Skip to content
TORNLIFE More

Chain reset item

Started by 22Reflex [2595471] on in Suggestions.

4 replies · 29 views · thread synced · 4 days ago · View on torn.com
About this thread

Posts archived: 5 / 5 posts (100%) · the total is Torn's reply count + the opening post at the last fetch

Counted by TornLife from the archived posts.

Archived posts
5
Discussion span
→
People posting
3
Likes on archived posts
0
Authority score
25 / 100
Historical score
14 / 100
Story score
31 / 100
Engagement score
35 / 100
22Reflex [2595471]
Thinking of the possibility of adding an item that resets a chain to its previous or set amount once used.

Trying to find others perspectives on how this could be thought out or exploited .

How much should an item like this cost ?

How often can it be used again ?

How much time after chain has ended do you have to use the item for it to still be reset?

Would / should it diminish the chain hit amount when reset?

Reasons why this would be an overall bad or good idea ?
chax14 [2449401]
overall bad cuz it doesnt make any sense and which item can u associate it in real life? most of the items here have real-life counterparts (or they are seen irl.
Broker [689823]
Don’t think I could support the idea - defeats the purpose of a “chain” - it’s the factions responsibility to maintain it

a faction could attain a high number of hits - let everyone rest for a bit get their energy back etc - use this item to bring them back and then carry on chaining .. just wouldn’t make any sense and defeats the purpose of what a chain actually is
22Reflex [2595471]
Unless it was a really low use time , It could be say only used 30 sec to a minute after it breaks . There could be pentalties to hits respect etc. for using it as well so it wouldnt be abused .
22Reflex [2595471]
As for the item it could be a coupon or gram , or something that would make a more practical intended use but I think either would fit in Torn.