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Temporary Mastery

Started by ForrestGump [993345] on in Questions & Answers.

3 replies · 272 views · thread synced · 7 days ago · View on torn.com
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ForrestGump [993345]
Does increasing your Tenp mastery only improve temporary weapons that do damage (i.e. grenades, Moltovs) ? Or does it improve non damage temps as well (i.e. flash, sero)?
Bushank [2416579]
The mastery says it improves the damage and accuracy so I would imagine there would be no effect on temps such as flash, sero etc since the sero has no damage/accuracy and the likes of flash, smoke and pepper all hit everytime anyway.

It would be nice if someone actually knew the answer though.
Andyman [471591]
Weapon mastery merits increase damage and accuracy.

The damage and accuracy of injectable boosters (mela, tyro, epi, sero) is 0 and 0 respectively, so you're multiplying by 0 for no increase.

Non-damaging debuff temps (pepper, flash, smoke, tear, sand) have an accuracy stat, and thus become more accurate with temp mastery merits... but these debuff temps already have like 200.00 accuracy, so the accuracy increase is useless since you'll virtually always hit with 200.00 accuracy.

Damaging temps (trout, brick, grenade, HEG, nail bomb) will have their damage and accuracy increased with merits invested in temp mastery. It's actually pretty useful for the "hit X-target with a brick" and "land the finishing hit with a trout" missions. HEGs and Nail Bombs are also nice counters to Dex-whores and are the go-to weapons for players using a Grenade-based build with a Handbag.

Good luck!

Mentions: Andyman's Weapons Build Guide (pre ranked war)