Oh... -3 hunger for you all
Posts archived: 212 / 212 posts (100%) · the total is Torn's reply count + the opening post at the last fetch
Oh... -3 hunger for you all
Start fire
Cook all the meats
Eat 1 meat
Cook all the meats
Eat 1 meat
Item List updated
you're using only 1 stick right? which is 1 hour to the campfire.
cooking won't take long. lets say about 5 mins per meat? (If i count real time xD)
Meat (Cooked Meat) items are up with detailed hunger gains
if it's easier on you, we can say 10 mins per meat? do you plan to break down into the 5's or have things that take 15 mins?
EDIT:
yes, just 1 stick, it's all I got xP
Also, does cooked meat stack?
EDIT2:
3 hunger might be too OP if we're losing 3 hunger per day? 1 fox will feed me for a week?
Rep sits down after his meal and looks through his equipment. He rises and meets his compatriots.
"Morning ya'll. I got a fire here if you guys want to make yourselves some breakfast. What's the plan today?"
"Morning ya'll. I got a fire here if you guys want to make yourselves some breakfast. What's the plan today?"
I got other plans for cooking and preparing other stuffs.
All materials and consumables stack accordingly to their names.
3 hunger decay per day should be enough, considering i've got other plans to decrease hunger. I'm trying to focus more on adventure rather than survival this time.
update:
Consumables stack up to 5 times
Materials stack up to 20 times
Ammo stacks up to 30 times
edit: some of you will have to split the rations and bandages into groups
Ace gets up and starts cooking the meat he scavenged yesterday.
Cook 3 Meat (using Rep's fire)
Eat 1 Meat
"I think we should continue toward the city, and see what supplies we can loot."
Travel to (G6,F1)
Look Around (Perception Roll)
Cook 3 Meat (using Rep's fire)
Eat 1 Meat
"I think we should continue toward the city, and see what supplies we can loot."
Travel to (G6,F1)
Look Around (Perception Roll)
"Aye, we need to prepare incase we come up against more bandits. Jdawg, you care to try that thing I mentioned?"
Offer jdawg 2 bones and a skin
"Sure mate"
Accept the bones and skin
Attempt to make a bone blowgun:
Cut the ends off two bones...split them and clean out the marrow. Wrap one with hide after feeding an end of the cloth through the split. Finally, put the other bone around it.
you rolled a 12 in intel roll, making it a success.
+1 Improvised Blow gun
"Awesome! Looks great, thanks man! I knew you could do it. Let's catch up with Ace."
Offer Trade to jdawg 3 Cooked Meat for improvised blowgun
Travel to (G6,F1)
Scavenge
2 hours (after the 1 hour of cooking, so 3 hours in all) go by and you guys made it safe to you locations.
Ace made a perception check and rolled a rolled a 12. He looks around the wasteland and all he could find was more wasteland around him. Looking further at the horizon, he could see silhouettes of all structures.
Rep rolled a 13 and picked up 2 sticks and 1 Fabric piece of the ground
Rep runs around getting all the random junk he can. With a little ingenuity, he knows anything can be useful. He stops when he approaches Ace.
"Ace, what do your scout eyes see? should we keep going?"
"Ace, what do your scout eyes see? should we keep going?"
Follow Rep to (G6,F1)
Accept trade
Eat 1 cooked meat
Accept trade
Eat 1 cooked meat
"There's not much to see here, but the city's not much further. Lets continue"
Travel to (G8,F1)
Look Around (Perception Roll)
Follow Ace.
"Hey, just remember that we need to stay unnoticed. Even a weakling can yell to his buddies. Maybe we should Sneak at this point and run like hell if we get spotted. If that doesn't work, I've got a back up plan."
U made it safely