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Yukio [906148] Level 100 Jail In Memory of the Fallen IMF Member

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[Script] The Arsonist's Ledger | 80+ CS Arson Profit/Nerve Optimization · · 135 likes

Works in TornPDA (both Android & iOS) and PC (Windows & macOS) alike.

 

The Arsonist's Ledger helps you maximize your PPN (profit per nerve) by comparing (mostly) confirmed arson crime scenarios. You should be able to min-max your nerve and consumables spend for Arson.

 

Each arson scenario on the crimes page will have a colored bar to the right (or left), based on the thresholds you've configured in the settings, as well as a tooltip, accessible by hovering (desktop) or tapping (mobile) on the flames, if the tooltip is there, there will also be a small $ symbols based on the PPN. 

Each building will also have some badges (can be toggled on), which provide additional information on the response time, flammability, rurality, etc. for it.

Finally, each material that you can use in Arson will also come with a helpful tooltip that provides further details on the item itself and its role in Arson, and for all accelerants and igniters you also have useful stats, like Ignition Risk, Suspicion, Intensity, etc.

 

Moreover, there's a settings button at the top of the crimes page, next to the crime stats (success/fail/critical fail), where you can customize the prices, thresholds, visuals, API access to fetch the latest market prices, and submit your own arson scenario recipes.

 

The good

  • all current arson scenarios covered
  • future-proof (both element classes and new scenarios)
  • non-intrusive, clean UI with good UX
  • customizable profit thresholds
  • no database; everything remains on your device (via userscript stores)
  • supports both light and dark mode
  • direct arson scenario submission
  • verified by staff (reviewed by Velthir)
  • WCAG compliant
  • no API key required*

 

The bad

  • most of the scenarios expect a Flamethrower (except for specific % scenarios)
  • still contains some unconfirmed (have to verify payouts & recipes) scenarios
  • no debugging

 

The ugly

  • 7K lines of code

 

The future...

  • automatic price updates every day once TornPDA supports @require
  • your ideas

 

Check it out here ↓

GreasyFork

ℹ️ TornPDA users: make sure that the injection time is set to "end", this makes sure that all scenarios are properly loaded on the page.

 

---

 

Credits & acknowledgments

Scripts

Arson Bang for Buck by Para_Thenics [2875067]

Arson: An In-Depth Guide by Emforus [2535044]

Daily Arson by Triarius22 [2763264]

Inline Arson Helper by PedroXimenez [3391983]

Arson Cookbooks

Hogfather [330973]

Oceane [3148330]

Patapouf [1898019]

 

Please let me know what you think or if you encounter any issues, have suggestions, or come up with other userscript ideas.

 

*You are not required to add an API key unless you'd like to update your prices more often and if you do want that, you can create a custom public API key that only has access to the item market for a single GET for the most updated consumable and evidence prices.

TORN is a little bit less sexy now... · · 193 likes

I remember the day I joined the family. I'd come back after a long absence and with luck, I managed to get in the faction I was looking up to since I started playing. You were one of the first to welcome me and were always around to joke around with someone.
I'm not a chatty person but with you it was always a breeze, and even though I was reading some text in a browser or Discord server, you somehow turned those words into something real. A real connection.


I hope you knew what you meant some of us and that we will miss you with a heavy heart.


A lot of innocent souls were lost this year, and I urge everyone reading this to please stay safe. Not only for your sake, but for those around you as well.


Rest in peace, Sexy -- you will be missed.

Logistics Reports @ $30m · · 7 likes

Multiple employees in my company have job points available for Logistics Reports, feel free to message me or any of the following players that expressed interest in using their job points for the special:

TheL0rd0fSpace[image: balaclava.app]

fehroah[image: balaclava.app]

Drug_Lord187[image: balaclava.app]

LeLeMiC[image: balaclava.app]

-TonyG-[image: balaclava.app]


SiR[image: balaclava.app]

DB. Who done it? · · 31 likes

I did it.
Smash that like button to find out more in next weeks video.

Logistics Reports @ $30m · · 6 likes

[image: profileimages.torn.com]



Multiple employees in my company have job points available for Logistics Reports, feel free to message me or any of the following players that expressed interest in using their job points for the special:

Recent archived posts

[Script] The Arsonist's Ledger | 80+ CS Arson Profit/Nerve Optimization ·

Zarax just made a submission for Hot Trend that's interesting, does anyone still have it available to test out?

Place 3x Methane + FT ignite for 180K payout

[Script] The Arsonist's Ledger | 80+ CS Arson Profit/Nerve Optimization ·

Yeah it was with the FT. It would definitely work with the Lighter and -1 Methane, but the damage won't be as high and therefore the payout much lower. I can't remember how quickly the fire brigade arrives, but maybe keep an eye on it and if the % is still quite low before they arrive (and the fire is not dying down ofc), do a late Oxygen stoke to increase intensity again?

[Script] The Arsonist's Ledger | 80+ CS Arson Profit/Nerve Optimization ·

Ouch, you had a stingy client here, was that 2x Kerosene + Hydrogen + Lighter?

Although I don't know the percentage I ended up with these, I've gotten some higher ones quite recently with the noted recipe, although torn.report is downplaying the total cost there, it's $+10K.

 

 

[Script] The Arsonist's Ledger | 80+ CS Arson Profit/Nerve Optimization ·

I have a pass from Doxing Clever from a while ago: 3x Gas + 1x Thermite + 2x Gas (does the order matter btw?) + FT ignite. Was a success with 190k payout, I'll add this recipe for next time.

[Script] The Arsonist's Ledger | 80+ CS Arson Profit/Nerve Optimization ·

I just tried 2x Kerosene + Lighter ignite + 1x early Methane stoke. It stopped at 96%, passed inspection and gave a 170k payout... 

Maybe 1x Kerosene + FT ignite + 1x early Methane stoke might bring the % up there for a better payout while keeping suspicion low enough to pass?

[Script] The Arsonist's Ledger | 80+ CS Arson Profit/Nerve Optimization · · 1 like

I went here with Superwayne's recipe of 1x Gas + FT ignite + 2x early Methane stokes, I just tried it myself and inspection passed with a 170K payout at 94%.

[Script] The Arsonist's Ledger | 80+ CS Arson Profit/Nerve Optimization ·

I went with it, but I changed it a bit since I didn't think the voting to be relevant anymore. Now we'll just have "regular" submits, with a public-facing page that shows my current backlog.

@Patapouf: if you mean "Cook it Rare" then yes, I was under the same suspicion, so I added another 2x methane after igniting, and it passed.

@RakuyoYumishi: Same here, I was checking it out but firefighters came super quickly, so where was not much I could do before it was too late. It stopped at 99% as well, FML. Any ideas?

 

Just released v1.2.0 which has submissions enabled for everyone. If I get spammed with garbage I will disable it & leave it on only for a select few. 

 

Additional balance changes in v1.2.0

 

Clean Sweep
Before: Ignite Flamethrower x1 → Place Gasoline x4 + Thermite x1 → Stoke Flamethrower x1
After: Ignite Flamethrower x1 → Place Gasoline x2 + Potassium Nitrate x1 → Stoke (late) Diesel x1 + Diesel x2 (optional)

 

Smoke Signals
Before: Ignite Flamethrower x1 → Place Diesel x2 + Magnesium x1
After: Ignite Flamethrower x1 → Place Diesel x3

 

[Script] The Arsonist's Ledger | 80+ CS Arson Profit/Nerve Optimization ·

I agree, that would be much easier, but that would require asking for a Full Access-level API key from players and I'm not sure if I'm comfortable with that level of responsibility (plus that would require additional review by Torn management).

 

I will most definitely use the feature to submit changes (mainly because this way I can update scenarios from mobile), either based on feedback from this thread or my own arson outcomes.

[Script] The Arsonist's Ledger | 80+ CS Arson Profit/Nerve Optimization · · 4 likes

I am getting ready for a short beta with some players for scenario submissions.

 

 

The loop currently in place:

  1. Players submit their scenario suggestions;
  2. Suggestions are shown on my website publicly;
  3. Other players may upvote/downvote submissions (one vote per player, verified via valid public access API key);
  4. After X votes I will approve the scenario after reviewing it manually;
  5. I approve/deny the submissions;
  6. Changes are pushed to the userscript scenarios for all other users;

 

This might be a bit overkill for this crime, but I really want to deliver a full solution for this userscript (and I will definitely use it myself to keep scenarios' payout updated).

 

Please let me know if you're interested.

[Script] The Arsonist's Ledger | 80+ CS Arson Profit/Nerve Optimization · · 1 like

Yeah, please update your script. I had to change the structure of the arson scenario endpoint a bit due to the range changes which broke the calculation for older versions. Sorry about that!

[Script] The Arsonist's Ledger | 80+ CS Arson Profit/Nerve Optimization · · 5 likes

We now have contextual help for the materials in the popover in v1.1.0.

 

 

The captions/advice and data are taken from Emforus's guides, please let me know if any text or data should be tweaked, I'm not the most up-to-date with this information, but I know some of you might find it useful.

 

This is one of the final bigger updates until I'll be only updating scenarios & payouts again.

[Script] The Arsonist's Ledger | 80+ CS Arson Profit/Nerve Optimization ·

New payout ranges & scenario updates

Based on arson cookbooks from Patapouf, Oceane, and myself.

 

From the Ashes
Before: Payout 170,000
After: Payout 120,000–170,000

 

Hot Pursuit
Before: Payout 50,000
After: Payout 14,000–50,000

 

One Rotten Apple
Before: Payout 180,000
After: Payout 180,000–190,000

 

Igniting Curiosity
Before: Payout 260,000
After: Payout 250,000–280,000

 

Hot out of the Gate
Before: Payout 96,000
After: Payout 91,000–96,000

 

Bald Faced Destruction
Before: Payout 245,000
After: Payout 245,000–270,000

 

Banking on It
Before: Payout 200,000
After: Payout 180,000–220,000

 

Lock, Stock, and Barrel
Before: Payout 210,000
After: Payout 220,000–240,000

 

Ash or Credit?
Before: Payout 180,000
After: Payout 180,000–230,000

 

Back, Sack, and Crack
Before: Payout 300,000
After: Payout 300,000–320,000

 

Beach Bum
Before: Payout 19,000
After: Payout 18,000–20,000

 

Bone of Contention
Before: Payout 43,000
After: Payout 13,000–43,000

 

Burned by Stupidity
Before: Payout 32,000
After: Payout 25,000–33,000

 

Burn up the Dancefloor
Before: Payout 175,000
After: Payout 175,000–190,000

 

Cook it Rare
Before: Payout 330,000
After: Payout 330,000–380,000

 

Fight Fire With Fire
Before: Payout 81,000
After: Payout 37,000–81,000

 

Gay Frogs
Before: Payout 34,000
After: Payout 23,000–34,000

 

Get Wrecked
Before: Payout 84,000
After: Payout 84,000–96,000

 

High Time
Before: Payout 10,000
After: Payout 10,000–11,000

 

Like for Like
Before: Payout 110,000
After: Payout 95,000–110,000

 

Local Concerns
Before: Payout 30,000
After: Payout 10,500–44,000

 

Loud and Clear
Before: Payout 195,000
After: Payout 195,000–210,000

 

Lover's Quarrel
Before: Payout 39,000
After: Payout 20,000–39,000

 

Low Rent
Before: Ignite Lighter x1 → Place Diesel x1, Payout 120,000
After: Ignite Lighter x1 → Place Gasoline x2 → Stoke (early) Methane x2, Payout 42,000–200,000

 

On Fire at the Box Office
Before: Payout 14,000
After: Payout 10,000–33,000

 

Open House
Before: Payout 64,000
After: Payout 50,000–64,000

 

Out in the Wash
Before: Payout 235,000
After: Payout 235,000–260,000

 

Out with a Bang
Before: Payout 42,000
After: Payout 35,000–42,000

 

Political Firestorm
Before: Payout 40,000
After: Payout 11,000–40,000

 

Raze the Roof
Before: Payout 90,000
After: Payout 54,000–55,000

 

Remote Possibility
Before: Payout 102,500
After: Payout 93,000–102,500

 

Ring of Fire
Before: Payout 160,000
After: Payout 110,000–160,000

 

Risky Business
Before: Payout 50,000
After: Payout 35,000–50,000

 

Searing Irony
Before: Payout 240,000
After: Payout 250,000–280,000

 

Set 'Em Straight
Before: Payout 310,000
After: Payout 310,000–350,000

 

Specter of Destruction
Before: Payout 74,000
After: Payout 62,000–76,000

 

Supermarket Sweep
Before: Payout 265,000
After: Payout 290,000

 

That Place Is History
Before: Payout 118,500
After: Payout 120,000

 

The Ashes of Empire
Before: Payout 175,000
After: Payout 175,000–200,000

 

The Grass Ain't Greener
Before: Payout 85,000
After: Payout 60,000–91,000

 

The Savage Beast
Before: Ignite Lighter x1 → Place Gasoline x3
After: Ignite Lighter x1 → Place Gasoline x1 → Stoke (late) Flamethrower x1

 

The Smoking Gun
Before: Payout 470,000
After: Payout 430,000–490,000

 

Uber Heats
Before: Payout 59,000
After: Payout 40,000–54,000

 

Wired for War
Before: Payout 430,000
After: Payout 480,000–490,000

 

You're Fired!
Before: Payout 150,000
After: Payout 150,000–170,000

 

A Bitter Taste
Before: Payout 0
After: Payout 40,000–55,000

 

Blown to High Heaven
Before: Payout 0
After: Payout 16,000–94,000

 

[Script] The Arsonist's Ledger | 80+ CS Arson Profit/Nerve Optimization ·

Thank you! Do you mean because of the wording in the settings or the fact that they are toggled off by default? I decided on them being off by default since it's more of a "power-user" feature and I didn't want to overwhelm the UI if one doesn't care about that data.

 

Yeah same here... no copy-paste error, I'm afraid, the old Bang for Buck script suggested that recipe and it was never changed. I'll change it to recipe from March success (+ update the payoutMax to $200k).
I will also update The Savage Beast, but I'll keep it as Lighter to be on the safe side, thank you!

[Script] The Arsonist's Ledger | 80+ CS Arson Profit/Nerve Optimization ·

You seem to have quite a low burn %, and I feel like getting it closer to 100% will bring the payoutMax closer to $120K. I will update the payoutMin to $42k so it is recorded, thank you for the feedback!

[Script] The Arsonist's Ledger | 80+ CS Arson Profit/Nerve Optimization ·

Balance changes

Changes provided by Triarius22 [2763264] and his Daily Arson thread.

 

A Black Mark
Before: Place Diesel x1
After: Place Gasoline x1

 

Off the Market
Before: Place Hydrogen x1 + Kerosene x1 + Potassium Nitrate x1 (no stoke)
After: Place Hydrogen x1 → Stoke (early) Hydrogen x1

 

Blaze of Glory
Before: Place Gasoline x3 → Stoke (late) Flamethrower x1
After: Place Gasoline x2 → Stoke (late) Flamethrower x2

 

Letter of the Law
Before: Ignite Lighter x1
After: Ignite Flamethrower x1

 

A Burnt Child Dreads the Fire
Before: Place Gasoline x1 + Hydrogen x1 → Stoke (late) Methane x1
After: Place Hydrogen x1 → Stoke (late) Hydrogen x1

 

Beat the Odds
Before: Ignite Flamethrower x1 → Place Gasoline x3
After: Ignite Lighter x1 → Place Gasoline x4

 

Bright Spark
Before: Place Hydrogen x1 → Stoke (52s) Methane x1
After: Place Hydrogen x2 → Stoke (early) Hydrogen x1

 

Burnt Ends
Before: Ignite Flamethrower x1 → Place Gasoline x6 → Stoke (late) Flamethrower x1
After: Ignite Lighter x1 → Place Gasoline x4 → Stoke (late) Lighter x1

 

Checking Out
Before: Place Gasoline x1 + Hydrogen x1 → Stoke (late) Methane x1
After: Place Hydrogen x1 → Stoke (early) Hydrogen x1

 

Curtain Call
Before: Place Gasoline x1
After: Place Hydrogen x1 (flagged needs-verification)

 

Cut Corners
Before: Place Gasoline x1 + Hydrogen x1 + Oxygen x1 (no stoke)
After: Place Hydrogen x1 → Stoke Hydrogen x1

 

Damned If You Don't
Before: Ignite Flamethrower x1 → Place Gasoline x4
After: Ignite Lighter x1 → Place Gasoline x1

 

Hold Fire
Before: Ignite Lighter x1
After: Ignite Flamethrower x1

 

House Edge
Before: Place Gasoline x5
After: Place Gasoline x4

 

Landmark Decision
Before: Place Gasoline x4 → Stoke (late) Flamethrower x1
After: Place Gasoline x5 → Stoke (late) Flamethrower x1 (optional)

 

Long Pig
Before: no dampen
After: Dampen Blanket x2

 

Make a Killing
Before: Ignite Flamethrower x1 → Place Gasoline x1 + Kerosene x2
After: Ignite Lighter x1 → Place Kerosene x3

 

Piggy in the Middle
Before: Place Gasoline x3
After: Place Gasoline x2

 

Spirit Level
Before: Place Gasoline x2 + Diesel x1
After: Place Gasoline x3

 

Stink to High Heaven
Before: Place Hydrogen x1 + Kerosene x1
After: Place Kerosene x1

 

The Fat is in the Fire
Before: Place Kerosene x3 → Stoke (late) Flamethrower x1
After: Place Gasoline x6 → Stoke (late) Flamethrower x3 + Oxygen x1

 

The Smoking Gun
Before: Place Kerosene x5
After: Place Kerosene x4

 

ℹ️ Later today I will be expanding the payout ranges for all scenarios based on provided cookbooks.

 

[Script] The Arsonist's Ledger | 80+ CS Arson Profit/Nerve Optimization · · 1 like

I added some badges on top of the bulding image, denoting some information about the building itself on both desktop and mobile.

 

 

Of course, this setting may be toggled on/off via the Visuals tab.

 

The data is as up-to-date as I found it. Please let me know what you think!

[Script] The Arsonist's Ledger | 80+ CS Arson Profit/Nerve Optimization · · 2 likes

Thanks! I will update the scenarios accordingly.

 

After some constructive feedback from Beerstein I have enabled ranges in the tooltips. These will show the min-max range for the payouts as such:

 

For now they are still not completely correct, as I've based them on the old B4B script + my later tweaks from some cookbooks. But they'll be better as time goes by and I analyze some more cookbooks or get feedback from you.

In addition to that, I've added a control in the "Thresholds" tab, which allows you to toggle between average (for realists) and max (for optimists) calculation for the PPN or $/N calculation.

 

 

I've also removed the "observed payouts" since that feature no longer makes sense with the new ranges being visible.

 

 

Edit: I am also thinking of adding hints to the crime materials, job requirements, and unique targets, where it'll show (in a compact way, TBD) some information, like suspicion, intensity, etc., for materials and rarity, DPS, flammability, etc. for buildings (from the Emforus thread). I just need to figure out some intuitive UI elements that complement TORNs UI on all devices and will also fit in those small areas. 

[Script] The Arsonist's Ledger | 80+ CS Arson Profit/Nerve Optimization ·

Had to add a FT stoke at 98% for Final Cut, was it just me?

[Script] The Arsonist's Ledger | 80+ CS Arson Profit/Nerve Optimization · · 2 likes

Upcoming payout changes

 

Changed payouts to be back to the OG Bang for Buck script, as requested. This reverts any payout changes made based on comments in this thread, as well as the cookbooks that were used to populate payout data up until this point. Payouts will only be changed by specific request or player feedback.

 

I will be releasing this new version in ~8hrs unless there is significant resistance/feedback to this update. I will update any payouts that might be wrong meanwhile (provide proof).

 

A Black Mark
Before: Payout 220,000
After: Payout 210,000

 

Burning Ambition
Before: Payout 130,000
After: Payout 46,000

 

Child's Play
Before: Payout 43,000
After: Payout 23,000

 

Cooked and Burned
Before: Payout 79,000
After: Payout 73,000

 

Final Cut
Before: Payout 180,000
After: Payout 150,000

 

From the Ashes
Before: Payout 140,000
After: Payout 170,000

 

Going Viral
Before: Payout 180,000
After: Payout 190,000

 

Green With Envy
Before: Payout 130,000
After: Payout 120,000

 

Hot Pursuit
Before: Payout 43,000
After: Payout 50,000

 

Needles to Say
Before: Payout 45,000
After: Payout 39,000

 

Off the Market
Before: Payout 210,000
After: Payout 155,000

 

Old School
Before: Payout 77,000
After: Payout 62,500

 

Raze the Steaks
Before: Payout 260,000
After: Payout 250,000

 

Burn the Deck
Before: Payout 130,000
After: Payout 96,000

 

Boom Industry
Before: Payout 130,000
After: Payout 100,000

 

Burn Rubber
Before: Payout 82,000
After: Payout 67,000

 

Blaze of Glory
Before: Payout 200,000
After: Payout 180,000

 

A Treat for the Tricked
Before: Payout 110,000
After: Payout 71,000

 

Muscling In
Before: Payout 200,000
After: Payout 90,500

 

Planted
Before: Payout 130,000
After: Payout 120,000

 

Flame and Fortune
Before: Payout 700,000
After: Payout 680,000

 

Cache and Burn
Before: Payout 510,000
After: Payout 490,000

 

Letter of the Law
Before: Payout 410,000
After: Payout 360,000

 

A Burnt Child Dreads the Fire
Before: Payout 290,000
After: Payout 235,000

 

A Dirty Job
Before: Payout 43,000
After: Payout 32,000

 

A Fungus Among Us
Before: Payout 46,000
After: Payout 34,000

 

A Hot Lead
Before: Payout 44,000
After: Payout 22,000

 

A Rash Decision
Before: Payout 17,000
After: Payout 11,000

 

All Mouth and Trousers
Before: Payout 78,000
After: Payout 56,000

 

Anon Starter
Before: Payout 33,000
After: Payout 31,000

 

Apart of the Problem
Before: Payout 300,000
After: Payout 265,000

 

Baewatch
Before: Payout 16,000
After: Payout 13,000

 

Bagged and Tagged
Before: Payout 19,000
After: Payout 1,600

 

Bang For Your Buck
Before: Payout 50,000
After: Payout 44,000

 

Beat the Odds
Before: Payout 350,000
After: Payout 330,000

 

Beggars Can't be Choosers
Before: Payout 510,000
After: Payout 480,000

 

Boxing Clever
Before: Payout 360,000
After: Payout 325,000

 

Bright Spark
Before: Payout 160,000
After: Payout 275,000

 

Burn After Screening
Before: Payout 120,000
After: Payout 100,000

 

Burn Notice
Before: Payout 180,000
After: Payout 175,000

 

Burned Cookies
Before: Payout 310,000
After: Payout 81,000

 

Burning Memory
Before: Payout 40,000
After: Payout 32,000

 

Burning Through Cash
Before: Payout 120,000
After: Payout 105,000

 

Burnt Ends
Before: Payout 190,000
After: Payout 170,000

 

Camera Tricks
Before: Payout 120,000
After: Payout 115,000

 

Carrying a Torch
Before: Payout 90,000
After: Payout 44,500

 

Chance of Redemption
Before: Payout 82,000
After: Payout 59,000

 

Charcoal Sketch
Before: Payout 68,000
After: Payout 39,000

 

Chasing Targets
Before: Payout 37,000
After: Payout 24,000

 

Checking Out
Before: Payout 360,000
After: Payout 280,000

 

Claim to Flame
Before: Payout 43,000
After: Payout 33,500

 

Cleansed Through Fire
Before: Payout 230,000
After: Payout 46,000

 

Clinical Exposure
Before: Payout 180,000
After: Payout 165,000

 

Cold Brew Reality
Before: Payout 140,000
After: Payout 150,000

 

Cooking the Books
Before: Payout 38,000
After: Payout 25,000

 

Cop Some Heat
Before: Payout 63,000
After: Payout 19,000

 

Crafty Devil
Before: Payout 106,000
After: Payout 100,000

 

Crisp Bills
Before: Payout 52,000
After: Payout 39,000

 

Curtain Call
Before: Payout 79,000
After: Payout 57,000

 

Cut Corners
Before: Payout 230,000
After: Payout 200,000

 

Damned If You Don't
Before: Payout 150,000
After: Payout 74,000

 

Dirty Money
Before: Payout 420,000
After: Payout 360,000

 

Disco Inferno
Before: Payout 140,000
After: Payout 48,000

 

Don't Hate the Player
Before: Payout 37,000
After: Payout 32,000

 

Eight Lives
Before: Payout 9,000
After: Payout 6,000

 

Emotional Wreck
Before: Payout 160,000
After: Payout 140,000

 

End of the Line
Before: Payout 150,000
After: Payout 78,000

 

Faction Fiction
Before: Payout 84,000
After: Payout 64,500

 

Family Feud
Before: Payout 22,000
After: Payout 20,000

 

Fan the Flames
Before: Payout 96,000
After: Payout 33,000

 

Fight Fire With Fire
Before: Payout 54,000
After: Payout 81,000

 

Final Markdown
Before: Payout 100,000
After: Payout 49,000

 

Fire and Brimstone
Before: Payout 140,000
After: Payout 125,000

 

Fire Burn and Cauldron Bubble
Before: Payout 180,000
After: Payout 170,000

 

Fire in the Belly
Before: Payout 40,000
After: Payout 17,000

 

Fire Kills 99.9% of Bacteria
Before: Payout 330,000
After: Payout 305,000

 

Fire Sale
Before: Payout 12,000
After: Payout 10,000

 

Follow the Leader
Before: Payout 130,000
After: Payout 69,000

 

For Closure
Before: Payout 42,000
After: Payout 16,000

 

Foul Play
Before: Payout 140,000
After: Payout 120,000

 

Heat the Rich
Before: Payout 69,000
After: Payout 40,000

 

Hire and Fire
Before: Payout 73,000
After: Payout 57,000

 

Hold Fire
Before: Payout 120,000
After: Payout 110,000

 

Holy Smokes
Before: Payout 73,000
After: Payout 56,500

 

Home and Dry
Before: Payout 89,000
After: Payout 49,000

 

Hostile Takeover
Before: Payout 320,000
After: Payout 300,000

 

Hot Dog
Before: Payout 34,000
After: Payout 30,500

 

Hot Gossip
Before: Payout 104,000
After: Payout 62,000

 

Hot Off the Press
Before: Payout 30,000
After: Payout 18,000

 

Hot on the Trail
Before: Payout 460,000
After: Payout 390,000

 

Hot Profit
Before: Payout 100,000
After: Payout 57,500

 

Hot Trend
Before: Payout 66,000
After: Payout 54,000

 

House Edge
Before: Payout 200,000
After: Payout 135,000

 

House of Cards
Before: Payout 630,000
After: Payout 610,000

 

In Your Debt
Before: Payout 46,000
After: Payout 33,000

 

It Cuts Both Ways
Before: Payout 29,000
After: Payout 20,500

 

It's a Write Off
Before: Payout 250,000
After: Payout 225,000

 

It's Not All White
Before: Payout 180,000
After: Payout 140,000

 

Landmark Decision
Before: Payout 290,000
After: Payout 280,000

 

Last Lyft Home
Before: Payout 97,000
After: Payout 52,000

 

Light Fingered
Before: Payout 190,000
After: Payout 165,000

 

Long Pig
Before: Payout 150,000
After: Payout 130,000

 

Low Rent
Before: Payout 41,000
After: Payout 120,000

 

Make a Killing
Before: Payout 480,000
After: Payout 390,000

 

Marked for Salvation
Before: Payout 110,000
After: Payout 80,000

 

Milk Milk, Lemonade
Before: Payout 180,000
After: Payout 155,000

 

Not a Leg to Stand on
Before: Payout 220,000
After: Payout 125,000

 

Oh God, Yes
Before: Payout 41,000
After: Payout 17,500

 

Open House
Before: Payout 62,000
After: Payout 64,000

 

Pest Control
Before: Payout 19,000
After: Payout 16,000

 

Piggy in the Middle
Before: Payout 110,000
After: Payout 104,000

 

Playing With Fire
Before: Payout 240,000
After: Payout 210,000

 

Point of No Return
Before: Payout 160,000
After: Payout 90,000

 

Political Firestorm
Before: Payout 35,000
After: Payout 40,000

 

Pyro for Pornos
Before: Payout 102,000
After: Payout 65,000

 

Raze the Roof
Before: Payout 55,000
After: Payout 90,000

 

Read the Room
Before: Payout 150,000
After: Payout 125,000

 

Remote Possibility
Before: Payout 99,000
After: Payout 102,500

 

Rest in Peace
Before: Payout 30,000
After: Payout 20,500

 

Risky Business
Before: Payout 38,000
After: Payout 50,000

 

Rock the Boat
Before: Payout 350,000
After: Payout 325,000

 

Second Hand Smoke
Before: Payout 100,000
After: Payout 37,000

 

See No Evil
Before: Payout 80,000
After: Payout 71,000

 

Shaky Investment
Before: Payout 110,000
After: Payout 80,000

 

Shielded from the Truth
Before: Payout 24,000
After: Payout 16,000

 

Short Shelf Life
Before: Payout 440,000
After: Payout 395,000

 

Smoke on the Water
Before: Payout 10,000
After: Payout 8,600

 

Smoke Out
Before: Payout 23,000
After: Payout 21,000

 

Smoke Screen
Before: Payout 550,000
After: Payout 535,000

 

Smoke Without Fire
Before: Payout 220,000
After: Payout 200,000

 

Smoldering Resentment
Before: Payout 17,000
After: Payout 10,000

 

Sofa King Cheap
Before: Payout 140,000
After: Payout 120,000

 

Spirit Level
Before: Payout 330,000
After: Payout 280,000

 

Stick to the Script
Before: Payout 170,000
After: Payout 160,000

 

Stink to High Heaven
Before: Payout 74,000
After: Payout 41,000

 

Strike While it's Hot
Before: Payout 300,000
After: Payout 265,000

 

Swansong
Before: Payout 51,000
After: Payout 27,000

 

Taking out the Trash
Before: Payout 150,000
After: Payout 110,000

 

The Ashes of Empire
Before: Payout 160,000
After: Payout 175,000

 

The Declaration of Inebrience
Before: Payout 140,000
After: Payout 115,000

 

The Empyre Strikes Back
Before: Payout 50,000
After: Payout 49,000

 

The Fat is in the Fire
Before: Payout 340,000
After: Payout 300,000

 

The Fire Chief
Before: Payout 150,000
After: Payout 140,000

 

The Fried Piper
Before: Payout 320,000
After: Payout 270,000

 

The Male Gaze
Before: Payout 120,000
After: Payout 110,000

 

The Midnight Oil
Before: Payout 104,000
After: Payout 75,000

 

The Plane Truth
Before: Payout 52,000
After: Payout 25,000

 

The Savage Beast
Before: Payout 190,000
After: Payout 170,000

 

The Waiting Game
Before: Payout 130,000
After: Payout 120,000

 

Third-Degree Burn
Before: Payout 58,000
After: Payout 29,000

 

To the Manor Scorned
Before: Payout 100,000
After: Payout 75,500

 

Totally Armless
Before: Payout 86,000
After: Payout 35,000

 

Twisted Firestarter
Before: Payout 33,000
After: Payout 23,000

 

Under the Table
Before: Payout 430,000
After: Payout 400,000

 

Unpopular Mechanics
Before: Payout 10,000
After: Payout 8,600

 

Visions of the Savory
Before: Payout 120,000
After: Payout 110,000

 

Waist Not, Want Not
Before: Payout 260,000
After: Payout 210,000

 

Wedded to the Lie
Before: Payout 102,000
After: Payout 69,000

 

Wet Behind the Ears
Before: Payout 250,000
After: Payout 200,000

 

Where There's a Will
Before: Payout 110,000
After: Payout 52,000

 

Whiskey Business
Before: Payout 100,000
After: Payout 90,000

 

Womb With a View
Before: Payout 90,000
After: Payout 78,500

 

Workplace Burnout
Before: Payout 82,000
After: Payout 73,000

 

[Script] The Arsonist's Ledger | 80+ CS Arson Profit/Nerve Optimization ·

Failed "A Part of the Problem" and "Ashes of Empire" because the recipe is wrong and/or I'm an idiot.