Skip to content
TORNLIFE More

Kevung: forum

Kevung [3438752] Level 79 Vice VICE Associate

Forum posts (Torn's count)
29 observed
Archived posts
28
Threads started (archived)
3

Boards

From the 28 newest archived posts.

Threads started

Most-liked posts

Likes as archived at fetch time, adjusted for how long each post had been up. Scored posts only; the full score pass runs after the import.

ULTIMATE Racing guide to get to Class A FAST · · 124 likes

Tldr: MUD MUD MUD

 

Class E: Do whatever you want, it matters not. It's pretty much random at that point anyways, everyone has an equal chance of winning no matter what, but any points you spend here are really minimal anyways so it can't hurt you much but it won't help you much either

 

Class D: MUD. Pick either the Invader or Bavaria, upgrade it with 20 points to optimize for mud, race it for every track 

 

Class C: MUD. The Volt is the only mud car. Upgrade it to about 50 points, optimized for mud, race it for every track

 

Class B: MUD. Get the blue Impressor if you're poor, or the Colina Tan price (white one that costs a lot) if you're rich (I do think the white one performs slightly better in the long run). They're both better in the dirt. Pour points into one (don't worry, you'll still win Class A races with them, so it's not a waste). Race it for every track 

 

Class A: You've arrived at your destination. Continue to win a lot of the mud tracks with your class B mud car (there are no mud cars in Class A). I would max out a new Edmondo NSX to race on the non-mud tracks for class A.

 

**And yes! Optimize fully for mud when upgrading, sacrificing tarmac. It's ok. Have faith. f**k tarmac. Praise mud**

 

Some screenshots for proof and ultimate-guide-worthiness:

 

Below, you can see I put about 10 points each into the mud cars (Invader and Bavaria) and they each did great. I wasted my points dividing them. You can just pick one to upgrade. All the other cars sucked

[image: i.imgur.com]

 

Here, observe how the Volt was the only car that did jack shit to help me. Everything else sucked, no matter how many points they gobbled up uselessly. Why? Mud, that's why.

 

[image: i.imgur.com]

 

Mud. Mud. Mud.

 

[image: i.imgur.com]

 

Fun little piccy of my class B Impressor kicking ass in a Class A race because Mud

 

[image: i.imgur.com]

 

Even with all the points I wasted, I got into class A with about 75 points to spare. If you somehow are able to understand and follow this astonishingly complex guide, you should be able to get to Class A with over 200 points to put into some stupid non-mud car!

 

Q: How long did it take you to get to class A?

 

It took me 45 days, with a total of 497 official races. Did I race over ten times a day? I guess so, I'm crazy like that. Also I play poker a lot, racing helps it be more fun.

 

Q: What upgrades should I get? 

 

I prioritize the ones that get you the most increase for your points spent. Save up for the higher tier upgrades, don't waste your points on the lower ones that have better replacements. Don't spend any points on safety, it doesn't reduce your crash chance, just reduces hospital time which is useless. And as I mentioned, get the tires, transmission, and suspension upgrades that improve dirt the most.

The Best Way to Plan your Battlestat Training · · 24 likes

Hello, I made this battle-stat training calculator to figure out how to get my stats up

  • the fastest way possible
  • the most efficient way possible
  • the way that worked best for my Torn budget

 

There's so much information in guides out there it's hard to tell what battlestat training methods to use. So why not figure it out for yourself?

 

With this tool, you can compare the time and stats increase between methods such as:

  • Natural Energy training with no xanax
  • Max xanax training
  • Happy jumps with candy
  • Happy jumps with eDVDs
  • Happy jumps with Adult Novelty bonuses
  • 99k happy jumps
  • FHC training
  • Much more, as it can be customized with your own training methods easily

 

Here's a quick overview of how to use it:

 

STEP 1: Choose Parameters

 

 

STEP 2: Customize your Training or Choose from the List

 

[image: i.imgur.com]

 

STEP 3: Plan your Training. You can plan up to a month of training at a time, tweak the plan, experiment with different combinations of training methods, and see what's fastest, cheapest and most efficient.

 

[image: i.imgur.com]

 

 

OPTIONAL STEPS/FEATURES:

 

Customize your training by adding extra happy or energy (great for adding in FHCs/boosters, stock block energy or happy bonuses, free refills, event bonuses, or whatever is giving you extra happy or energy). 

[image: i.imgur.com]

 

Set your maximum budget and/or duration:

 

Have to plan your training between wars? Have to stay within a budget based on your war income? Use this to plan it right out, and the calculator will automatically subtract the time and money it'll cost for the training you plan:

 

[image: i.imgur.com]

 

Here's a zoomed out overview of the calculator:

 

[image: i.imgur.com]

 

 

Here's the link to use it: Please make your own copy in Drive for ease of use.

 

Kevung Training Planner/Calculator powered by NEW Vladar Stat Estimator (Shared)

 

And yes, credit goes to Vladar for creating the calculator that I used to "power" this planner! His original post can be found here, as well as the base calculator he made:

 

Training Gains Explained 2.0

 

I'm happy to read over feedback or consider feature requests and hope this is useful to some of you out there!

Looking for Work? Post your Stats here · · 1 like

Looking for Adult novelty 10*

 

Hello, I know my stats are low , but I can pay for trains or eDVD tax... Let me know if you would be interested in hiring me?

 

Manual labor 4,088

Intelligence 6,820

Endurance 4,664

4 EE

Can pay for trains (1.5b NW and growing)

Full toleration perks from faction

Fedded Archives · · 19 likes

Bogie, can you please clarify this. Because in this post, you said that the use of multis was not what got LD permabanned, and said you're not above reversing the perma-ban based on discussions.

 

 

 

[image: i.ibb.co]

https://www.torn.com/forums.php#/p=threads&f=2&t=16129703&b=0&a=0&start=25180&to=26393495

 

To me, the perma-ban is the big issue here. The difference between a 90-day jailing and permanent deletion is huge. 

 

You are now mentioning the multis as part of the justification for the perma-ban, when it was already ruled out as a reason for perma-banning LD. 

 

This would be misleading to the people involved in this thread, as many of them now believe LD coordinated multis to exploit this bug, when in actuality, in your words, "that just happened to be almost coincidental." (Also sounds like there was only one multi account owned by 0hope, far from a coordinated multi-ring that people are jumping into believing)

 

Perma-ban for using multis is well established. So when people hear "LD used multis" of course they will assume a perma-ban is justified. But what people aren't getting is that the use of multis was NOT the reason for the perm. 

 

So the question is, should a first-offense bookie bug exploitation be enough to get someone permanently banned? Especially when the gains from such exploitation can and has been easily reversed? 

 

That's what feels wrong to me, and the confusion from the "multis" rhetoric (and the "abetting" fiasco) is mudding up the waters of a discussion that should be focused on whether LD's actions in relation to bookie bug exploitation justifies a permanent account deletion vs the original 90-day jailing.

Fedded Archives · · 4 likes

  1. I haven't heard from Bogie, who would be the one I'd ultimately give weight to. I also haven't had any of you directly address my question until now, so what was I supposed to assume, given that every post I make is buried within minutes. 
  2. I'm trying to focus the discussion on the right question, as well as fact-check the many continuous wild claims of multi-ring coordinated abuse. Grafiti asked the same question, so I'm not the only one thinking the same way
  3. Since when is taking advantage of an exploit a capital punishment, worse than multi account abuse? From what I gathered, multi account use is seen as worse 
  4. The "level of abuse" of this exploit is arguably not that big. 5b bet. And reversible through negative balances. So - it warrants discussion, which Bogie alluded to when he said he wouldn't be above rolling back the perma-ban
  5. I'm in LD faction, but he has never personally helped me, I have almost no personal relation to him besides being a random member. I just think the punishment was heavy handed, and when I see something, I'll say something

 

But yeah, what I've posted so far seems to be enough to make my point and make its mark on this discussion, so I'll be done, notwithstanding any major messages directed at me, I hear ya

Recent archived posts

[+] Soupy's REVIVE service -- Available Revives: 17 · · 1 like

Thanks for the revive ✌️

Bumbi - #FreeLusty · · 3 likes

🤟😞🤟

 

Good shit, bumbi

Fedded Archives · · 4 likes

  1. I haven't heard from Bogie, who would be the one I'd ultimately give weight to. I also haven't had any of you directly address my question until now, so what was I supposed to assume, given that every post I make is buried within minutes. 
  2. I'm trying to focus the discussion on the right question, as well as fact-check the many continuous wild claims of multi-ring coordinated abuse. Grafiti asked the same question, so I'm not the only one thinking the same way
  3. Since when is taking advantage of an exploit a capital punishment, worse than multi account abuse? From what I gathered, multi account use is seen as worse 
  4. The "level of abuse" of this exploit is arguably not that big. 5b bet. And reversible through negative balances. So - it warrants discussion, which Bogie alluded to when he said he wouldn't be above rolling back the perma-ban
  5. I'm in LD faction, but he has never personally helped me, I have almost no personal relation to him besides being a random member. I just think the punishment was heavy handed, and when I see something, I'll say something

 

But yeah, what I've posted so far seems to be enough to make my point and make its mark on this discussion, so I'll be done, notwithstanding any major messages directed at me, I hear ya

Fedded Archives · · 2 likes

That's good thinking, however the only problem is that Bogie stated that the perma fed had very little to do with multi use, and had everything to do with the bug abuse. 

 

[image: i.ibb.co]

 

Which, I believe you mentioned, was only totalling a 5b bet (which is in line with what LD messaged Proxima, saying he made ~17b from the whole thing. I believe the odds were around 3.5x the original bet.) 

 

So I believe also that you asked the right question when you said "if the multi wasn't in the picture, would he be perma fed?"

 

The multi was already out of the picture, by Bogie's statement. So why was LD permanently fedded? 

Fedded Archives · · 19 likes

Bogie, can you please clarify this. Because in this post, you said that the use of multis was not what got LD permabanned, and said you're not above reversing the perma-ban based on discussions.

 

 

 

[image: i.ibb.co]

https://www.torn.com/forums.php#/p=threads&f=2&t=16129703&b=0&a=0&start=25180&to=26393495

 

To me, the perma-ban is the big issue here. The difference between a 90-day jailing and permanent deletion is huge. 

 

You are now mentioning the multis as part of the justification for the perma-ban, when it was already ruled out as a reason for perma-banning LD. 

 

This would be misleading to the people involved in this thread, as many of them now believe LD coordinated multis to exploit this bug, when in actuality, in your words, "that just happened to be almost coincidental." (Also sounds like there was only one multi account owned by 0hope, far from a coordinated multi-ring that people are jumping into believing)

 

Perma-ban for using multis is well established. So when people hear "LD used multis" of course they will assume a perma-ban is justified. But what people aren't getting is that the use of multis was NOT the reason for the perm. 

 

So the question is, should a first-offense bookie bug exploitation be enough to get someone permanently banned? Especially when the gains from such exploitation can and has been easily reversed? 

 

That's what feels wrong to me, and the confusion from the "multis" rhetoric (and the "abetting" fiasco) is mudding up the waters of a discussion that should be focused on whether LD's actions in relation to bookie bug exploitation justifies a permanent account deletion vs the original 90-day jailing.

Fedded Archives · · 2 likes

The problem was NOT that he used a multi account. 

 

Bogie's post explaining that the perma-ban is because of bug exploitation, not multi account abuse:

 

https://www.torn.com/forums.php#/p=threads&f=2&t=16129703&b=0&a=0&start=25180&to=26393495

 

My post on why I think the perma-ban is an overreact, since the bug exploitation angle doesn't, imo, warrant permanent action:

 

https://www.torn.com/forums.php#/p=threads&f=2&t=16129703&b=0&a=0&start=25880&to=26395257

 

 

Fedded Archives · · 8 likes

I do think the last-minute perm ban should be rolled back

 

1) Refer above: Bogie said it's mainly for BUG ABUSE in relation to the bookie bet. The multi situation was NOT a factor - in Bogie's words, "almost coincidental". 

 

2) In the chat screenshot shared by Proxima, LD states he won 17.5b from that betting exploitation. 17.5b? That's actually not that much compared to his 150b+ NW (esp if you consider the RW stockpiles he has). It was rolled back anyways.

 

3) No prior offenses. 

 

4) Net positive player for the community (especially given the theme of his factions, I can see how it's a safe haven for players that would be bullied elsewhere) 

 

It sounds like LD got carried away with what he saw as a one-off money-making opportunity, trying to leverage it with friends and trusted faction mates, not realizing it would constitute bug exploitation.

 

He messed up, but it doesn't feel like he systematically broke the rules 

 

ULTIMATE Racing guide to get to Class A FAST ·

Hell yeah!! 🤟🤟🤟🤟

Kevung's Weapon BOUTIQUE: 51% parry Scimitar 350m ·

Bump

ULTIMATE Racing guide to get to Class A FAST · · 1 like

Damn, love to see the positive results!! Thanks for the updates

ULTIMATE Racing guide to get to Class A FAST · · 1 like

Hell yeah, man! praise mud. Keep me updated!

ULTIMATE Racing guide to get to Class A FAST · · 1 like

It's a little hard to show because they're spread out on so many screens, but I added a little advice at the end about upgrades, hope it helps

ULTIMATE Racing guide to get to Class A FAST · · 124 likes

Tldr: MUD MUD MUD

 

Class E: Do whatever you want, it matters not. It's pretty much random at that point anyways, everyone has an equal chance of winning no matter what, but any points you spend here are really minimal anyways so it can't hurt you much but it won't help you much either

 

Class D: MUD. Pick either the Invader or Bavaria, upgrade it with 20 points to optimize for mud, race it for every track 

 

Class C: MUD. The Volt is the only mud car. Upgrade it to about 50 points, optimized for mud, race it for every track

 

Class B: MUD. Get the blue Impressor if you're poor, or the Colina Tan price (white one that costs a lot) if you're rich (I do think the white one performs slightly better in the long run). They're both better in the dirt. Pour points into one (don't worry, you'll still win Class A races with them, so it's not a waste). Race it for every track 

 

Class A: You've arrived at your destination. Continue to win a lot of the mud tracks with your class B mud car (there are no mud cars in Class A). I would max out a new Edmondo NSX to race on the non-mud tracks for class A.

 

**And yes! Optimize fully for mud when upgrading, sacrificing tarmac. It's ok. Have faith. f**k tarmac. Praise mud**

 

Some screenshots for proof and ultimate-guide-worthiness:

 

Below, you can see I put about 10 points each into the mud cars (Invader and Bavaria) and they each did great. I wasted my points dividing them. You can just pick one to upgrade. All the other cars sucked

[image: i.imgur.com]

 

Here, observe how the Volt was the only car that did jack shit to help me. Everything else sucked, no matter how many points they gobbled up uselessly. Why? Mud, that's why.

 

[image: i.imgur.com]

 

Mud. Mud. Mud.

 

[image: i.imgur.com]

 

Fun little piccy of my class B Impressor kicking ass in a Class A race because Mud

 

[image: i.imgur.com]

 

Even with all the points I wasted, I got into class A with about 75 points to spare. If you somehow are able to understand and follow this astonishingly complex guide, you should be able to get to Class A with over 200 points to put into some stupid non-mud car!

 

Q: How long did it take you to get to class A?

 

It took me 45 days, with a total of 497 official races. Did I race over ten times a day? I guess so, I'm crazy like that. Also I play poker a lot, racing helps it be more fun.

 

Q: What upgrades should I get? 

 

I prioritize the ones that get you the most increase for your points spent. Save up for the higher tier upgrades, don't waste your points on the lower ones that have better replacements. Don't spend any points on safety, it doesn't reduce your crash chance, just reduces hospital time which is useless. And as I mentioned, get the tires, transmission, and suspension upgrades that improve dirt the most.

Kevung's Weapon BOUTIQUE: 51% parry Scimitar 350m ·

Bump

Kevung's Weapon BOUTIQUE: 51% parry Scimitar 350m ·

⚔️⚔️⚔️ 51% Parry Scimitar. 64.03 accuracy!! Highest accuracy parry weapon ⚔️⚔️⚔️

 

Item market price: 300m

Private sale price: 270m

 

Great for strength builds, or for stalling mugs so you can put your money away in time

 

Facts:

 

Similar to the home run bonus, the weapon has to be used the turn before the melee attack to have a chance to parry, but it doesn’t require a hit, or damaging hit.

 

[image: i.imgur.com]

 

The Best Way to Plan your Battlestat Training · · 2 likes

Welcome! Just realized I had copy permissions turned off, I turned it on so you can make your own copy and not all have to work from the same sheet

The Best Way to Plan your Battlestat Training · · 24 likes

Hello, I made this battle-stat training calculator to figure out how to get my stats up

  • the fastest way possible
  • the most efficient way possible
  • the way that worked best for my Torn budget

 

There's so much information in guides out there it's hard to tell what battlestat training methods to use. So why not figure it out for yourself?

 

With this tool, you can compare the time and stats increase between methods such as:

  • Natural Energy training with no xanax
  • Max xanax training
  • Happy jumps with candy
  • Happy jumps with eDVDs
  • Happy jumps with Adult Novelty bonuses
  • 99k happy jumps
  • FHC training
  • Much more, as it can be customized with your own training methods easily

 

Here's a quick overview of how to use it:

 

STEP 1: Choose Parameters

 

 

STEP 2: Customize your Training or Choose from the List

 

[image: i.imgur.com]

 

STEP 3: Plan your Training. You can plan up to a month of training at a time, tweak the plan, experiment with different combinations of training methods, and see what's fastest, cheapest and most efficient.

 

[image: i.imgur.com]

 

 

OPTIONAL STEPS/FEATURES:

 

Customize your training by adding extra happy or energy (great for adding in FHCs/boosters, stock block energy or happy bonuses, free refills, event bonuses, or whatever is giving you extra happy or energy). 

[image: i.imgur.com]

 

Set your maximum budget and/or duration:

 

Have to plan your training between wars? Have to stay within a budget based on your war income? Use this to plan it right out, and the calculator will automatically subtract the time and money it'll cost for the training you plan:

 

[image: i.imgur.com]

 

Here's a zoomed out overview of the calculator:

 

[image: i.imgur.com]

 

 

Here's the link to use it: Please make your own copy in Drive for ease of use.

 

Kevung Training Planner/Calculator powered by NEW Vladar Stat Estimator (Shared)

 

And yes, credit goes to Vladar for creating the calculator that I used to "power" this planner! His original post can be found here, as well as the base calculator he made:

 

Training Gains Explained 2.0

 

I'm happy to read over feedback or consider feature requests and hope this is useful to some of you out there!

Looking for Work? Post your Stats here · · 1 like

Looking for Adult novelty 10*

 

Hello, I know my stats are low , but I can pay for trains or eDVD tax... Let me know if you would be interested in hiring me?

 

Manual labor 4,088

Intelligence 6,820

Endurance 4,664

4 EE

Can pay for trains (1.5b NW and growing)

Full toleration perks from faction

TornCon USA 2025 Announcement · · 3 likes

Ticket bought! (I live in Chicago so this'll be easy)

Sexes Battle of the Numbers ·

-1249