This week we've implemented a couple of user suggestions and made a range of changes to revamp Meat Warehouse company, as well as the usual bug fixes.
Patch list
A list of all updates released between the dates of 12/01/2021 and 19/01/2021.
- Added ability to see position changes Weekly or Daily via dropdown on the Hall of Fame
- Added optional reason entry field while kicking / firing a user from a Faction / Company
- Added system so new players can change their name once (to an available one) for free within first 14 days
- Changed Double Jeopardy mission trigger to check last bounties instead of being locked to the first one
- Disabled Advanced Search, Recent History, and Profile dropdowns when in an attack
- Fixed item information and action dropdowns appearing above / below instead of replacing
- Fixed item action dropdowns incorrectly appearing with a green background on equipped weapons
- Fixed some bazaar items not rendering occasionally
- Fixed error behaviors when attempting actions with properties after traveling on another browser tab
- Fixed displaying correct search results after choosing appropriate filters in the Advanced Search
- Fixed back navigation not working as expected on forum threads in some specific cases
- Fixed company searching issues when using Logistics Report company special
- Fixed correct displaying headlines with special characters
- Fixed general grammar / typos
- [COMPANY] Removed 3* Butcher : '10% melee damage' special from Meat Warehouse
- [COMPANY] Added 3* Blood Splatter : '50% reduction in crime experience penalties' to Meat Warehouse
- [COMPANY] Changed to +2 nerve on Meat Warehouse, Amusement Park, Strip Clubs, Firework Stand
- [COMPANY] Increased income potential for Meat Warehouse
- [COMPANY] Doubled storage capacity for Meat Warehouse
- [CT] Optimized item generation outside user region visibility
- [CT] Optimized user movements by extracting item inventory functionality
- [CT] Disabled minigame playing limits when debug mode is enabled
This list does not include work done on new features that are unreleased. Full pushes are scheduled every Tuesday but are occasionally delayed or skipped.
Developer focus
The workforce's current project focuses this week.
Joe: Project management / Medical revamp doc / Weapon bonus testing
Pavel: Core refactoring / Weapon bonuses / Activity log interface update
Kostya: Bugs & issues
Alexander: Dark mode
Dima: Bugs & issues / Personal stats archive cloud integration
Sergey: Bothunter anti-cheat system
Viktor: Support for new developers
Ivanu: Bugs & issues / ICS
Catherine: Bugs & issues / Activity log / ICS
Artem: Bugs & issues
Sviat: Bugs & Issues / BBEditor investigation
Vadim: Native android app / App rating functionality
Vlad: Bugs & Issues
Oksana: Bugs & Issues / Stocks 3.0
Roman: Bugs & Issues / ICS gif resizing
Serhii: Bugs & Issues / Stocks 3.0
Dmitry: Bookie 2.1 preparing beta & finalizing crons
Ivans: Bugs & issues
Jane: Bugs & issues / Dark mode / CT2021
Lena: Dark mode / CT2021
Nikita: Bugs & Issues / Attack bonus testing
Eugene: Modelling supply packs
Chris: Economic monitoring
Kevin: General marketing / App marketing
Ash: Social media / Newspaper / Event planning
Alice: Crime writing
This workforce project focus list gives a little insight into what projects we're working on week by week, it doesn't include team managers. These current priorities declared informally by personnel for the week unfolding do not include other smaller projects they may be working on or the usual bug fixes. If an anticipated project is not on the list, it could mean that it's frozen due to other priorities, being worked on as a separate non-priority, or has been completed and awaiting testing / release.
Patch list
A list of all updates released between the dates of 12/01/2021 and 19/01/2021.
- Added ability to see position changes Weekly or Daily via dropdown on the Hall of Fame
- Added optional reason entry field while kicking / firing a user from a Faction / Company
- Added system so new players can change their name once (to an available one) for free within first 14 days
- Changed Double Jeopardy mission trigger to check last bounties instead of being locked to the first one
- Disabled Advanced Search, Recent History, and Profile dropdowns when in an attack
- Fixed item information and action dropdowns appearing above / below instead of replacing
- Fixed item action dropdowns incorrectly appearing with a green background on equipped weapons
- Fixed some bazaar items not rendering occasionally
- Fixed error behaviors when attempting actions with properties after traveling on another browser tab
- Fixed displaying correct search results after choosing appropriate filters in the Advanced Search
- Fixed back navigation not working as expected on forum threads in some specific cases
- Fixed company searching issues when using Logistics Report company special
- Fixed correct displaying headlines with special characters
- Fixed general grammar / typos
- [COMPANY] Removed 3* Butcher : '10% melee damage' special from Meat Warehouse
- [COMPANY] Added 3* Blood Splatter : '50% reduction in crime experience penalties' to Meat Warehouse
- [COMPANY] Changed to +2 nerve on Meat Warehouse, Amusement Park, Strip Clubs, Firework Stand
- [COMPANY] Increased income potential for Meat Warehouse
- [COMPANY] Doubled storage capacity for Meat Warehouse
- [CT] Optimized item generation outside user region visibility
- [CT] Optimized user movements by extracting item inventory functionality
- [CT] Disabled minigame playing limits when debug mode is enabled
This list does not include work done on new features that are unreleased. Full pushes are scheduled every Tuesday but are occasionally delayed or skipped.
Developer focus
The workforce's current project focuses this week.
Joe: Project management / Medical revamp doc / Weapon bonus testing
Pavel: Core refactoring / Weapon bonuses / Activity log interface update
Kostya: Bugs & issues
Alexander: Dark mode
Dima: Bugs & issues / Personal stats archive cloud integration
Sergey: Bothunter anti-cheat system
Viktor: Support for new developers
Ivanu: Bugs & issues / ICS
Catherine: Bugs & issues / Activity log / ICS
Artem: Bugs & issues
Sviat: Bugs & Issues / BBEditor investigation
Vadim: Native android app / App rating functionality
Vlad: Bugs & Issues
Oksana: Bugs & Issues / Stocks 3.0
Roman: Bugs & Issues / ICS gif resizing
Serhii: Bugs & Issues / Stocks 3.0
Dmitry: Bookie 2.1 preparing beta & finalizing crons
Ivans: Bugs & issues
Jane: Bugs & issues / Dark mode / CT2021
Lena: Dark mode / CT2021
Nikita: Bugs & Issues / Attack bonus testing
Eugene: Modelling supply packs
Chris: Economic monitoring
Kevin: General marketing / App marketing
Ash: Social media / Newspaper / Event planning
Alice: Crime writing
This workforce project focus list gives a little insight into what projects we're working on week by week, it doesn't include team managers. These current priorities declared informally by personnel for the week unfolding do not include other smaller projects they may be working on or the usual bug fixes. If an anticipated project is not on the list, it could mean that it's frozen due to other priorities, being worked on as a separate non-priority, or has been completed and awaiting testing / release.