6 replies · 162 views · thread synced · 4 days ago
· View on torn.com
About this thread
Posts archived:7 / 7 posts (100%) · the total is Torn's reply count + the opening post at the last fetch
Counted by TornLife from the archived posts.
Archived posts
7
Discussion span
→
People posting
6
Likes on archived posts
2
Posts by staff, officers and moderators
2
Authority score
57 / 100
Historical score
35 / 100
Story score
40 / 100
Engagement score
51 / 100
Most-liked replies
aurel1[1046304]Admin
· 1 likes · Looks like 'missed' routine was activated by accident, we made some fixes, however please report if this will happen again, as there can be some hidden conditions for this to occur (missed by regular tests).
This is how battle stats work. You strength is too low compared to their defence. I think if they have 14x defence vs your strength then you might hit for zero damage.
I think that's your point, unless I've misunderstood.
Perhaps grenades have hitboxes like other weapons even though it doesn't say it.
As in the first one should say something like, "Zee threw a Grenade at Hullu_Arabi, it exploded and did 0 damage after striking him in the foot..."
and the second should say something like, "Zee threw a Grenade at Hullu_Arabi, it exploded and did 1093 damage after striking him in the throat..."
or alternatively the second might say something like, "Zee threw a Grenade at Hullu_Arabi, it exploded and did 1093 damage because it had extra handbag pizzazz..."
Looks like 'missed' routine was activated by accident, we made some fixes, however please report if this will happen again, as there can be some hidden conditions for this to occur (missed by regular tests).
I’ve posted one also. Seems to be an error around burning damage and grenades being used at the same time. I was set alight from my last attack and still burning when Hoch threw a grenade at me.