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iiZod [3687690] Level 49 The Next Level - Forge TNLF Billet

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Zod's Armoury · · 16 likes

INVENTORY

21 Ranked Weapons Currently Available

All prices are negotiable • All weapons listed on the Item Market for viewing • DM for enquiries

 

⭐️ STAR BUY ⭐️

 

Cobra Derringer

Bonuses: 55% Deadeye • 50% Assassinate

Quality: 187.85%

D: 73.88 • A: 58.91

Price: Taking serious offers

PRIMARY

AK74U

Bonus: 18% Warlord

Quality: 130.64%

D: 52.83 • A: 47.23

Price: $230m

Bushmaster Carbon 15

Bonus: 16% Warlord

Quality: 113.25%

D: 56.36 • A: 61.97

Price: $205m

Enfield SA-80

Bonus: 33% Deadeye

Quality: 100.57%

D: 68.44 • A: 59.62

Price: $185m

Enfield SA-80

Bonus: 28% Penetrate

Quality: 123.35%

D: 71.93 • A: 58.41

Price: $425m

Enfield SA-80

Bonus: 24% Specialist

Quality: 116.70%

D: 70.16 • A: 59.51

Price: $335m

SIG 552

Bonus: 38% Deadeye

Quality: 136.23%

D: 77.12 • A: 55.51

Price: $220m

SIG 552

Bonus: 29% Penetrate

Quality: 101.76%

D: 75.36 • A: 53.82

Price: $290m

Tavor TAR-21

Bonus: 28% Penetrate

Quality: 125.83%

D: 72.54 • A: 57.04

Price: $205m

Tavor TAR-21

Bonus: 18% Powerful

Quality: 129.64%

D: 71.95 • A: 58.01

Price: $160m

Tavor TAR-21

Bonus: 18% Powerful

Quality: 105.43%

D: 70.12 • A: 57.43

Price: $125m

SECONDARY

Qsz-92

Bonus: 71% Assassinate

Quality: 167.11%

D: 72.41 • A: 59.30

Price: $625m

Qsz-92

Bonus: 58% Assassinate

Quality: 100.09%

D: 67.56 • A: 57.44

Price: $100m

Cobra Derringer

Bonus: 57% Assassinate

Quality: 122.37%

D: 68.30 • A: 57.93

Price: $260m

Cobra Derringer

Bonus: 50% Assassinate

Quality: 109.24%

D: 67.50 • A: 57.43

Price: $195m

MELEE

Diamond Bladed Knife

Bonus: 24.94% Plunder

Quality: 103.26%

D: 65.81 • A: 66.52

Price: $625m

Claymore Sword

Bonus: 20% Motivation

Quality: 171.05%

D: 67.65 • A: 55.45

Price: $450m

Macana

Bonus: 20% Bleed

Quality: 111.53%

D: 63.16 • A: 69.99

Price: $325m

Metal Nunchaku

Bonus: 24% Plunder

Quality: 100.56%

D: 67.06 • A: 64.00

Price: $375m

Metal Nunchaku

Bonus: 19% Powerful

Quality: 113.91%

D: 67.92 • A: 64.47

Price: $155m

Samurai Sword

Bonus: 81% Empower

Quality: 118.88%

D: 65.35 • A: 56.54

Price: $375m

WEAPONS WORTH USING

Zod’s Armoury isn’t a dumping ground for every random Ranked War drop with a coloured border. I only want weapons on the shelf that I’d actually be happy to recommend: good bases, useful perks, solid rolls and a clear reason to equip them.

That means weapons for real fighting, farming and specialist builds, whether the value comes from raw combat performance, money-making utility or a specific job the weapon does well. A perk being technically “good” on paper isn’t enough if the weapon underneath it is shit or the combination makes no sense.

The aim is simple: less random shit, better stock. If it’s listed here, it should be something somebody would genuinely want to use, not something I’m trying to offload just because it came out of a cache.

Want a proper breakdown of what makes a good RW weapon? Buy Smarter Than a Top 100 Player by BoonieSteep

Looking for armour?

Mudz Armour Emporium →

Zod's Arms Exchange · · 15 likes

ZOD’S RW ARMS EXCHANGE

Buying RW Weapons @ 5.6m/BB

Fair Prices • Fast Trades • Transparent Valuations

FREE WEAPON VALUATIONS

Not every weapon is worth turning in for Bunker Bucks.

If you’re unsure what your weapon is worth, send me the stats for a free, no-obligation valuation. If it’s something I’m interested in, I’ll happily make you an offer.

If it’s a Bunker Buck weapon, my current rates are listed below.

PRICE LIST

All prices calculated at $5.6m per Bunker Buck

PISTOLS / SMGS

🟡 Yellow → 4 BB → $22.4m

🟠 Orange → 12 BB → $67.2m

🟠🟠 Double Orange → 18 BB → $100.8m

🔴 Red → 36 BB → $201.6m

🔴🔴 Double Red → 54 BB → $302.4m

MELEE

🟡 Yellow → 6 BB → $33.6m

🟠 Orange → 18 BB → $100.8m

🟠🟠 Double Orange → 27 BB → $151.2m

🔴 Red → 54 BB → $302.4m

🔴🔴 Double Red → 81 BB → $453.6m

SHOTGUNS / RIFLES

🟡 Yellow → 10 BB → $56m

🟠 Orange → 30 BB → $168m

🟠🟠 Double Orange → 45 BB → $252m

🔴 Red → 90 BB → $504m

🔴🔴 Double Red → 135 BB → $756m

MACHINE GUNS / HEAVY WEAPONS

🟡 Yellow → 14 BB → $78.4m

🟠 Orange → 42 BB → $235.2m

🟠🟠 Double Orange → 63 BB → $352.8m

🔴 Red → 126 BB → $705.6m

🔴🔴 Double Red → 189 BB → $1,058.4m

ARMOUR

🟡 Yellow → 12 BB → $67.2m

🟠 Orange → 26 BB → $145.6m

🔴 Red → 108 BB → $604.8m

Looking to buy weapons?

View My Inventory →

[10* Company] Bulk Train Sales - 300 Trains · · 2 likes

Honestly, probably the best director in the game. Super reliable, easy to work with, and always keeps things running smoothly. Buying trains through him has been effortless every time. Top-notch communication and organisation. Couldn’t recommend Nicky more!

[Script] Zod Jobs - Torn Recruitment, Done Properly · · 13 likes

ZOD JOBS

Torn Recruitment, Done Properly.

Find better jobs. Find better employees.
Without living in recruitment threads.

INSTALL ZOD JOBS

Free public beta

WHAT IS ZOD JOBS?

Zod Jobs is a two-sided recruitment marketplace built directly into Torn. Employees can find vacancies matched to their real work stats, while company directors can advertise roles and search verified candidates who have chosen to be available.

EMPLOYEES
Find the right job
DIRECTORS
Find the right employee
VERIFIED
Powered by Torn data

FOR EMPLOYEES

Zod Jobs adds a full Job Finder to Torn's normal Jobs page. Load your stats once and the marketplace does the rest.

BEST MATCH
Vacancies ranked against your actual MAN, INT, END and EE merits.
PREDICTED EFFECTIVENESS
See your estimated Work Stat + Merit effectiveness for every advertised role.
PERSONALISED PAY
If a company pays by work-stat multiplier, Zod Jobs calculates what you would actually receive.
REAL RECRUITMENT REQUIREMENTS
Directors set the MAN / INT / END they are actually willing to recruit. The Qualified Only filter uses those values rather than silently forcing Torn's recommended stats.
FILTER & SORT
Best Match · Highest Pay · Highest EE · Newest · Expiring Soon
Plus company type, stars, minimum pay and qualification filters.
HIDE THE RUBBISH
Hide companies you aren't interested in and restore them later if you change your mind.
PRE-FILLED APPLICATION MESSAGES
Found a job you like? Open the director's Torn mail with a ready-made application containing the company and role, your relevant work stats, EE merits, predicted effectiveness and personalised advertised pay. Nothing is sent automatically. Review it, change anything you want, then send it yourself.

PROPER JOB COMPARISON

Add vacancies to Compare and see them together instead of opening ten tabs.

Company · Type · Stars · Your Pay · Predicted EE · Requirements · Trains · Rehab · Activity · Expiry · Notes

FLEXIBLE PAY MODELS

Directors can advertise:

  • Fixed daily wage
  • Highest work-stat multiplier
  • Employee Effectiveness merit bonus
  • Maximum daily wage cap
  • Income via job points

Example

25x highest work stat
+ $100,000 per EE merit
Maximum $4,000,000/day

Zod Jobs works out the employee's actual offer automatically.

OPTIONAL EMPLOYER VISIBILITY

Employees can optionally publish a verified candidate profile so directors can find them.

Installing Zod Jobs does NOT automatically publish your work stats.

  • MAN / INT / END
  • Employee Effectiveness merits
  • Minimum desired wage
  • Availability
  • Activity preference
  • Rehab preference
  • Desired company types
  • Optional note for directors

Profiles expire if they are not re-verified and can be hidden or permanently deleted at any time.

FOR COMPANY DIRECTORS

Employer tools are built directly into Torn's Companies page.

POST VACANCIES
Pick the exact company role and advertise vacancies with custom pay, recruitment stats, effectiveness target, trains, rehab rules, activity requirements, notes and expiry.

SEARCH VERIFIED CANDIDATES
Search employees who have explicitly opted into Employer Visibility. Sort by Best Fit, Highest EE, Lowest Minimum Wage or Recently Verified.

PERSONALISED CANDIDATE MATCHING
See predicted effectiveness, recruitment fit and the exact wage your vacancy would pay each candidate.

MESSAGE CANDIDATES
Open a prepared Torn message containing the company, role, candidate stats, predicted effectiveness and offer. Review it, edit it and send it yourself.

FULL LISTING MANAGEMENT
Edit · Duplicate · Pause · Resume · Extend · Mark Filled · Reopen · Delete

VACANCY TEMPLATES
Save frequently used vacancy setups and reload them whenever you recruit the same role again.

CROSS-DEVICE VACANCY MANAGEMENT

Vacancy ownership is checked against the verified Torn company director. Your listings aren't permanently trapped on the phone or browser you originally posted them from.

HOW PREDICTED EFFECTIVENESS WORKS

Zod Jobs uses Torn's official work-stat recommendations for each position as the effectiveness baseline.

Recommended stats: 90 effectiveness
Each doubling: approximately +5
EE merits: added afterwards

The result is shown as Predicted WS + Merit Effectiveness.

Settled-in bonuses, addiction, director education and other company-specific effects are deliberately excluded, so this is a recruitment comparison figure rather than a guarantee of the exact number shown once employed.

PRIVACY & API KEYS

Zod Jobs does not store your Torn API key on the Zod Jobs server.

  • Your key is used where Torn verification is required.
  • Director/company ownership is verified with Torn.
  • Candidate work stats and EE merits are verified with Torn.
  • The API key itself is not saved to the Zod Jobs database.
  • Candidate stats only enter the shared marketplace after explicit opt-in.

Using the normal Job Finder does not make your stats visible to company directors.

NO SEPARATE WEBSITE

JOBS PAGE

Job Finder
Compare
Employer Visibility
COMPANIES PAGE

Post Vacancy
Your Listings
Candidate Search
Templates

Every major Zod Jobs section can be minimised independently and its state is remembered.

WHAT ZOD JOBS DOESN'T DO

  • It doesn't automatically publish your stats.
  • It doesn't automatically send applications or recruitment messages.
  • It doesn't store your Torn API key on the Zod Jobs server.
  • It doesn't force Torn's recommended role stats as director recruitment requirements.
  • It doesn't charge employees or directors to use the marketplace.

PUBLIC BETA

This is the first public release.

If something breaks, please post:

  • What you were trying to do
  • What actually happened
  • Mobile or desktop
  • Browser / Torn PDA / userscript manager
  • A screenshot if it's useful

Feature requests are welcome too. If you've found a way to completely destroy it, congratulations. Tell me before everyone else.

EARLY MARKETPLACE NOTICE

Zod Jobs is a brand new public marketplace, so there may not be many live vacancies or visible candidates straight away.

The usefulness of the marketplace grows with the number of people using it. More directors posting vacancies means more choice for employees, and more employees opting into Employer Visibility means a better candidate pool for directors.

If it looks a little quiet at first, that is expected. The infrastructure is there, now it just needs people.

READY TO TRY IT?

INSTALL ZOD JOBS

GreasyFork · Public Beta

Zod Jobs is still at the beginning. The long-term aim is to keep building it with player feedback until it becomes one of the best recruitment tools in Torn.

Better matches for employees.
Better candidates for directors.
Less recruitment spam for everyone.

[Script] Zod Ratio Trainer · · 10 likes

ZOD RATIO TRAINER
Hank & Baldr training without spreadsheets, calculators or guesswork.

Pick your build. It tells you what to train, where to train it, and how many times.

INSTALL ZOD RATIO TRAINER

 



WHAT IS IT?

Zod Ratio Trainer is a gym assistant built directly into Torn's Gym page.

Choose the Hank or Baldr setup you're aiming for and the script works out the next step for you.

It tells you:

• Which stat should be trained next
• Which of your currently usable gyms is best for it
• Whether you need to switch gyms first
• Exactly how many trains you can safely do
• How much Energy those trains will use
• When another stat becomes the next priority
• Whether another train would put a specialist gym at risk

Instead of:
“DEX is a little low... I think? Maybe another 4 trains? Let me open a calculator...”

You get:

NEXT: DEX
✓ Cha Cha's
TRAIN DEX ×4 · 40E

 



SUPPORTED BUILDS

HANK
• DEF High
• DEX High
• STR High
• SPD High

BALDR
• STR High
• SPD High
• DEF High
• DEX High



IT ISN'T JUST LOOKING AT YOUR PERCENTAGES

This is probably the most important part.

A basic ratio calculator can tell you which number looks low.

That isn't enough when specialist gyms are involved.

The trainer also understands the actual conditions required to keep those gyms available.

For the single-stat specialist:

High stat ≥ 1.25 × next-highest stat


For the paired specialist:

Trained pair ≥ 1.25 × opposite pair


Those limits are checked while calculating your training recommendation.

If 4 trains are safe but a 5th would push you across a specialist boundary, the script recommends:

TRAIN ×4


Not ×5.

If another stat needs to move first to create more headroom, it'll recommend that stat instead.

It isn't just trying to make your percentages look correct. It's managing the training cycle.



HANK IS HANDLED PROPERLY

The standard Hank relationship is:

1.25 / 1.00 / 1.00 / 0.35


The problem with blindly sitting directly on the 0.35 theoretical edge is that it can leave almost no room for the next part of the training cycle.

The trainer treats 0.35 as the hard theoretical boundary, but uses a safer working buffer for the low stat while cycling the build.

That gives the high and medium stats room to move without constantly knocking you out of the specialist gyms you're trying to use.

In other words: it trains the build for actual use, not just for a screenshot of perfect percentages.



HOW DOES IT CALCULATE TRAIN ×N?

The number on the Train button isn't a guess.

The trainer calculates your expected gym gain using your current situation, including:

• Your current battle stat
• Current Happy
• Current Energy
• The gym you're using
• Gym dots / gain modifier
• Energy per train
• Faction Steadfast
• Education bonuses
• Company / job gym bonuses
• Property gym bonuses
• Active books
• Relevant enhancers such as Sports Sneakers
• Reduced Happy loss perks where applicable

Repeated trains are simulated individually because Happy changes as you train.

The trainer then combines:

Your expected gain
+
Available Energy
+
Selected ratio
+
Specialist gym limits
+
The next-stat handoff point


...and calculates how many trains fit safely.

So if it says:

TRAIN DEX ×4 · 40E


that's the number it has calculated for your current situation.



IMPORTANT: MULTI-TRAIN DOES NOT SPAM CLICKS

If the script recommends:

DEX ×4


it does not simulate four separate clicks on the DEX Train button.

Pressing the Ratio Trainer button sends Torn one training request with:

repeats: 4


The script contains no synthetic click-spamming system for training.

It will also attempt to mirror the recommendation into Torn's own repeat selector where possible, so if the script recommends ×4 the native selector can also show 4.

If Torn's UI won't accept that direct update, the script simply leaves the native selector alone.

It will never click the selector repeatedly to reach the number.



BEST GYM SELECTION

The trainer doesn't just tell you the stat.

It checks the gyms Torn says you can actually use and finds the best one for that stat.

It understands the difference between:

Active — currently selected
Available — owned and switchable
New / Seen — unlocked but membership not activated
In Progress — currently being unlocked
Locked — unavailable

Only gyms Torn says are genuinely usable are treated as switchable.

If something better is coming up, you'll get a small warning instead.

For example:

George's better for DEX — 9% unlocked.



Or:

The Edge better for DEX — membership not activated.



So you don't get stupid recommendations for gyms you can't actually enter.



ONE-CLICK GYM SWITCHING

If you're in the wrong gym for the next stat, the trainer gives you a Switch button.

Press it once and Torn changes to that gym.

The page then updates the:

• Current gym
• Active gym tile
• Energy cost
• Available training boxes
• Greyed / ungreyed stats

without needing a page refresh.

Switching and training remain separate actions.

The script will never switch gym and automatically train afterwards without another input from you.



BUILT INTO THE GYM PAGE

No giant floating calculator sitting over half your screen.

Zod Ratio Trainer is embedded directly into Torn's Gym page, above the four normal stat boxes.

It's deliberately kept small and styled to blend into Torn's existing UI.

That was especially important for mobile / PDA use, where floating script windows quickly become annoying.



GYM DATA SYNC

On most loads, the trainer reads Torn's normal Gym page data automatically.

Some browsers / userscript environments can load the page before that response is caught.

If that happens, instead of telling you to repeatedly refresh the page, the trainer shows:

SYNC GYM DATA


Press it once and the trainer pulls the same initial gym-status data Torn's own page uses.

No need to activate a random gym just to make the script wake up.



HOW MUCH WAS IT TESTED?

A separate development build was created specifically to test the maths.

It ran controlled scenarios covering:

• Ratio selection
• Next-stat handoffs
• Hank safety margins
• Baldr safety margins
• Specialist gym boundaries
• Safe repeat limits
• Energy limits

24 / 24 TESTS PASSED


The live gym gain model was then tested against an actual Torn train using the real stat, Happy, gym and active bonuses.

Predicted gain: 21.3k
Torn actual: 21.3k
Difference: 0.00%
Safety bound: PASS



The testing and calibration tools are kept in a separate development build and aren't included in the public version.

If Torn changes something later, I can rerun the validation suite without exposing all that debug crap to normal users.



API / PRIVACY

A Limited Torn API key is required so the trainer can read the information needed for accurate gain calculations. 

It uses data such as:

• Bars
• Battle stats
• Active perks
• Public gym information

Your API key:

• Stays stored locally on your own device
• Is not sent to me
• Is not logged by me
• Is not pooled
• Is not shared with other users
• Is only sent to Torn's API for the requests the trainer needs



WHY USE THIS INSTEAD OF A NORMAL RATIO CALCULATOR?

A normal calculator tells you what your ratio looks like.

Zod Ratio Trainer tells you what to do next.


It knows:

• What stat needs attention
• What gym is best for it
• Whether you actually own that gym
• How much each train is expected to give
• How many trains your Energy allows
• When another stat becomes the priority
• Whether another train would break your specialist setup

Then it puts the controls directly into the Gym page you're already using.

That's the point of it.



V2.4.4 — PUBLIC RELEASE

• Hank & Baldr training modes
• All four high-stat variants
• Native Gym-page integration
• Automatic next-stat selection
• Specialist-gym safety calculations
• Real gym-gain calculations
• Safe TRAIN ×N recommendations
• Single-request multi-training
• Native repeat-selector syncing where supported
• Best available gym selection
• One-click gym switching
• Immediate Gym-page visual updates
• Correct specialist stat greying / ungreying
• Current Energy & Happy support
• Steadfast / education / job / property / book / enhancer support
• Better-gym and unlock notifications
• Manual Gym Data Sync fallback
• No synthetic click-spamming
• Mobile / PDA friendly
• Local API-key storage


 

INSTALL

ZOD RATIO TRAINER ON GREASYFORK

Found a bug?
Post your selected build and a screenshot of the Gym page and I'll take a look.

Recent archived posts

Torn Recruitment, Done Properly ·

Bump 

[Script] Zod Jobs - Torn Recruitment, Done Properly ·

Zod Jobs v0.6.18

 

Small director-side quality-of-life update:

 

  • Director prefilled messages now include a clickable company name linking straight to the company
  • Added a red expiry warning at the top of the director view when a live vacancy has less than 24 hours left
  • The warning shows which role is expiring and how long is left
  • Multiple expiring vacancies are grouped into the same alert

 

Cleaner messages, and less chance of directors accidentally letting adverts expire. 

[Script] Zod Jobs - Torn Recruitment, Done Properly ·

Bump

Torn Recruitment, Done Properly ·

Bump

[Script] Zod Jobs - Torn Recruitment, Done Properly ·

Zod Jobs v0.6.17

 

Little employee-side update:

 

  • Added a Found a Job button for visible candidates within Employer Visibility
  • Using it removes you from the active candidate list straight away
  • Zod Jobs can now detect when you’ve changed companies and ask if you found the job through the script
  • Confirmed company moves can now be tracked as verified placements

 

Basically: if the script actually gets you a job, it now knows when to stop advertising you. 

[Script] Zod Jobs - Torn Recruitment, Done Properly ·

Bump 

Torn Recruitment, Done Properly · · 1 like

Bump

Torn Recruitment, Done Properly · · 1 like

Bump

[Script] Zod Jobs - Torn Recruitment, Done Properly ·

Bump 

Torn Recruitment, Done Properly · · 1 like

Bump 

Torn Recruitment, Done Properly · · 1 like

Bump

[Script] Zod Jobs - Torn Recruitment, Done Properly · · 1 like

Zod Jobs v0.6.16

 

Tiny API-key quality-of-life update:

 

  • Added a Create Key button that opens Torn’s custom API key creator with only the permissions Zod Jobs needs
  • Reworded the API key info so it’s clearer how the key is used
  • Existing Minimal Access keys still work
  • No changes to matching, vacancies, candidates, etc.

 

Basically the same script, just a cleaner setup for new users.

Torn Recruitment, Done Properly · · 1 like

TORN RECRUITMENT, DONE PROPERLY.

I've just released Zod Jobs, a new recruitment marketplace built directly into Torn.

Employees can find vacancies matched to their actual work stats, predicted effectiveness and personalised pay. Directors can advertise roles, set real recruitment requirements, manage vacancies and search verified candidates.

It's brand new, so the marketplace will be quiet until it gets users on both sides. If you're recruiting or looking for a company, you're exactly who I built it for.

FULL ZOD JOBS THREAD

Full info, features and install link are in Tools & Userscripts.

[Script] Zod Jobs - Torn Recruitment, Done Properly ·

Zod Jobs v0.6.15

 

I broke some shit in testing, then fixed some shit before any of you had to deal with it 😂

 

  • Settings tidied up
  • Minimise/maximise cleaned up
  • Couple of mobile UI fixes
  • General bug fixes & polish

 

Nothing major, just a cleaner build. If you spot anything weird, shout.

Zod's Armoury ·

Bump

[Script] Zod Jobs - Torn Recruitment, Done Properly ·

Bump 

[Script] Zod Jobs - Torn Recruitment, Done Properly · · 22 likes

ZOD JOBS

Torn Recruitment, Done Properly.

Find better jobs. Find better employees.
Without living in recruitment threads.

INSTALL ZOD JOBS

Free public beta

WHAT IS ZOD JOBS?

Zod Jobs is a two-sided recruitment marketplace built directly into Torn. Employees can find vacancies matched to their real work stats, while company directors can advertise roles and search verified candidates who have chosen to be available.

EMPLOYEES
Find the right job
DIRECTORS
Find the right employee
VERIFIED
Powered by Torn data

FOR EMPLOYEES

Zod Jobs adds a full Job Finder to Torn's normal Jobs page. Load your stats once and the marketplace does the rest.

BEST MATCH
Vacancies ranked against your actual MAN, INT, END and EE merits.
PREDICTED EFFECTIVENESS
See your estimated Work Stat + Merit effectiveness for every advertised role.
PERSONALISED PAY
If a company pays by work-stat multiplier, Zod Jobs calculates what you would actually receive.
REAL RECRUITMENT REQUIREMENTS
Directors set the MAN / INT / END they are actually willing to recruit. The Qualified Only filter uses those values rather than silently forcing Torn's recommended stats.
FILTER & SORT
Best Match · Highest Pay · Highest EE · Newest · Expiring Soon
Plus company type, stars, minimum pay and qualification filters.
HIDE THE RUBBISH
Hide companies you aren't interested in and restore them later if you change your mind.
PRE-FILLED APPLICATION MESSAGES
Found a job you like? Open the director's Torn mail with a ready-made application containing the company and role, your relevant work stats, EE merits, predicted effectiveness and personalised advertised pay. Nothing is sent automatically. Review it, change anything you want, then send it yourself.

PROPER JOB COMPARISON

Add vacancies to Compare and see them together instead of opening ten tabs.

Company · Type · Stars · Your Pay · Predicted EE · Requirements · Trains · Rehab · Activity · Expiry · Notes

FLEXIBLE PAY MODELS

Directors can advertise:

  • Fixed daily wage
  • Highest work-stat multiplier
  • Employee Effectiveness merit bonus
  • Maximum daily wage cap
  • Income via job points

Example

25x highest work stat
+ $100,000 per EE merit
Maximum $4,000,000/day

Zod Jobs works out the employee's actual offer automatically.

OPTIONAL EMPLOYER VISIBILITY

Employees can optionally publish a verified candidate profile so directors can find them.

Installing Zod Jobs does NOT automatically publish your work stats.

  • MAN / INT / END
  • Employee Effectiveness merits
  • Minimum desired wage
  • Availability
  • Activity preference
  • Rehab preference
  • Desired company types
  • Optional note for directors

Profiles expire if they are not re-verified and can be hidden or permanently deleted at any time.

FOR COMPANY DIRECTORS

Employer tools are built directly into Torn's Companies page.

POST VACANCIES
Pick the exact company role and advertise vacancies with custom pay, recruitment stats, effectiveness target, trains, rehab rules, activity requirements, notes and expiry.

SEARCH VERIFIED CANDIDATES
Search employees who have explicitly opted into Employer Visibility. Sort by Best Fit, Highest EE, Lowest Minimum Wage or Recently Verified.

PERSONALISED CANDIDATE MATCHING
See predicted effectiveness, recruitment fit and the exact wage your vacancy would pay each candidate.

MESSAGE CANDIDATES
Open a prepared Torn message containing the company, role, candidate stats, predicted effectiveness and offer. Review it, edit it and send it yourself.

FULL LISTING MANAGEMENT
Edit · Duplicate · Pause · Resume · Extend · Mark Filled · Reopen · Delete

VACANCY TEMPLATES
Save frequently used vacancy setups and reload them whenever you recruit the same role again.

CROSS-DEVICE VACANCY MANAGEMENT

Vacancy ownership is checked against the verified Torn company director. Your listings aren't permanently trapped on the phone or browser you originally posted them from.

HOW PREDICTED EFFECTIVENESS WORKS

Zod Jobs uses Torn's official work-stat recommendations for each position as the effectiveness baseline.

Recommended stats: 90 effectiveness
Each doubling: approximately +5
EE merits: added afterwards

The result is shown as Predicted WS + Merit Effectiveness.

Settled-in bonuses, addiction, director education and other company-specific effects are deliberately excluded, so this is a recruitment comparison figure rather than a guarantee of the exact number shown once employed.

PRIVACY & API KEYS

Zod Jobs does not store your Torn API key on the Zod Jobs server.

  • Your key is used where Torn verification is required.
  • Director/company ownership is verified with Torn.
  • Candidate work stats and EE merits are verified with Torn.
  • The API key itself is not saved to the Zod Jobs database.
  • Candidate stats only enter the shared marketplace after explicit opt-in.

Using the normal Job Finder does not make your stats visible to company directors.

NO SEPARATE WEBSITE

JOBS PAGE

Job Finder
Compare
Employer Visibility
COMPANIES PAGE

Post Vacancy
Your Listings
Candidate Search
Templates

Every major Zod Jobs section can be minimised independently and its state is remembered.

WHAT ZOD JOBS DOESN'T DO

  • It doesn't automatically publish your stats.
  • It doesn't automatically send applications or recruitment messages.
  • It doesn't store your Torn API key on the Zod Jobs server.
  • It doesn't force Torn's recommended role stats as director recruitment requirements.
  • It doesn't charge employees or directors to use the marketplace.

PUBLIC BETA

This is the first public release.

If something breaks, please post:

  • What you were trying to do
  • What actually happened
  • Mobile or desktop
  • Browser / Torn PDA / userscript manager
  • A screenshot if it's useful

Feature requests are welcome too. If you've found a way to completely destroy it, congratulations. Tell me before everyone else.

EARLY MARKETPLACE NOTICE

Zod Jobs is a brand new public marketplace, so there may not be many live vacancies or visible candidates straight away.

The usefulness of the marketplace grows with the number of people using it. More directors posting vacancies means more choice for employees, and more employees opting into Employer Visibility means a better candidate pool for directors.

If it looks a little quiet at first, that is expected. The infrastructure is there, now it just needs people.

READY TO TRY IT?

INSTALL ZOD JOBS

GreasyFork · Public Beta

Zod Jobs is still at the beginning. The long-term aim is to keep building it with player feedback until it becomes one of the best recruitment tools in Torn.

Better matches for employees.
Better candidates for directors.
Less recruitment spam for everyone.

Zod's Armoury ·

B

Zod's Armoury ·

Revised some prices 

Zod's Armoury ·

B