- Manual labor 138,714
- Intelligence 215,091
- Endurance 185,488
- Total 539,293
Opaque: forum
- Forum posts (Torn's count)
- 145 observed
- Archived posts
- 109
- Threads started (archived)
- 43
Boards
From the 109 newest archived posts.
- Trading Post
- Graveyard
- General Discussion
- Suggestions
- Company Recruitment
- Politics & Law
- Faction Recruitment
- Attacking
Threads started
- [NULL]
- Risk
- .
- What do you think of GTA RP?
- [Need Faction] +10 travel cap/RW&OC payouts
- I need an honest faction.
- I am quitting Tora.com.
- When you're a reflection of your city's
- Mythical judgements
- Deleted post.
- Psychology.
- Looking for a faction who doesn't war.
- Looking for a faction who isn't loyal to a belief.
- Looking for 10* Music Store w/ training
- Tar-21// Dmg 71, Acc 55, 28% Penetrate
- Reptilians
- May I suggest that hunting be reworked?
- old
- [NULL]
- [NULL] Wrong forum, sorry.
Most-liked posts
Likes as archived at fetch time, adjusted for how long each post had been up. Scored posts only; the full score pass runs after the import.
Looking for best job offer.
- Manual labor 145,054
- Intelligence 221,856
- Endurance 206,231
- Total 573,141
null
I am looking for a faction, under the mindset of respect and equality who offers rewards for efforts in chaining and RW, and perhaps Organized Crimes 2.0, depending on the profitability.
Recent archived posts
null
A game where you take over the world so you can reproduce some more~
I tried playing GTA RP, but too many people on there were roleplaying romance.
Turns out everything about race are all batteries~
.
Everyone in that game wants to roleplay being serious.
[TL/DR person]
*Willing to chain/war (Prefer monthly until money is steady)
*Chain watching: 11am - 11-12pm CST
*Available through MS.
*Highly logical or emotional, but not logically emotional (Bored of psychology).
*Loves visual/emotional effects and programming.
*Doesn't trust scripts.
:)
""People who use psychology to assault you are stupidly annoying.""
/
trauma.
Me~
If he targets a specific person, yes.
A century ago, people were obsessed with the idea of survival. This was a game to those of lustful thoughts.
Without durability and removability of items, items themselves will inflate in the economy. By designing businesses to fluctuate and have more player handling, this would bring excitement to the game. Same concept goes with crimes. Racing and Poaching is a great concept but offers no real rewards to the game. A crime for creating drugs might be a great addition itself but would reduce travelling.
As long as the owners of Torn aren't using our information for their advancement in society this is alright. However, the majority of the world do inhibit this behavior.
Surely, Torn has a greater mentality than a teenager to use our information to humiliate us. Surely...
Made humor without a second thought, and don't want to humiliate a person.
A world with and without psychology:
YouTube video goJl8XnezHM