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Weapon mods change

Started by daCampa [169777] on in Suggestions.

12 replies · 132 views · thread synced · 6 days ago · View on torn.com
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daCampa [169777]

Pretty simple suggestion, make the "extra clip" mod apply to any primary/secondary weapon.

This has no implication in serious fights but brings an extra shot at those of us who like killing people with slingshot and harpoon.

That's all folks
AshleyT [1432316]

No since the RPG doesn't actually have that much damage compared to what it should do, it doesn't do that much more damage than an Armalite.
dESTROYS [67441]

Actually a good high-end RPG can have +10 damage than the average ArmaLite, however I just checked that it has a deplorable accuracy, so wouldn't be a problem anyway.
AshleyT [1432316]

yeah but +10 damage isn't a lot in Torn. If the RPG was to accurately reflect the damage of, well, an RPG, it would need at least 150 damage.
Cryptic [2059197]

Yeah i was chuckling when you said it would make the rpg op :). Such a shame that so many weapons are near useless. I know the worst one that has use is the Rusty sword :).
AshleyT [1432316]

Maybe not but explosive weapons in general are pretty poor. In fact many weapons that should be good aren't.

The Armalite for example is literally a semi automatic, civilian M16 yet is somehow better than the M16.