Snap Corp Escapes is a new Escapes Services provider with a proven track record and an in-house group of escape agents.
What do we offer?
-Verified escapes through daily stat updates AND screenshot evidence of logs. -100% escape success rate with our setup, NO paying for failed escapes (if they happen)
-Pay a single paymaster for a set amount of escapes, instead of paying each individual escaper that comes in. -Seamless merit completion, cut out all the busy work finding people to complete escapes, paying them etc. -Guarantee of contract terms. No paying more than the original contract amount to finish your 1000 escapes merit.
Client Basic Terms: Negotiable
Escape Agent Advanced Terms: 450k per escape flat rate, any amount per day.
Snap Corp Escapes Stats: Escapes Completed for Clients: Over 9000 Escapes per day: 300+ Clients serviced: 15
Clients interested in signing a contract please contact Torque [3707463]
Agents interested in completing escapes for the currently active client, join the following discord:
Updated the Market Scanner feature to no longer require API key access. Removed the Deal Finder feature because Torn's global cache system makes it not work.
Updates: -Trader Intel page, automatically tracks and ranks all of the most active auction house traders. Quickly see their inventory of recently bought items. Log of recently confirmed auction house flips, when a user buys a specific item on AH, then sells it on AH. -Improved the SAMV table to better estimate weapon/armor prices based on its specific stat bonuses. -General UI improvements -Faction Warfare tool has been improved for better activity tracking. Tracks all activity status changes. -Added market cap metric to market scanner. Improved on the Market Data (Torn CPI stat).
Hope you find the site useful! If you have any suggestions or feedback, feel free to msg me!
The Auction History tool has been heavily updated to improve the UI.
Updates: -Standard and Compact view options -Improved descriptions
-Added Buyer/Seller data to Adv. Stats menu -Added new "SAMV" metric, a dynamic times table with bonus percentage on the y axis and weapon tier (acc + dmg) on the x axis.
-New Faction Warfare activity tracker (beta). Allows you to dynamically track the activity status's of an opposing faction before a war starts.
The new SAMV table I believe is a powerful tool to estimate any upcoming auctions "Fair Value".
Check it out and message me with feedback, thanks!
Hello! The TornTrade website has a few features including a combined Item Market + Bazaar scanner and a comprehensive Auction History tool. Free and no API key required. Auctions previous to this tool have been sourced from https://torn.marches.cafe/#/ the original auction house tool.
Current features of the Auction History tool: -Avg price (Uses all 2026 records for an Item such as MP5k, Orange, Wither)
-Min/Max pricing -Optional Bunker Bucks pricing reference -Optional Watchlist to track specific Items -SAMV (Stat Adjusted Market Value) Table shows specific pricing combinations through bonus percentage and an item's relative stats. Estimate the fair price of any auction by using SAMV table. -Auction House Leaderboard, ranks the top 50 buyers/sellers on the auction house
Compact View:
Armor Auction History:
Item SAMV (Stat Adjusted Market Value) Table: Estimate fair value of any Item
Raw Auction Data (Click on listing):
Other features: Combined Bazaar + Item Market Scanner and Additional Market Data (Listing Depth, Inflation Rate).
We operate one dedicated law firm, and every single job point from all 10 employees + me (the director) is funneled into exclusive spying contracts for factions and individual clients. We are dedicated to getting intel for YOU. White glove, private stat intel gathering, at the cheapest price around.
What You Get
Full strength / defense / speed / dexterity stat numbers
Clean formatting (stats sent via in-game mail, chat, or through Discord)
Summary: Adds a 1-hour travel location to fill the gap between Canada and Hawaii. Offers a new point sink via Panama Shipping Passport, a new nerve drug (Cocaine), a new plushie and flower, and a dockyard feature for work stat progression.
Travel Details:
One-way travel time: 1 hour
Flight cost: $12,000
Market Items in Panama:
Cocaine
Cost: $350,000 – $425,000 (depending on stock)
Resale value in Torn: $425,000+
Effect: +40 to +60 Nerve
Cooldown: 2 to 4 hours
Overdose chance: 1% to 2%
Overdose effect: lose 50–150 energy, 12-hour forced drug cooldown
Addiction: medium-high
Use case: crime/nerve stacking, high efficiency nerve gain with risk
Golden Iguana Plushie
Cost: $3,000
Resale value in Torn: $12,000+
Stock: 1,000 stocked every 15 minutes
Use: plushie set collective
Panama Shipping Passport
Cost: 15 points (adjusted monthly to track $500,000 Torn cash value)
Effect duration: 24 hours
Effects:
+5 travel item slots (passive)
Grants access to the Panama Dockyard
Buff time stacks, effect does not
Resale value in Torn: $500k+
Use case: profit for long-haul travelers (8h+), access to dockyard stat grinding
Panama Rose (Flower)
Cost: $1,500
Resale value in Torn: $6,000+
Stock: 750 per 15 minutes
Use: flower set collectible
Description: Rare bloom with deep red petals, found near the canal
Panama Dockyard Feature (Exclusive Feature)
Access requirement: Active Panama Shipping Passport
Function: Trade energy for work stats
1 energy = +3 to chosen stat (Manual, Endurance, or Intelligence)
1 real-time minute per energy spent
Must stay in Panama while the "Working at Panama Dockyard" timer runs
Timer can be canceled early, partial rewards granted
No bonuses from jobs, education, or companies apply
Example: 150 energy = +450 work stats over 2.5 hours
This new location fill the travel time gap between Canada and Hawaii. The Panama Shipping Passport cost (denominated in Points) can be dynamically adjusted to reinforce the value of points. The supply of the Passport can also be adjusted to ensure it is not inflating the point market with excess point production through increased travel item capacity. The Panama Dockyard is a new exclusive feature and one requested before, an energy to work stat trading process. I think the idea of a dockyard thematically works and it is decently balanced, by requiring the Shipping Passport, 1:3 conversion, and 1 minute per energy timer.
Please let me know your thoughts on this new travel location proposal.