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NPC Looting

Started by Chedburn [1] Admin on in Announcements.

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Chedburn [1] Admin Developer
Citizens,

A new looting system has been implemented and enabled for Duke. Other NPCs will soon follow, including some brand new ones.

- Seven brand new items can be looted from Duke, ranging from common to very rare.

- There is no longer any incentive to be the person making the final hit.

- Loot is rewarded at random to those who participated in defeating the NPC. Those who put in more effort or did more damage will be more likely to receive the loot. You don't need to be in the attack at the time of defeat to receive loot.

- NPCs will be looted immediately upon defeat, no other options (I.e. Mug / Hospitalize) will be available.

- The NPCs 'Loot level' will increase over time from 1 to 5 and will reset upon defeat. A higher loot level will result in a higher chance of rare loot and more attackers receiving loot.

We'll likely be making changes to this system over the next few weeks and making fixes as required.

Thanks.