For weapons that offer passive bonuses such as passive % increase to speed - does that only apply to when the weapon is being used to attack? Or is it applied as long as the weapon is equipped during the present combat?
Similarly, do armor passive bonuses apply when the armor is equipped, or when it is hit? i.e. for the reduction in bullet damage from the Impenetrable bonus apply only when a covered area is hit? Or for any hit?
Additionally, does bullet damage refer to all ranged weapons, or does this exclude stuff like grenades, missile launchers, flamethrowers, etc.
More broadly, are all stat modifiers additive? Or are any multiplicative? Including: - Needles - Negative modifiers from temps - Vicodin/other drugs - Faction bonuses - Education - Merits etc.
Was having a difficult time finding consistent answers to this with google!
For weapons that offer passive bonuses such as passive % increase to speed - does that only apply to when the weapon is being used to attack? Or is it applied as long as the weapon is equipped during the present combat?
Similarly, do armor passive bonuses apply when the armor is equipped, or when it is hit? i.e. for the reduction in bullet damage from the Impenetrable bonus apply only when a covered area is hit? Or for any hit?
Additionally, does bullet damage refer to all ranged weapons, or does this exclude stuff like grenades, missile launchers, flamethrowers, etc.
More broadly, are all stat modifiers additive? Or are any multiplicative? Including: - Needles - Negative modifiers from temps - Vicodin/other drugs - Faction bonuses - Education - Merits etc.
Was having a difficult time finding consistent answers to this with google!