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Racket statistics

Started by AquaRegia [1551111] on in General Discussion.

50 replies · 1.5k views · thread synced · 6 days ago · View on torn.com
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Faction 8537 ×2 Faction 95 ×1 Faction 8836 ×1 Faction 9533 ×1 Faction 11796 ×1 Faction 13851 ×1

AquaRegia [1551111]
The following statistics were generated 2021-01-23 13:03:55 UTC:

There are currently 145 rackets controlled by 94 different factions in the city.

Every day these rackets generate $1,495,000,000 in cash, 5,305 items worth $2,887,375,910 and 16,500 points worth $755,683,500, adding another $5,138,059,410 to the economy.

The faction who is currently earning the most from their rackets is Natural Selection, who is bringing in a cool $670,659,900 every day from their 4 rackets. Nuclear Engineering on the other hand may not be the top earners, but they do control a whopping 5 rackets that give them $338,815,340 every day. An honorable mention goes to NNGO, who is earning an admirable $185,000 every day from their 1 racket.

There are currently 2 rackets involved in wars:
  • Vinerri is trying to take a Truck Stop worth $18,299,960 per day from HT-
  • MORTAL LEGENDS is trying to take a Money Launderer worth $10,000,000 per day from HT-
Some parts of the map are hotter than others, and there are two territories worth mentioning. AJF currently has 15 rackets in its vicinity, which is more than any other territory. While they are worth $182,613,105 per day, ZAD still takes home the victory with the 6 rackets worth $920,786,320 per day in its vicinity.

Mentions: MORTAL LEGENDS [95] · Natural Selection [9533] · NNGO [8537] · Nuclear Therapy [13851] · SMTH - Bright Summit [11796] · Vinerri [8836]

AquaRegia [1551111]
It's worth mentioning that the ~$5b is just a drop in the ocean of Torn City's accumulated wealth. If I had to guess I'd even say rackets cause a deflation, considering they probably cause an increase in faction wars, and thus increasing the number of cans used etc.
Dalzadar [2242727]
But..but..the Torn community likes to claim that a small handful of factions own all the rackets in Torn and it isn't fair...
Vladar [1996140]
Well to be fair one faction is bringing in over 10% of the total wealth and this analysis doesn’t include rackets that are em being extorted / held via agreements.
AquaRegia [1551111]
Exhibit A:

I don't know how they're related, but here are some factions with suspiciously similar names:

Natural Selection: 4 rackets worth $672,017,940 per day
Natural Selection II: 1 racket worth $13,779,690 per day
Natural Selection III: 3 rackets worth $426,010,000 per day
Natural Selection IV: 2 rackets worth $17,942,475 per day
Natural Selection Outpost: 1 racket worth $34,053,990 per day
Hawk [2080065]
Wait - NS only getting 13% of all rackets yet we're generating 19% of Torn's economy?

That's not fair.

NS unquestionably needs more rackets.
Strange_Helsing [2592195]
They are not multis they are one of the oldest factions of all time and they are just sub factions for Natural Selection all are different people
boo [1544641]
5b in cash/items is very different from 5b being created everyday out of thin air. That’s 5b A DAY. 150b a month. 1.8 trillion a year.


But yah, @Chedburn you’re right. This clearly encourages fighting over hot spots-oh wait.
Emforus [2535044] Wiki Contributor
Your sarcasm sensor appears to be broken, sir. You should look into that.

On a more related topic: How much is spent everyday on warring throughout torn? Is there any data regarding that? With 5B/day being generated one would expect a somewhat similar value being spent everyday on wars over the city.