As it stands, in light of the most recent article in the TCT, I suggest that there be some sort of buff to energy generation or storage while a player has an active membership to this gym, while keeping the stat gain and such in mind, so that they can play on a level field compared to the druggies of torn. If someone can also post the stat gain stats for SSL and the in the comments I will do the math and try to find exact numbers to suggest.
Or give them other buffs that would make sense for being so healthy, I am brainstorming right now.
The point of ssl is that you trade your mass energy(xanax) for instead better gains per energy. You shouldnt be able to get energy as fast as a xanax user.
Fair, but there are other ways to make a ssl user near the same playing field, like maybe reducing hospital times or life gain significantly, also does anyone know the stat gain differences between ssl and the gym before it?
Maybe a max energy of +50 or +25?
If you decide to be a dumbass and go the SSL route then you should deal with the consequences... if not then start using xanax
The route has great drawbacks for the player throughout their entire torn career, so achieving and maintaining said route should have great benefits instead of just being a hindrance.
It's a playstyle choice. Like any long term playstyle choice you should research what you are getting into.
I just want the lsd awareness bonus back (or 1 more nerve to compensate that loss)
What does nerve have to do with SSL being better? All it needs is better gym gains to counter the lower energy generation
I dont agree with people saying xanax should be the only option... there should be more end game possibilities
Or maybe stat cap could be extended when you are active SSL user?
Stat cap? Xanax isn't the only way, it's just the best way. There will always be a best.
Or just go the all SE route
**** off.
honestly SSL peeps might not be able to chain like a xan user, but the gains are pretty decent if your active.
if you dont wanna put the work in drug free. just do xanax. SSL spose to be the hard way.
Druggies won't like that suggestion XD
Giving them bonuses that don't affect their battle stat (e.g. More life, less hospital cooldown, make them more efficient for companies than a players with the same working stat but who is not drug free...) could be a good idea.
Other than that, the only reason some player currently aim for ssl is for more challenge. Thus, we can keep things as they are battle stat wise
About stat cap:
at 50M battle stat in one, the gain per click stops increasing.
Ah okay today I learned :P
SSL should not be buffed why doing less should be awarded more?
As a SSL user iam totally fine with how it is now. If SSL users arent than they shouldnt have picked SSL.
But if there would be a buff I think the best would be to reduce energy needed to attack people to 15. As the TCT article showed SSL users lack behind in chaining/warring so could be a bit buffed there and it would be a more fair buff that the suggested buffs of energy generation.
Reducing E to attack to 15 still wont make SSL users as competitive as Xanax users who start a chain/war fully stacked, but it will close the gap a bit.
Again myself and other SSL users knew what SSL is all about and I am fine with it. But if there would be a buff I think that this option is the most fair and keeps game mechanics in balance (if thats even a thing in Torn :p )
Ssl are for those who don't want to spend money for battle stats and do not want to put effort in the game.
You should take your own advice then and starting using some more xanax... :p