In TornTools
This has been fixed for the next version.
The Torn API, community tools, how TornLife gets its data
4,896 archived staff posts on these boards; the newest 30 are shown. counted .
In TornTools
This has been fixed for the next version.
iPhone 15 pro max - 26.6.1
Any ideas on why text scaling does not work at all with the in app browser under advanced settings? The floating widget with slider shows up but does nothing ☹️
In TornTools
No, it's on the Torn side where the api gives incorrect Information in certain situations. There is a bug report for it already.
Yes, I'm afraid it's a platform issue that directly affect specific Pixel and Android versions. Other apps that use Flutter have had the same problem, unfortunately.
We've tested a fix in beta and it seems to be working correctly, so I'll try to expedite the release as much as I can (but it will still take some days for reviews, approvals, etc).
My bad for the Stocks Money Input feature. 1.1.4 should resolve this.
For gym steadfast I'll contact you in private to figure out the issue easier.
No, not only is it not a TornTools feature (which is a requirement for these userscripts as these are literally using the same code as TornTools), it won't be any time soon.
While it sounds easy, it isn't. Just having the revive button ignore the confirmation is possible, but along with it would be the revive chance. And since we would be ignoring the confirmation we don't have that revive change ourselves either so we couldn't only block above a certain chance.
Are you using a beta/dev/canary version of the Android Webview?
In [v7.1.3] Books+Gym, SEs, Flying, $, Halloween
Negative, we believe the revit recursion internal to the sheet is off by a small factor, and it is being refactored at present.
In [v7.1.3] Books+Gym, SEs, Flying, $, Halloween
Nope, not missing anything. The revitalize section is being rebuilt by Tezcatlipoca after being flagged for the same by Qfiffle.
In TornTools
Scheduled API Maintenance
Tomorrow (September 18th) at 13:00 TCT, the API will go down shortly (expected 5 to 10 minutes). As a result TornTools will show an error, and potentially disable a lot of our features due to how we react to errors.
In [Script] Revive Chance Indicator w/ Multiple Revive Service Support (PDA+TM+VM)
Bump. Hands down best script that you can use with any service.
In TornTools
Personally I'm more a fan of keeping our green identity visible. My biggest reasoning behind it is that if it's too much Torn-like, issues with it will go to the Torn devs instead of here. We've already had many issues in the past with people running to the Bugs & Issues forums (those warnings over there are there for a reason; CJ loves that 😅). My hopes are that if we keep the green, people think easier of TornTools being the issue.
So for now the green on black container theme would be the closest I guess. Another note, this would not change the location of the bar. The difference is that you have the legacy topbar enabled while I have the flyout sidebar enabled (so I have no navigation icons on top).
In TornTools
In TornTools
When did you change it? We store the information for a bit, so sometimes you need to wait a couple of minutes.
This has been done.
In [v7.1.3] Books+Gym, SEs, Flying, $, Halloween
Faction payout is tricky / impossible really, as balance adjustments could be for many different reasons and can't be targeted specifically for RWs or OCs. If OCs are paid out via the native Torn functionality, someone called that out a while back and I have it on the agenda for the next update
City finds are also problematic as you can collect them all at once and severely impact an average. I'll poke at which log they come from and check it out, however it's a pretty flexible (on when you pick them up) and generally low value mechanic to add into the sprawl of the budget sheet. For example, finding an SE (or really, even an FHC) will change your projections when it is more a low chance bonus than something to use for planning forward
Appreciate the asks, I'll take a look but both are broad asks that either can't be implemented easily/at all, or may skew forward budgeting to a degree I don't necessarily agree with, at an admittedly superficial first-thought glance
In TornTools
While it is possible, it might not be a great experience. Due to how the roster page works, in combination of the very many updates on that page, we have to do some wonky stuff.
As a result, while it works decently well, there is a performance hit. I've seen my CPU usage spike and the fans spin up due to me scrolling the elimination page with the filter enabled. I'll be consulting with the team on how to proceed.
In TornTools
Hey everyone,
A few smaller changes were done to the API in the last few days (including today):
Deprecation warning reminders!
The 'user' -> 'attacks' & 'faction' -> 'attacks' selections will be returning null instead of 0 value for 'chain' field, starting January 1st, 2027. The Swagger schema was updated to allow for 'null' values already.
[API-v2] The 'faction' -> 'warfare' is now deprecated. It is replaced by other warfare selections and will be removed on 1st of January 2027.
[API-v2] The 'torn' -> 'itemdetails' selection will stop returning TornItemDetails schema response on January 1st, 2027. Instead, it will return an array of TornItemDetails schemas.
As always, let me know if you experience any issues with the API anywhere.
--
The Swagger schema is now bumped to the version 6.13.5 (if you're not seeing changes make sure to hard-refresh the openapi.json file).
Please let me know if you encountered any bugs by creating a new thread in the Bugs & Issues forum.
If you would like to have something improved or just share your thoughts, please write so in this discussion thread, otherwise feel free to try this in the API v2 playground.
In TornTools
It's not reasonably doable in TornTools. There are 2 options: keep track of it ourselves (but that doesn't work once multiple browsers are in play) ot logs (which we don't have the access to).
In [SERVICE] Private Ranked War Room for Factions
Moved to Tools and Userscripts
In TornTools
This is the result of an issue that I thought was never part of a full release and the impact would be basically non-existent, but apparently it does. It's already been resolved for the next version.
For now I'm not doing scripts that require configuration due to the complexity with multiple scripts.
In TornTools
Very weird that it didn't update for 16 hours in the first place. Let me know if it happens again.
In [APP] Torn Lite (Torn City on iOS)
[RELEASED v1.4.1]
- Updated packages
Thanks a lot!
In TornTools
I linked specifically to a section, you shouldn't need to change any settings.
In TornTools
Please check your background console for errors and send screenshots. https://github.com/Mephiles/torntools_extension/wiki/Debugging-Instructions#of-the-background-or-popup-in-chrome-and-deratives