End of the day, everything in life is a time / value proposition. Muggers take a gamble on probability of success. In the cat and mouse chase, if you give the mice 15 seconds landing protection, 15 seconds in the fight on top (assuming fair fight) the probability of success plummets to almost nothing.
Strip enough engaging gameplay mechanics and you just get less engaged players.
But maybe i'm wrong, lets see it through before drawing conclusions.
In fairness you also said that the 15 second delay update would reduce mugging chances to zero and you've mugged 20 billion dollars since then (about a billion dollars a day).
We're not opposed to reducing the 15 second timer now that this 1 second delay is in attacks.
I’m all for it, there’s one thing that you may have over looked though which is flash and pepper spray. These should be adjusted so that they accommodate 25 rounds like they did before the 1 second came into effect.
Honestly I wasn't very receptive to the idea when it was proposed either, but this constant melodrama with statements like "this is probably the end of mugging in general" is a little pathetic.
I know plenty of muggers that:
- never stalked flying victims and used scripts to minimise loading elements during attacks - played outside of the UK where attacks were limiting them to 1 turn per second if they were lucky already
Muggers suggesting people need a time-lock on depositing cash, holy shit man, the entitlement you have over weaker player's cash is remarkable.
I agree that I like this new change but that flash and pepper spray should have added seconds to it as well.. Flash especially is pretty much almost useless now..
Concussion Grenade as well though I don't know if people actually uses it..