same here, just happened on duke again... please refund 50e
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Started by Maplecity [878377] on in Bugs & Issues.
Posts archived: 48 / 48 posts (100%) · the total is Torn's reply count + the opening post at the last fetch
thought it was just my connection, happened to attack duke and it took way too long to end
Happened to Duke and now Fernado as well
Seems new NPC update of 100 players in attack is bricking them.
[image: image.prntscr.com]
The current NPC attack system is not very functional as it is. Taking 10-30 seconds for one attack to process, the player has no idea of the time left in the attack, it is not playable.
It should be noted that after subsequent re-entries into the same assault on a NPC that it response time improves as fewer players are re-joining the fray.
Suggestion: Reduce the number of attackers back to 50 (or whatever the number was before the last update) while a permanent resolution is implemented.
The current NPC attack system is not very functional as it is. Taking 10-30 seconds for one attack to process, the player has no idea of the time left in the attack, it is not playable.
It should be noted that after subsequent re-entries into the same assault on a NPC that it response time improves as fewer players are re-joining the fray.
Suggestion: Reduce the number of attackers back to 50 (or whatever the number was before the last update) while a permanent resolution is implemented.
It was not related to attackers number, it's was because of strict moves lock in group attacks - it's now removed for npc fights.
are we getting E refunds?
Idk if it’s just me,
but this might be the smoothest I’ve seen NPC hits go
No lag. Good hits.
what ever you did. Don’t change it!
but this might be the smoothest I’ve seen NPC hits go
No lag. Good hits.
what ever you did. Don’t change it!