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New 'Nice' merit

Started by cooksie [2152172] on in General Discussion.

742 replies · 24.9k views · thread synced · 3 days ago · View on torn.com

Posts archived: 743 / 743 posts (100%) · the total is Torn's reply count + the opening post at the last fetch

VitaGreta [1867016] Wiki Contributor
I have a theory


Strength 420,169 | Defense 420,084 | Speed 420,167 | Dexterity 420,251


Strength + Speed should almost equal defence and dex - can only differ 1 -> NICE! Nice stats distibution

One can either add them

420,169+ 420.167 = 840.336

420.084 + 420.251 = 840.335


Or one can do like this


420 + 169 + 420 + 167 = 1176

420 + 84 + 420 + 251 = 1175



Only 1 difference between attack and defence kind of.
Ingvar [2246480]
I feel like that's quite a reach, and a little unfair to veteran players who cant go perfect balance.

I could give it a shot in about an hour, I'm pretty close to equal distribution, no 420's though.

edit: PLUS

if we did get an annoying merit like that, it would've probably be named "Perfectly Balanced" or "As all things should be"
lmao
MrShanky [2514074]
I don't love it, for me this is torture trying to figure this out and i think i can say the same for most people who have posted on this thread
VitaGreta [1867016] Wiki Contributor
Do let us know if you manage to get only 1 in difference when adding (strength + speed) - (defence + dexterity)...

When the distribution is nice.. its nice ;)
cookdandbombd [2450557] Reporter
1 69 420 seems to be the key. I got those numbers in a different combination than Tre right before it popped.

Edit: 69 + 420 = nice 1?