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Cars for attacking

Started by Rho [2045054] on in Suggestions.

3 replies · 26 views · thread synced · 3 days ago · View on torn.com
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Rho [2045054]

I have an idea for both factions and single players. Cars as use for attacking. You may outfit certain weapons to a car and for factions, add faction members to the car with their own weapons. Cars have 25% of the total health of everyone in the car plus a base of level*25 health. All four members from the faction (or friends, if not in a faction) can attack seperately (alternating attacks on the target that the driver selects) but deplete the "fuel" bar (with a maximum of 100) by 5 with every attempt to attack and 5 to switch targets. The fuel bar is only refilled after the car is returned to the faction or the driver returns to their home. If the car reaches zero health, the car will break down and explode, causing everyone in it to get 300-450 minutes hospital time. This idea is powerful, but has its risks. If a faction is in a war with another faction, and cars are used, it's fair game.