Gonna make a few 600x100s
[image: i57.tinypic.com]
[image: i57.tinypic.com]
[image: i59.tinypic.com]
About this thread
Posts archived: 21 / 21 posts (100%) · the total is Torn's reply count + the opening post at the last fetch
Counted by TornLife from the archived posts.
- Archived posts
- 21
- Discussion span
- →
- Authority score
- 20 / 100
- Historical score
- 16 / 100
- Story score
- 36 / 100
- Engagement score
- 62 / 100
People posting, likes and official posts are not counted for this thread yet: on threads longer than one page they come from a periodic pass over the archive, which has not covered it.
Mentioned in this thread
Anon [1771528] ×2 EmperorGarm [1682299] ×1 Legalize [1802205] ×1
Your lighting is a bit off, the main light looks overpowering where as the light on the right isnt strong enough.
The red dots are pissing annoying, id get rid of them asap.
the whole idea is pretty nice but it doesnt offer much depth imo.
his right (our left) hand is way over sharpened and his head is under sharpened, this along with the lighting makes the arm more of a focal than the render as a whole.
play about with some GM's and curves layers
Its too dark imo :/ I get what you're trying to do, but some places are just plain black :/
And the sig seems to be low quality, especially near the render
Thanks. The render wasint very HQ but thanks v.2 will be added soon
I agree the right was pretty dark
If this was a 400x150 tag this would be perfect because everything would be equalised in the tag but because it's wider you've got to aid the negative space. :)
Graf2 [1771528]If this was a 400x150 tag this would be perfect because everything would be equalised in the tag but because it's wider you've got to aid the negative space. :)
Yeah, But trying to work with 600x100 is kinda tricky trying to get the hang of it
Mentions: Anon [1771528]
Legalize [1802205]Graf2 [1771528]Yeah, But trying to work with 600x100 is kinda tricky trying to get the hang of itIf this was a 400x150 tag this would be perfect because everything would be equalised in the tag but because it's wider you've got to aid the negative space. :)
I know the feeling bro. :D
Smudge added. Still working on both of them just trying to get the hang of the whole 600x100
Just try to blend the render more in the smudge
I like them.
Vanjingle- V.2 added
Zap - Thank you
There are no rules in art... just preference.
In my opinion... I would give those red dots a glowing feeling and soften them up.
Nice work. Keep up the great job.
Thanks... Ill work on them some more
Red highlights need smudging better
yellow highlights the clipping masks imo should be removed
the lime green smudging is nice but the clipping masks in the second version should stay but move slightly.
the second one youve ruined the smudging on the right, its far too dark and you lose any real emphasis on the smudging which imo ruins the tag.
try to bring in a true light source as you would any other tag and 9/10 you should sharpen smudged areas
Thanks sam :) will update soon
not looking to bad mate I think same hit the nail on the head!
Gundogam thanks but what ? Hha
SP thanks but still need a lot of work
How much for a "f**k 600 x 100" sig?