I'd like to propose a new system for Torn: peer-to-peer lending between players, backed by items held in escrow.
1. Concept: - A borrower can propose a loan (amount, interest, duration). - To secure the loan, the borrower offers an item (e.g., rare weapon, collectible) held in escrow. - If the borrower repays the loan in time, the item is returned. - If they fail, the lender automatically receives the escrowed item.
2. Why this matters: - Adds a new layer to the criminal economy. - Enables creative faction financing and player-based credit systems. - Introduces trust, risk, and strategy beyond basic trading.
To prevent abuse, there could be limits (e.g., only bazaar-listed items, lender approval required, max interest rate).
Let me know what you think. Appreciate any feedback or expansions!
I'd like to suggest implementing a Dutch auction system for the Item Market or Bazaar.
Currently, most item trading relies on static pricing or manual negotiation. A Dutch auction system, where the price decreases automatically over time until someone buys the item, would add a new dynamic to the economy.
1. How it could work: - The seller sets a starting price, a minimum price, and a duration (e.g., 24 hours). - The item is listed and its price decreases gradually within the time window. - The first buyer to accept the current price gets the item.
2. Benefits: - Adds urgency and strategic timing to purchases. - Encourages competition among buyers. - Simulates black-market-like behavior, fitting the Torn City's theme.
This system could be optional, coexisting with regular market listings.
Thanks for explaining. I understand the rental system protects the lease period, but it does not protect the final island transfer. Since the final transfer depends on trust only, I think I will avoid long payment plans for now and just rent normally.
We welcome active players, including newer players who want to grow with the faction. Ranked-war rewards are shared with members, with additional prizes for the top contributors.
Send me a message or apply directly if you’re interested.
New players, returning players and experienced fighters are all welcome.
Our faction previously had around 15 members and won several ranked wars. Leadership was inactive for a long period, so the roster became smaller.
Leadership is active again, new members are already joining, and we now need at least four more active, war-eligible members before we can return to ranked wars.
CURRENT FACTION
Approximately 18,000 respect
Current perk: +2% Strength gym gains
Previous ranked-war victories
Small and rebuilding active community
Newbies and low-stat players accepted
Every active member matters
Ranked wars will resume when the roster is ready
RANKED-WAR PAYOUT
80% of ranked-war proceeds goes directly to members.
The member payout is divided as follows:
3% enlistment bonus
70% successful-hit payout
7% participation bonus
The remaining 20% supports the faction through:
Top-three prizes
Free medical items
Temporary weapons
Future ranked-war expenses
Chaining and respect development
Faction upgrades
Emergency reserves
ENLISTMENT BONUS
3% of the total ranked-war reward is divided equally among active, war-eligible members who help form the ranked-war roster.
PARTICIPATION BONUS
7% of the total reward is divided equally among members who make at least one valid successful hit against the matched enemy faction.
SUCCESSFUL-HIT PAYOUT
70% of the total reward is divided according to valid successful war hits.
The amount paid per hit depends on the final war reward and the total number of valid faction hits.
Examples:
$100m reward and 1,000 hits: approximately $70k per hit
$200m reward and 1,000 hits: approximately $140k per hit
$300m reward and 1,000 hits: approximately $210k per hit
The rate becomes higher when the faction receives a larger reward or completes the war using fewer hits.
TOP-THREE RANKING
The top three contributors are calculated using:
40% valid successful-hit share
60% ranked-war respect share
This rewards both activity and attacks that earn meaningful war score.
At least five valid successful hits are required to qualify.
VICTORY PRIZES
1st place — 2 Erotic DVDs 2nd place — 1 Erotic DVD 3rd place — 5 Xanax
REWARDED-LOSS PRIZES
1st place — 1 Erotic DVD 2nd place — 5 Xanax 3rd place — 2 Xanax
If the faction receives no meaningful ranked-war reward, no cash payout or top-three item prizes will be issued.
FREE WAR SUPPORT
The faction’s retained share will be used to supply active members with medical items and temporary weapons.
Supplies will be distributed according to war needs and member activity. They are intended to help members participate rather than become personal stockpiles.