So I am coming to the end of the degree courses available at the University, and I was thinking how am I going to raise my endurance after that?
So my idea is for repeatable courses that train one specific work stat, they could be hidden until all degrees are complete or available from the beginning, so that players can keep their non-work related skill in touch with the other 2 skills, or boost one work skill on top of in-work training.
Doesn't seem like a bad idea, focused training, or focused studying of some sort. Balancing exactly how much you get to be actually useful without being really powerful may be an issue, but otherwise I see no reason to add this in.
Or, y'know, allow us to train our work stats directly, on our own, since, especially for company workers, one stat gets left out, or they need more than the trains can give them, or it would just be ideal to just have a little bit more working stats in one place.
good idea. Something repeatable for when youre 100% done school
This is part of not being able to have your cake and eat it too. If you choose to stick with a specific role in a specific type of company then you also choose to only build up working stats in the "skills" required for that role.
Makes perfect sense to me and I don't see the need for a concession here.