy discussing paying for the spot too.

Goodies for cheap ·

Bump

Goodies for cheap ·

Check out My Bazaar!

Drug Packs
Stamper things
Embossers

Some yellow items as well, not to mention unlisted Vanguard Pants and HQ DBKs with prices listed.

THEY SHOULD TOTALLY ADD FISHING ·

What MMO RPG doesn’t have fishing? Like, Chedburn get on it!

[OC 2.0] Focused Spawning ·

bump

New War Matchmaking System ·

Best case is I just get sacrificed to your faction, amiright?! Ha!

New War Matchmaking System ·

Some things I’ve been thinking about:

  1. I really hope the sacrificial system is “sacrifice to the next highest unmatched faction.” It would mean I’m very unlikely to end up against a Diamond III who has only Lv 100s. Looking at Gold factions with 100 members there are plenty of targets for us to still hit minimal Respect for max cache value.
  2. I hope the caches are determined by the Respect requirement for the war AND that Respect requirement is set by the higher ranked faction.
  3. I truly think the new system is a great change, my faction is just an outlier, so it’s the only reason I started this thread to track how it goes.

New War Matchmaking System ·

Seems to be going as I feared:


A decline in all fronts. Guess we’ll be a sacrificial lamb every week. Don’t mind losing a lot as long as we stay Silver and get paid in line with the rank of the faction we are sacrificed to.

New War Matchmaking System · · 1 like

I'm not sure if the new matchmaking applied to the current batch of wars. The results did though, my faction ranked up TWICE.



But I'm still nervous about the matchmaking. It's too early to tell but it looks like this for me:



I will say this... the update that was posted has me pumped though. I really think it's a move in the right direction, just curious is the Faction Size range will improve for me or not in the coming days as people enlist.

New War Matchmaking System ·

At this point it’s bi-weekly wars. Really curious about this new system though. Hopefully it helps my specific plight rather than exacerbate it. And I’m typically cutting inactives weekly. After every war at least. I’ve been lazy the last week though, nearly forgot what Torn even was, ha!

New War Matchmaking System · · 4 likes

Here is what I really hope the new matchmaking avoids:


My faction is 100 members and we want to be helpful to the general Torn community by not turning away green leafs, so the announcement has me a bit worried if we keep getting nerfed especially if there aren't many 75+ member factions we could be matched with because our stat spread is lower in general (probably the lowest). I honestly would love to see all factions regardless of rank/stat put in a pool of similar member counts (as is), and then the matches are organized by member stat spreads. The reason I say that is we have 4 / 67 factions in our size range within our rank. There are loads of 75+ member factions though:



I wouldn't care if I'm matched with a Silver 0 (in today's system) if it means we get a war. Missing out on wars every other week has really sucked.