grave
About this thread
Posts archived: 4 / 4 posts (100%) · the total is Torn's reply count + the opening post at the last fetch
Counted by TornLife from the archived posts.
- Archived posts
- 4
- Discussion span
- →
- People posting
- 3
- Likes on archived posts
- 2
- Posts by staff, officers and moderators
- 1
- Authority score
- 35 / 100
- Historical score
- 16 / 100
- Story score
- 41 / 100
- Engagement score
- 38 / 100
Looks about right.
To start a chain you need to hit 10 people within a span of 5 minutes, each hit doesn't reset the timer. After the chain starts (10+) each hit will reset the timer. (Excluding hits on someone within the faction and from people who joined after the chain started)
To start a chain you need to hit 10 people within a span of 5 minutes, each hit doesn't reset the timer. After the chain starts (10+) each hit will reset the timer. (Excluding hits on someone within the faction and from people who joined after the chain started)
alright thanks, i didnt know about the first 10 rule
Moving to Graveyard per OP request.