I’d like to suggest adding subtle click sound effects to Torn’s interface — specifically when interacting with buttons, menus, and other UI elements.
Why This Matters:
Improved Feedback: A soft click sound gives instant confirmation that an action was registered, especially helpful during lag or when multitasking.
Accessibility: For players with visual impairments or attention challenges, audio cues can enhance usability and reduce missed clicks.
Immersion: Even a minimal sound layer adds polish and makes the game feel more responsive and alive.
Customization: This could be an optional toggle in settings, so players who prefer silence can keep it off.
Implementation Ideas:
Add a simple “click” or “tap” sound when pressing buttons (e.g., traveling, attacking, navigating menus).
Option to choose between sound styles (classic click, soft tap, etc.).
Volume control or mute toggle in the settings panel.
Torn is already a deep and engaging game — this small addition could make the interface feel more tactile and modern without disrupting the core experience.
I’d like to suggest adding subtle click sound effects to Torn’s interface — specifically when interacting with buttons, menus, and other UI elements.
Why This Matters:
Improved Feedback: A soft click sound gives instant confirmation that an action was registered, especially helpful during lag or when multitasking.
Accessibility: For players with visual impairments or attention challenges, audio cues can enhance usability and reduce missed clicks.
Immersion: Even a minimal sound layer adds polish and makes the game feel more responsive and alive.
Customization: This could be an optional toggle in settings, so players who prefer silence can keep it off.
Implementation Ideas:
Add a simple “click” or “tap” sound when pressing buttons (e.g., traveling, attacking, navigating menus).
Option to choose between sound styles (classic click, soft tap, etc.).
Volume control or mute toggle in the settings panel.
Torn is already a deep and engaging game — this small addition could make the interface feel more tactile and modern without disrupting the core experience.
Yeah, that's a great idea, and I've also been thinking, sound Effects will be cool in the game. So there could be a setting where we can toggle it On/Off
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