For a turn based battle system having temp weapons that only effect for actual seconds and not fight turns makes no sense.
If you get hit with tear gas, pepper spray etc from a defender, all you have to do is stop attacking and let the temporary weapon effect time out, they dont even last longer than the Fight timer.
hey i think I know what you mean, thats what i had in mind too.
temps would work like this, example tear gas lasts 10 turns but then say the fight is finished quicker, those turns left get turned into seconds that still effect the person.
i think thatd be awesome, make it impossible to wait out the timer but youd still get the lasting effects after fights
For a turn based battle system having temp weapons that only effect for actual seconds and not fight turns makes no sense.
If you get hit with tear gas, pepper spray etc from a defender, all you have to do is stop attacking and let the temporary weapon effect time out, they dont even last longer than the Fight timer.