Appreciate the feedback guys.
MCS BB update
Started by Giphy [216599] on in Suggestions.
Posts archived: 75 / 75 posts (100%) · the total is Torn's reply count + the opening post at the last fetch
Appreciate the feedback guys.
The problem is, is that it could be completely wasted due to the fact that it is not possible to delay it as it is not an item or trigger based event.
The E is not a problem, where did you get that from?
Your point?
Not exactly free, you pay 1.8 bil for it, but that wasn't my point at all. I don't mind the E because they did still pay for it.
My issue is that it can come at any time and there is no control over it. Not saying make it more common, less common, or anything of that nature. I'm not saying change the bonus. Bonus is fine as it is.
The problem is, just like some of the other stocks, the bonus can come at a useless time with no means to stop that. It's not AS bad as the perishable bonuses like the happiness boost stock, but it's still a problem.
There is never a useless time for it. At the very least it's 150 free energy.
Also, you don't pay 1.8b for it... you invest 1.8b in it, and overtime make money on it, being able to sell it at any time
Seem's like your only problem with this stock is you want to get to 150E before it pays out.
At first I thought this suggestion would be good but I thought it throgh a little more and not so much. I think it is fine the way it is really, Random boost is the best way. We don't need more way's for people to prepare for attacking events via coupon based product. MCS would just become a boosted FHC basically with this suggestion.
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Problem. Donator status, 0 E to 150 E, useless if you just went offline.
Is attacking the only thing half the torn population thinks about? And to be fair, we had way more methods of E manipulation before so you can't claim unfair.
Random boosts are bad when they can literally be useless. A boost should always be useful.
Please give an example of how MCS has ever been useless.
If you looked up, I gave one. 150 E boost, to a donator on 0 E, when they just logged off. You actually are technically losing E as it negates the regen completely.
And I didn't say likely to be useless before you say it, only that it can be.
That boost is also useless if that situation happens while you're stuck in hospital. You can't use it until you get out, and assumedly there's something stopping you just medding out. Easily avoidable by making it semi controllable.
If you must put a restriction on it, OP put a perfect one on to stop it being manipulated to give extra E during a faction war like the old system allowed you to.
Right having an extra 150e than expected when you log in is not a loss which I guess that's what you are trying to say.
It is possible to stack whilst in hospital there is not a need to med out to take a Xanax or a can.
Its still 150e more than you wouldve gotten from that regen... I dont understand how you aren't comprehending this.
You miss my point. You regen that 150 E anyway during the time you are logged out. It does not stack if there's no E to stack on, which is the entire problem.
How? It can't stack on anything if there's no E to begin with, which is the entire problem.
I think you have comprehension issues.
More than just saying it's unlucky, it should not be possible to begin with.
Do you complain this much when Ched only gives 250e in the newsletters?
Free is free. Stop bitching
I've actually never claimed any of those. Also poor example again. That is triggerable. Just like this suggestion to make this triggerable.
Free is meaningless if you don't actually get anything from it, it's also NOT free, it's a reward for spending the 1.8 bil to acquire it. That by definition makes it not free, it's a paid bonus, like running a business.
Also, you're a shareholder, you'd realistically have more of a say about the bonus you get and when you get it.
You can sell it back instantly. Thats not paying for it... Something you would know if you actually had the block
you can potentially lose out on 150e from natural regen in its current form. you can try and explain it away with "you will still have 150 more than you would have" all you want, that doesn't change reality. 450 is still > 300 which is what is should be if you were unlucky enough to have it hit right after a log off. losing is losing. I for one am not happy about losing 25e from a lagged out attack let alone 100+ from something ive invested in to receive a bonus from.
solution:
create a temporary energy stat that caps. temp energy is always used first. refills would fill your natural energy bar and cans etc. would fill your temporary energy bar. problem solved.
even if you think its fine as it is it is still pretty dumbfounding to see people argue against this change tbh. why wouldn't you want more e? the only logical explanation is no lifers are clinging to some small advantage they might gain from always being on.
You do not lose 150E just because of the regenerated energy you gain 150E more free when MCS pays out at the worst. There is no problem logging into 300E rather than 150E.
I think Rekker has hit the nail on the head here, a big unintended consequence would be that these 'MCS tokens' would effectly become FHCs which people save up for wars.
Also, I think its fun that the BB gives random boosts. Making the boosts redeemable whenever you want would take away some of that excitement in my opinion.