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Bodyguard system

Started by maskedcat [2007172] on in Suggestions.

12 replies · 391 views · thread synced · 11 days ago · View on torn.com
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ISHAAN [2112856] ×1 _Pam_ [2235735] ×1 ElbasG [2429206] ×1

maskedcat [2007172]
Hello, i have just one suggestion. what do you guys think if there is bodyguard system on this game ?
let say there is company specials in Private Security Firm which make the employee became bodyguard of selected player (can be bid or set money gain per attacks or something), so whenever the selected player get attacked, the bodyguard is joining the fight as well or it will attack the bodyguard instead ?

Just curious why this criminal game doesn't have something like this.
Thanks dx

Edit : Add other people response

ElbasG [2429206] What happen if the bodyguard attack u? Would he attack himself and commit sudoku?
my suggestion : Make a rule that we cannot attack player under our guard just like you cannot attack new player ?

ISHAAN [2112856] what if that person is bodyguard for more than one person and they get attacked at same time?
my suggestion : It should looks like you are applying into company or faction, so we can't guard more than one people

_Pam_ [2235735] Realistically, I think he will protect whoever pay him the most or grab the pay and flew away xDSidgar [1828507] Does the attacks the bodyguard is involved in add to their stats? We're talking stats related to merits. Would the system be abused or would it create a new torn service? What about factions which are chaining or at war? Can their members hire bodyguards?
my suggestion : The simple way to check is attacking the bodyguard, if you loss, you can hire him. at least he is stronger than you lol
and about faction war or chain, it is complicated i still don't know how because i never join any faction war, but might can be implemented along with 'change how revive works'

RadicalFanatic I think this system should only be usable if the bodyguard has 25 unused energy at the time of the attack without the bodyguard loosing e per fight it is defently abuse able and unfair.
my suggestion : that's great, i even forgot about energy used. no energy mean no guard, so if guard have 150 energy, he can protect 6 attacks attempt separately and if there is two incoming attacks at time, he only use 25 energy since the second attack is only joining the fight ?

Mentions: _Pam_ [2235735] · ElbasG [2429206] · ISHAAN [2112856] · Change how Revive works. At 100 Likes, need 250.

maskedcat [2007172]
Make a rule that we cannot attack player under our guard just like you cannot attack new player ?
or commit sudoku is a great idea lol
ISHAAN [2112856]
Also, what if that person is bodyguard for more than one person and they get attacked at same time?

Does he join multiple fights at once? That's a bit unrealistic.
maskedcat [2007172]
No lol it would looks like you are applying into company or faction, so we can't guard more than one people ? how is that ?
Gwydiion [2627450]
Can't you already hire security for your property?

But I'd imagine you could do it so if your attacked they have to go through the bodyguard first as long as they have health
Sidgar [1828507]
Sounds really cool. You hire a bodyguard from a security company to fight the people who are targeting you so you don't have to spend all your time in the hospital. Either as a wall to go through to reach you or as an assist. The hired player can have only one client at a time. Paid per attack or paid a certain sum upfront to do the job for a certain duration.

But there are many other implications of such a system which would complicate implementation. Does the attacks the bodyguard is involved in add to their stats? We're talking stats related to merits. Would the system be abused or would it create a new torn service? What about factions which are chaining or at war? Can their members hire bodyguards?
Killik [2031870]
Make it so you can only have one body guard, and so that bodyguards can only have one client. It would need to re-direct the attackers of the player being guarded to the bodyguard attack page. If they are in a fight, it would make them "Join the Fight". ...This might get a bit tricky to program if the bodyguard is currently in the hospital, I think then it would need to send the attacker to the actual target's attack page instead of the bodyguards.

The bodyguard and player being guarded would need to not fly, or create an event showing the other when they did fly and when they returned to Torn. I think if either flies it should break the contract, and they would not be assigned as a bodyguard anymore. Or: both would need to travel to the same destination at the same time, but I'm not sure how they would program that to work without a confirmation from both players.

This could be a neat new service in torn, and I imagine it would change wars quite a bit.
RadicalFanatic [1483140]
I think this system should only be usable if the bodyguard has 25 unused energy at the time of the attack without the bodyguard loosing e per fight it is defently abuse able and unfair.