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Pushblood: forum

Pushblood [856836] Level 100 Destructive Anomaly [ÐA] Royal Fool

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354 observed
Archived posts
210
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42

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From the 210 newest archived posts.

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Likes as archived at fetch time, adjusted for how long each post had been up. Scored posts only; the full score pass runs after the import.

Free Xanax POLL Closed · · 52 likes

Thank you to everyone who voted in the Poll.

I will be sending out the rest of the Xanax throughout the next 24 hours.

Danny

Training and Active/Inactive Feature · · 29 likes


It is still quite time consuming to train employees each day.Partly because most Directors like to check employees for inactivity and arerequired to open each employee's home page to check the last time they logged in, as the efficiency rating doesn't indicate this until an employee has been inactive for some time. It would be nice to see a "last time logged in" clock counter near the employee's names on the company employee page. This idea has been presented before but was lostin the old forums. I thought I would bring this topicback to life.

I just realized Missions are a Waste after 60 days · · 30 likes


I really love the new mission system but I also realized today after two months, what the f**k is the point of it? Like many others I've been doing the daily mission since day one, hundreds of attacks, mugs, hosps, plus E refills, drugs, meds used and multiple attacks on those difficult opponents to finally reach 1250 mission points today. Today, 60 days later since the new mission system has been released I discovered I'm barely halfway to buying one Flexible Body Armor for 2200 mission points! 1250 mission points later, hundreds of attacks later I completely forgot what I'm fighting for!! I think this is kind of hilarious to think, enjoy! Can't wait to get the one Flex 120 days into it!!

10 Star Amusement Park for sale 800M · · 1 like


10 Star Amusement Park for sale. Fully upgraded staff room and maximum employees reached. Selling for 800M

Work stats does it need a overhaul? · · 7 likes


One flaw with working stats is that Director's working stats don't do anything. Yet directors gain working stats, for what reason I don't know. It would be nice if director's working stats contributed too

Recent archived posts

DAY TWELVE - DUKES DUMP GIVEAWAY ·

Merry Christmas to, mo0ch [26628]. He's an inactive player these days but he was the first person on TC to help me out and he was a great mentor for helping new players back in the dayz. Wish he was still around, merry christmax mudaclucka!

Elimination Meme Contest · · 8 likes

Free Xanax POLL Closed · · 1 like

Thank you to everyone who participated, I will be sending out the rest of the Xanax over the next 24 hours!

Free Xanax POLL Closed · · 52 likes

Thank you to everyone who voted in the Poll.

I will be sending out the rest of the Xanax throughout the next 24 hours.

Danny

Addiction Mitigation ·

Maybe I'm misunderstanding what the Merit Perk does. Yesterday job addiction was -12, and I added the Merits (-16% or 36 merits) and took some xaxax 2 maybe, then checked job addiction today and it was -13. And I just took another xanax and it's at -13. I thought it would reduce the job addiction by roughly 16% is what I'm saying. Sorry for being a pain :(

Addiction Mitigation ·

Yes -1

Addiction Mitigation ·

The new Merit perk "Addiction Mitigation" does not seem to reduce the negative effects of addiction in regards to employee negative Addiction effects but I'm not sure if that's part of the perk. Yesterday I checked my addiction negativity rating with my company and it was -12. I then added 36 merits to the perk and waited one day and checked the addiction threshold today and the negativity rating hasn't changed. Just a heads up, Happy New year!

Make A Map Competition · · 4 likes

:Map Submission:

Welcome to Grinchland!

You are a Detective. The Grinch has gone missing and the word on the street is Santa has something to do with it. You have been commissioned to investigate the Grinch's disappearance by the international Grinch fan club. The fate of Christmas is in your hands.

Hopefully this map will bring a laugh to your face as you explore the densely populated partially run down City of Grinchland. Don't forget to explore the slums. Please enjoy.

Link here: Grinchland

Image 1:
[image: i.imgur.com]
Image 2[image: i.imgur.com]

As you climb onto Santa's lap, his elves quickly tackle you and beat you to a pulp "Don't ever touch Santa AGAIN!". You wake up in the slums.

Link here: Grinchland.

Obviously, send me your feedback or if you find any bugs or issues let me know.
Please Enjoy.
Pushblood.

Looking for Work? Post your Stats here ·

filled

Looking for Work? Post your Stats here ·

  • Looking for 9-10 star Company, maybe $3.5M - $4M daily, or that can fluctuate depending on the Company's perks

  • Manual labor 178,558
  • Intelligence 177,651
  • Endurance 197,445

Looking for Work? Post your Stats here ·

  • Manual labor 178,458
    Intelligence 138,594
    Endurance 177,900
I'm looking for 4 million daily or more and a regular training cycle.
8 stars or more please

Got hospitalised on the honor bar wheel spin. ·

How do I upload the screenshot? I spun the wheel and it landed on honor bar but I was hospitalized instead.

Can Slogan Competition · · 1 like

Goose Juice - The Strength of a Gaggle!
Damp Valley - Don't Be Dry, Get Damp!
Crocozade - Croc One Open!

Looking for Work? Post your Stats here ·

Looking for a new job in about 1 week, looking for some good benefits.
  • Manual labor 168,659
  • Intelligence 136,013
  • Endurance 163,812

Photoshop/Decorate A Property - Holidays '18 · · 2 likes

Best Torn Meme - Holidays '18 · · 1 like

Guess the number of candy - Holidays '18 ·


5,457

Stagnant Factions Fix ·


I noticed over the last year or so that faction activity has become stagnant and there's not a lot of incentive for factions to engage in outright war aside from small respect gains and farming endeavors. All I see is factions starting friendly territorial wars and then abandoning them to gain farm respect near to the end of a territory victory to preserve territories on both sides. I think one of the ways around this would be to create a penalty for the attacking faction that withdraws or fails to win the territory war or when the faction prematurely abandons the war all together within a time period. I think we should remove the ease of farming respect through fake territory wars to make the game more exciting and maybe even further penalize factions that lose wars to entice them the engage. I think everyone would like to see more serious faction wars but there needs to be an incentive to war and conquer territory. Maybe make it more lucrative to defeat an enemy territory and create a heavy penalty for purposefully withdrawing. Just a thought, factions have gotten boring there's nothing to fight for anymore :(

Small issue on My Faction page · · 1 like


Same

Looking for Work? Post your Stats here ·

  • Removed