Grave
Grave
Started by SoberCriminal [2630356] on in Graveyard.
About this thread
Posts archived: 6 / 6 posts (100%) · the total is Torn's reply count + the opening post at the last fetch
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- bogie [148747] Admin
· 11 likes ·
Tell me you don't have kids without telling me you don't have kids... More realistic would be a permanent 80% debuff to energy and less work stats gained. Donating kids to the church in exchange for alcohol (what the f**k?) …
6. Having a kid will earn each parent 5 of each of manual, intel and endurance on a daily basis irrespective of their current job. This is stats per kid. So for 4 kids, both parents will get 20 of each work stat daily. This will be earned at the end of Torn day.
Tell me you don't have kids without telling me you don't have kids... More realistic would be a permanent 80% debuff to energy and less work stats gained.
Donating kids to the church in exchange for alcohol (what the f**k?) er.... I get that this is a game but JFC my dude.
Don't forget the massive drain to your financial resources. So maybe a daily upkeep of 10% of your networth, and that only covers the diapers.
Ngl this is one of the worst suggestions I've seen
Let's say it all comes into affect, realistically we would see spouses concieving 3 kids and "educating" them in everything and then concieving and donating 1 kid per day for a chance at 2 SEs, not only is this completely f**ked up but it's also gonna screw over SE market because HOW MNAY NEW SE s ARE BEING ADDED DAILY
Let's say it all comes into affect, realistically we would see spouses concieving 3 kids and "educating" them in everything and then concieving and donating 1 kid per day for a chance at 2 SEs, not only is this completely f**ked up but it's also gonna screw over SE market because HOW MNAY NEW SE s ARE BEING ADDED DAILY
Can't tell if you were Sober whilst writing this, but it's definitely Criminal.
Moved to graveyard at OP's request