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Started by Maplecity [878377] on in Bugs & Issues.

47 replies · 544 views · thread synced · 4 days ago · View on torn.com

Posts archived: 48 / 48 posts (100%) · the total is Torn's reply count + the opening post at the last fetch

Rauhbautz [2108641]
[image: image.prntscr.com]
The current NPC attack system is not very functional as it is. Taking 10-30 seconds for one attack to process, the player has no idea of the time left in the attack, it is not playable.

It should be noted that after subsequent re-entries into the same assault on a NPC that it response time improves as fewer players are re-joining the fray.

Suggestion: Reduce the number of attackers back to 50 (or whatever the number was before the last update) while a permanent resolution is implemented.
aurel1 [1046304] Admin Staff
It was not related to attackers number, it's was because of strict moves lock in group attacks - it's now removed for npc fights.
Dylan [320540]
Idk if it’s just me,
but this might be the smoothest I’ve seen NPC hits go
No lag. Good hits.

what ever you did. Don’t change it!