20% grumpy ones
20% who don't know what the hell is going on
about 5 who never shut up
5 who busts leaderships balls
2 who never sleep
1 who thinks money solves everything
and a leader who cant tell a girl from a boy.
onlyelmosaints [894492] Level 31 Shadow Reapers BRC SR Shadow Born
From the 158 newest archived posts.
Likes as archived at fetch time, adjusted for how long each post had been up. Scored posts only; the full score pass runs after the import.
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Looking for 10* restaurant
MAN: 83,231
INT: 258,005
END: 201,200
I'm not a fan of the bigger stats in faction= higher rank part.
So far match making been okayish . To be honest we had only 1 good fight in the last 4. The stats are "even" enough but not a great back and forth as the 2nd match we had. Activity on some have been very questionable.
Fyi 4/4 we never had the biggest tbs player on our side. This is a disadvantage to us but hey someone has to have that player. Here's hoping the next one we have the stat advantage for once.
I don't think removing raids will increase territory wars. I think it will have very little to no effect on increasing the amount of territory wars after a short period of time. The only thing it will do is as you say , make you feel safer to start A TT war as the repercussions are not readily available to retailing and some organisation is required to retaliate IF your even on the map to retaliate against.
There is some fundamental issues with territory wars and I don't think it's how they work in a progression stand point but the bigger picture stand point.
S7 is already an advantage to the attacker, you fail an assault you can immediately assault again with no waiting period between assaults.
If your on the map and get kicked off than you only have to wait 3days to try and get back on the map. Basically nothing in the term of larger scale wars which go for weeks.
Honestly, you want more progression in territory wars then make the outcomes of jumping/ kicked off the map more punishing. 3 months , long enough to really punish getting kicked off the map. Long enough that if you manage to kick someone off they are completely out of the war at hand.
Make abandoning a territory have consequences.
There is not an incentive to fight for more TT . Rackets were meant to be that but it barely scratches the surface for a reason to fight for one due to the amount on the map is insane. What is there over 50+ rackets easily at any one time. Alliances strangle the reason even more as it's easier to say yours is yours and mine is mine when it comes to rackets.
If your looking for constantly having TT wars in torn, I don't think that's something torn will ever achieve not do many people want constant TT wars cause of the money and time away from training and events. Look at rws where they already complain about how they don't make money from it to justify actually fighting rws.
That's just my opinion and rant.
Tldr : removing raids only takes away the immediate response. Can't be hurt off map, jumping/kicked off map needs bigger consequences. It's not profitable to TT war, rackets didn't incentive enough as quantity too large on map.
Oh yeah, I just have it under the same roof . Flipping would of added more time for them to prepare and be far ready of a 1v1.
Push lead from HV here,
I also have no idea why there is any hate towards you guys like at all. You guys did brilliantly, very strong and effective team. Well done!
I wonder if it's cause we have been fighting you for like over 24 hours . People may have grabbed onto the concept of you are bad. Maybe it's cause you were strong or the Merc contract but it's a game.
Big respect on the fool on GD . Can't believe they didn't at all flip in the final 3 tbh haha 😂 such rookie moves.
⚡ Voltorbs ⚡, ⚡ zappers ⚡, The ⚡ YES BALLERS ⚡ and followers of Voltiddies (⚡ Y ⚡), Thank you.
I won't say it was perfect outcome but when we pushed it was as if lightning striked twice. We were against the odds but with the HIGH ENERGY AND FAMOUS WORDS WE PUSHED!
There was some doubts when we were low on the board but hopefully you can carry this advice to the next Eliminations. This is a political event, the work done by our leadership was what gave us opportunities but we are the ones who make them possible. Not to mention there was 3 separate occasions people got proven wrong .
Leadership, been an honour, you got too much recognition already haha 😂
Finally the people I remember , I like to yell a quick shout to. You were just a member but you were noticed with the energy you brought<3
_sickchick [1671788] - always high energy my man sorry for calling you a side chick haha 😂
Rose [2446133] - so much excitement for such a small person loved having you around
NOBALLSDOIT [3621520] - I won't lie, I thought you were a troll to begin with but you brought us our rally cry , have you considered changing your name to yes balls yet XD
ShrimpGavin [4250785] - high energy high results, pleasure to fight beside you
Snarf [4054467]- every screenshot I took I swear you were there yelling with me haha much love
There was so many more . You know who you are.
Finally a apology and a thank you, things have been hard the last few months for me and I apologise I couldn't be around more, you all helped bring the energy out if me yelling at the monitor with excitement scaring my poor dog.
Zap zap my friends
They used the last year of data to train it. "your faction's war results from roughly the past year have already been fed in, so we will hopefully bring you plausible matches from day one."
"Two reasons a division may have moved without a war: the divisions themselves were resized (see above), and factions that were a long way from where their rating places them have been adjusted directly. Everyone else keeps their current division and will converge on their true position through wins and losses, up to two divisions at a time."
We were adjusted directly to gold 0.you were not and wins and losses will determine your movements.
You were diamond before and still diamond now.
Do I really have to spell it out for you?
Fine . You'll have to wait a few hours till I'm home to show you that the " influx of players" didn't really affect performance as badly as this new system does. Then if we keep our performance it doesn't matter as it's such a small number in the equation it's next to irrelevant. I'm not saying we should keep our rank of what we were before. I'm saying performance doesn't have the impact I think it should and stats has too much of an impact. If we were knocked down to gold 0 and in 2 wars went up 2 ranks you wouldn't hear me in here. But that's not what's happening here is it. I use the past to show that all that matters was performce. Yes the members changed from 16 to 75 but our performance did not. You expect performance to drop with influx of players many lower stats. But it doesn't show that here.
Alternatively you can do it yourself. Go look at https://www.torn.com/war.php?step=rankreport&rankID=37310 where we had 16 members. Then the following wars where our members jumped in numbers.
Remember we never termed. No hand outs no you can get this score. We always encouraged the opposition to fight.
Too early to tell as 1/2 was a good fight .
And in memory of the fallen had 2/2 stomps on the opposite faction.
Looks like higher on the ranking they are matching well.
This system has turned performance into a joke. It definitely feels like it has very little weight in the rank outcome. At least the old system punished you for performing bad.
If the goal was to encourage terming then you definitely got my vote to start terming since performance now has little impact on your overall rank.
Really thought the elo was there to help against terming as a sacrifice winning through terms would massively increase their rank and visa versa for the one who was meant to win.... But its not looking that way.
We don't term at all which means we are a performance based faction. Don't perform you get kicked.
Which actually makes your figures more impressive we didn't just lose every single war considering our roster completely changed so much.
You must of missed a post where he says it does. Median stats determine rank . Performance with that roster can increase or decrease it like a fine slider but increases in your median faction stats if digits increase (eg 6 digit medianto 7 or 8) will automatically increase your rank instantly.
Once things settle down and we’ve experienced a few wars in the new system, then we may consider a different approach, however the outright pursuit of the highest possible $ rewards is not top of the list of priorities for us at this point.
So why do you term then? I assume it's less effort for more money?
New approach is get 4 heavies and the rest 20 member as green leafs and get instant plat . No effort required. No performance check required.
Oh you ranked down cause your performance was bad. Don't worry just grab another shell and repeat or better yet wait 6 weeks to be unranked and repeat the process.
And to be honest if your saying warband gamed the system by increasing its members count . Then that's even more shameful to nuclear bomb shelter d2 btw since warband has never ever termed a war and warband won that fight. What does that say about the ranking system?
Edit, I went and looked at your faction, you know if you split your membership in half add another faction and fill up with greenleafs you have 2 plat factions. You'd double your money on every term war you make as you have 2 of them going.
Oh good idea, well since recruit status doesn't matter for rw since it's between 49 and 152 hrs before match starting your basically good.
Might be better then terming.
My apologies, I don't know where I got the impression that performance was a main factor. Seems stats is the other and more influential.
Excuse me while I got get high bs, low activity members to artificially increase our rank . Since we won't have activity from all members and plenty of sleeping giants there isn't a real point to fighting then because your performance and activity in wars has less impact than stats on our rank.
your statement basically says median stats is what determines your rank. not Elo (which im going to assume is performance like winning and losing)
So your going to punish adding new members to a roster especially if it brings down the median. not performance.
If we went back down to 18 members would we not be in plat? hell theres a 5k faction with like 15members (two heavies and the rest greenleafs) in Gold. That tells me and everyone else here that your performance really only gets you so far but ultimately your median stats is all that really matters if you want high ranks.
What is the point of an elo system if it can just be bypassed by stats. If performance doesnt matter as much as stats then terming is the way. High stat people with no activity = high ranks = might as well terming as its easier than the effort needed to fight our way up.
it feels like performance (wining and losing) matter less now then it does when it was before with random opponets but you had no cap & winning was the only thing garentueeing you go up.
TDLR; Who the fuck cares anymore, Performance means nothing and Stats are all you need for high ranks. recruit high stat inactive players = high ranks
Edit; Please reply so i know if I should start actually recruiting high stat inactive players and turn this faction to terming instead of fighting.
Never said the match making was bad. or it wasn't a good match.
Im pointing out the fact that warband has been pushed so far down the line (i think because of stats but only you / staff would know) at the rank change that it doesnt make sense.
Okay so this is Valiance Vanguard recently moved shells , so i followed them ajority of the player base for their faction and this data is based on their members from their current shell & their old shell since 01/01/26. (since as you said if enough members move then the faction will be re-ranked).
Valiance Vanguard (17 wars)
| Faction Current Divison Rank | Win | Loss | Total | Win % |
| Diamond | 0 | 0 | 0 | 0.00% |
| Plat | 1 | 4 | 5 | 20.00% |
| Gold | 9 | 2 | 11 | 81.82% |
| Silver | 0 | 0 | 0 | 0.00% |
| Bronze | 0 | 0 | 0 | 0.00% |
| Unranked | 0 | 0 | 0 | 0.00% |
so make it fair comparason here is warbands (16 wars) for the same time peroid.
| Faction Current Divison Rank | Win | Loss | Total | Win % |
| Diamond | 1 | 2 | 3 | 33.33% |
| Plat | 4 | 5 | 9 | 44.44% |
| Gold | 4 | 0 | 4 | 100.00% |
| Silver | 1 | 0 | 1 | 100.00% |
| Bronze | 0 | 0 | 0 | 0.00% |
| Unranked | 0 | 0 | 0 | 0.00% |
Yet you ranked us G0 at reranking and them at G1.
So etheir Elo has an issue or stats are more influencial to ranks than Elo or im missing something big here. hell they didnt even get screwed with the random matchmaking. not a single diamond on their list . yet warband got Jux HQ & WIT Priemier (both losses both 2+days of fighting) , dont know if we should really count nuclear bomb shelter since alot of people agree it shouldnt be that high ranked(we won).
2 wars we are at G1. 2 wars they are at G1. sorry but your saying they are the same rank when as stated previously (i think it was you) divison "rank should be who can beat who" . next you'll throw a currently Diamond rank faction as a sarafice and say "this is why your gold 0".
to finish this rant off, they have 8 roughly 1+ bill or higher players. Warband has 3......
From above i believe stats are too heavey involved in the current factions divisons ranking system. I don't have a solution for you to fix this. I am just pointing to the issue.
For reference this is their old faction shell https://www.torn.com/factions.php?step=profile&ID=8536
TLDR: Stats are too heavily involved in the ranking system for each faction. Fuck is fun to say
I think ELO sysrtem in place is not working well.
Warband has the the following Win Rate. (last 48 wars since 01/01/25)
| Faction CURRENT Divison | Wins | Losses | Total | Win rate |
| Diamond | 1 | 3 | 4 | 25.00% |
| Plat | 11 | 14 | 25 | 44.00% |
| Gold | 11 | 2 | 13 | 84.62% |
| Silver | 3 | 0 | 3 | 100.00% |
| Bronze | 1 | 0 | 1 | 100.00% |
| Unranked | 2 | 0 | 2 | 100.00% |
so why is it that the last two wars we only went up 1 divison.... 1. We are now G1....
We have won 88% of anyone currently ranked GOLD... 6 factions we beat are G2 or higher.
We have 44% win rate against CURRENTLY RANKED Plat factions Yet we are G1.
at this point i just believe they threw the sum the ELO of each individual player and go Yep thats the faction Elo. because the above doesn't make sense.
Something is not right here with the Elo. Maybe its too heavy on the Stats or hidden rank or something i just didnt think about or missed.
TLDR: This is fucked
Well easier to quickly determine who is terming and who is not from a data perspective.
You can add more to it . It doesn't need to be as straight forward as decay stops on the last 3rd day of war. It could be a leeway of 1.5-2 days before decay sets into their scores. Many rws takes 2-3 days to finish when terming.