I think it would be a cool feature to "snitch" on other players. This would cost 5 nerve. You have the option to "snitch" on a player, to the TC police. If they've committed a nerve crime (which crime done increases chance of being caught as well), then they have a chance of being put into jail. If a crime hasn't been committed by them in a certain amount of time, or the crime was too low, etc, then the accuser is punished.
Snitching
Started by Schmidty [671727] on in Suggestions.
About this thread
Posts archived: 7 / 7 posts (100%) · the total is Torn's reply count + the opening post at the last fetch
Counted by TornLife from the archived posts.
- Archived posts
- 7
- Discussion span
- →
- People posting
- 6
- Likes on archived posts
- 3
- Authority score
- 26 / 100
- Historical score
- 17 / 100
- Story score
- 35 / 100
- Engagement score
- 44 / 100
I think it would be a cool feature to "snitch" on other players. This would cost 5 nerve. You have the option to "snitch" on a player, to the TC police. If they've committed a nerve crime (which crime done increases chance of being caught as well), then they have a chance of being put into jail. If a crime hasn't been committed by them in a certain amount of time, or the crime was too low, etc, then the accuser is punished.
And would there be any practical benefit to this? Merits, rewards, CE, anything?
Otherwise it honestly just seems like a waste of 5 nerve.
Already been suggested. Fell from the front page but received quite a but of support before that.
This a steal or just badly thought out?
Mentions: Snitch- an alternative to bounties.
Isn't it general knowledge snitches don't have nerve? lol j/s & j/j :P
My mistake. Didn't realize this was already a suggested. Hadn't seen the other thread. Apologies.
the original was a different idea under the same name, fortunately it was a lot better than this