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Dead Thread... sorry.

Started by MusicCity [2009902] on in Fun & Games.

592 replies · 663 views · thread synced · 5 days ago · View on torn.com

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RuthlessOne [1969909]

UProperty variables are declared using standard C++ syntax with additional descriptors, such as variable specifiers and metadata placed above the declaration.

Ex.

UPROPERTY(EditAnywhere, Category = UI)
float VariableName;