Since as we all know, Crime Experience (CE) is better defined by Natural Nerve (NN) rather than total crimes committed. Therefore I propose that when planning an Organised Crime (OC), the NN of available faction members should be visible instead of the total crimes committed. It will be good if both can be shown too, but NN should be a must have.
Although we can always get members to update their NN in the faction forum, it is difficult to make sure that everything is updated and that checking the faction forum while planning an OC can be a hassle.
In addition, for those faction members that are not involved in the planning, this would mean more appropriate OC selections for you and therefore less jailings or hospitalizations.
Yeah it would make planning OCs easier, and as someone who does that it would certainly help me. But since Natural Nerve is not a viewable item on anyone's Detailed Stats page, I think Ched likes the mystery of it. Kinda like Battle Stats, the only way to know someone's Natural Nerve is if they tell you (or give you their API key).
Yes you are right about NN being a personal secret. I'm just assuming that members should be willing to tell their faction their NN otherwise the faction would most likely reject such individuals.
This would be a huge plus to most factions I think, and would make OC initiators lives a lot easier.
Maybe I am missing something. We just keep track of each faction Member's NNB in out faction forum and group names by each level.
I feel that it is more convenient to choose directly using NNB at the OC selection window rather than matching names to names using the faction forum. This is especially the case when you have 50+ members in your faction. If it is agreed that faction members should share their NNB information with the faction, then I don't see why can't NNB values replace or show together with the current total crime values at the OC selection window.
Additionally, there is still a possibility for some NNB values in the faction forum to be outdated. Relying on member's active updates just adds another layer of inefficiency. But of course it is true that factions have been using faction forums for OC planning and it works pretty well. What I'm suggesting here is to provide convenience and remove unnecessary uncertainties.
Well since we have many players that can make scripts why not just have one made? Not sure how hard it would be to do or if it would be legal. I would recommend checking with a developer or a admin before proceeding.
It should be a lot easier on the developer's side though. They just need to replace something like player.getTotalCrime() with player.getNaturalNerve() at the OC planning window. Correct me if I'm wrong, I'm not a professional.
Your asking the wrong person. I do not know about how to make or run them. Either way would work. +rated.
Bump
Bump
Fantastical idea!! Defo R+
I would looove to see this implemented and would make planning OC's soo much less of a mindf**k. Iv just recently spent alot of time making me a list on googledoc's of all my faction members and their nnb, which will have to be always updated etc.
Having the nnb listed with their name in the plan an oc would be great. I wouldn't even mind having total crimes committed replaced with this as OP said, altho both could be ok too. Crimes committed really doesn't factor in much tho.
Bumping, must reiterate that I think this is a grand idea.
Up