Skip to content
TORNLIFE More

Drug Testing Workers

Started by Wildkind [2065290] on in Suggestions.

3 replies · 40 views · thread synced · 4 days ago · View on torn.com
About this thread

Posts archived: 4 / 4 posts (100%) · the total is Torn's reply count + the opening post at the last fetch

Counted by TornLife from the archived posts.

Archived posts
4
Discussion span
→
People posting
4
Likes on archived posts
3
Authority score
25 / 100
Historical score
14 / 100
Story score
32 / 100
Engagement score
38 / 100
Wildkind [2065290]

Random high thought today: I was trying to think of a way to manage my employees drug addiction levels at my company and I thought, what if there was a way to drug test them and find out how addicted they are. Easy way to implement, add an option in the employee section to pay a certain amount to drug test either all your workers or maybe each individual worker, and the test merely tells you what addiction levels they're at. This way you can see if your employees are keeping their addiction levels low to be more efficient in the company.
Amrak_Dezark [2189876]

There's no real need for this, if you see they are active but efficiency is dropping, they are not rehabbing. If you see that they aren't rehabbing then talk to them, if they refuse to that's when you find a new employee.
AshleyT [1432316]

This information doesn't help directors directly, only efficiency is useful. Drug addiction CAN hurt efficiency if an employee is just good enough stat wise, but is less of a problem when a player has good stats.