(Staff edit: Name removed) attacked you, but timed out 2015/01/109:12:03 PM
so because i was winning he decided to time out, this should count as a loss for him right?
Sorry for your loss. That is how it is in Torn, things were not meant to be fair.
Jesus, you was fast to reply lol
i think eventually they may look to changing it into a stalemate or loss. Could get it so that the system will look at who was more likely to win and the award the result accordingly
Although it's done to me, too, i think it's fair. That player needs to wait for 4 mins to time out. So he sacrifices (or exchanges if u wish) his time for some of his health and for not giving u a loss.
I made a thread about the exact same thing about 2 weeks ago. Its not fair at all.
These don't count as a loss already?
I wondered why people kept doing it to me
They don't count as anything.
Should be a stalemate at least - those things are hard to come by
In theory you could just time out instead of running away when the opponent is too strong. This does not make any sense at all.
To be fair ive done this trick before. We have a nice chain going rather then try run and most likely fail I sat and times out so I was left with more life then if I ran and failed I would of been stuck with 1 life for the chain so just time out you end up with more life then running.
Its happened to me so I do it to others unless it's changed I can see more and more people doing this as people catch on
Should be implemented like Russian Roulette, If they time-out you give them a good ass whooping.
You should get a "Finish him" button xD
Can be used when you log on
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Welcome to torn
Really unfair and this should be changed as soon as possible. Several threads have been made about this issue already and I hope the devs can look into this.
You don't get a free pass when you time out during RR and so it should be for fights.
It could take a while for devs to make something about this, probably it would take even longer if it was suggested, maybe several people reporting this as a bug could speed up things? Anyone else agree?
Problem is that if you make these count as a stalemate, everyone would start doing it for the award.
ive had a few do this to me recently and I personally class it as bug abuse. It should be changed so that it counts as a loss to the attacking player
Haha shit happens
Wouldn't it make sense to make the attacker lose automatically if it times out? There'd be times where the attacker did lose connection or Torn servers being shit, but I think it's better than having this massive flaw in defending, where you can avoid losing completely.
Yep very annoying... The Russian Roulette idea sounds good though