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New Magic Pill

Started by Redfella [2156627] on in Suggestions.

4 replies · 60 views · thread synced · 6 days ago · View on torn.com
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Redfella [2156627]
Hi.

I have a suggestion that we may all like.
We all know how horrible it is waiting for our drug cooldown to lower so we can get high again.

How about a magic pill or potion which can lower that cooldown? Have it at a random amount just like the drug cooldown themself. Maybe something between 1 - 5 hours.

We could limit this to one a day. Or it can add to your booster cooldown for a set period like FHC.

Obviously this wouldn't be cheap and can be obtained through your points. Or ut can become an item that can be sold on the matket just like the drugs.

It would be great for chains and war and keep more players involved instead of having to log back off for 5/6 hours whilst their cooldown resets.

I hope i have explained this sufficiently enough for you guys to add your thoughts.

Red
Otter [1821671]
I don't like pay to win items.

The point of this game is long term play. Not pay a bunch to shorten all your play. That's bad for everyone.

The only way I would agree with this is if it's a semi rare city drop, untradeable.  Then it would just be a nice little occasional bonus. 
Silkhands [2118155]
The mechanics for drugs using cooldowns are there for a good reason. Adding something to fool around with that cooldown makes things like xanax to gain extra energy far too easy.

If you couple this idea with the suggestion for different rarity points then you turn Torn into a "Pay to play" game where throwing real life money at something to make it faster. I think most players like the fact that Torn is a longer term game is part of it's appeal.

Taking a Red or a Blue pill in order to Adventure down a Rabbit Hole isn't a Box I'd like to see opened. If you catch my drift...