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Defending Attacks Online

Started by HeartsPrincess [1719132] on in Suggestions.

4 replies · 32 views · thread synced · 5 days ago · View on torn.com
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HeartsPrincess [1719132]
So I had wondered for a while seeing the attacking page so many times. It is its own page, window even, but we only get it when we attack. If we are defending then we do not get to choose anything. I think it should be changed that when someone is online and being attacked there is say a 15 second or so window the person has to click on a certain new icon under information or an event comes up, hell even could make it like a chat log system pop up telling you are being attacked and to click this link to defend yourself. Then a fight could be taking actual turns but maybe in this version after so many seconds or so the other person can take an action since you are supposed to be acting in this active defense and vice versa for the attacker.

I don't know something along this line sounds like combat would be more interesting especially in group fights. Let me know anymore more thoughts or ideas on the matter.
HeartsPrincess [1719132]
It doesn't show who the other player is, and since stealth works progressively maybe it works like bits and pieces of what they have, are wearing, or maybe even their name gradually comes out of the dark metaphorically speaking of course. You only get to see what armor a person has if your person sees that, you only get to see what weapons they have when they use them or when you see them, etc.
RandomCC [2219650]
So you want it to go from automated to turn-based when the defender is online, that's interesting, but group attacks would be kind of broken by a turn-based situation, since the group mechanics and debuffs are based on automated attacking mechanics.
part_timer [1533745]
It’s a fabulous concept but wouldn’t it give all of the initiative to the defender? Chain breaking, being hospitalised, delaying the inevitable etc. The mechanic would be as powerful as holding was.

Whatever the timeout you could predict that a script would be written to track it.