(I'm aware there is an old thread being bumped but as it is over a year old I wanted to add my own suggestion here)
The fact of the matter is for older players there are no educations left. I finished them years ago and it's a wasted part of the game for us.
I think a Masters level in current degrees offered would be a great addition to education (and you could even then follow that with a Phd at which level you must choose only one to specialise in gaining a further ongoing boost in your chosen area.)
Some ideas for MA/MSc benefits (open to more ideas at any time)
Biology - allows a limited number of attacks to use 2 temps per X number of days eg 10 attacks per 7 days
Commerce - reduces company advertising costs by x%
Combat Training - small increase in weapon xp rate
Computer Science - small boost to hacking crime
General Studies - smallincrease in daily job stats
Health and Fitness - small boost to life regen speed
History - each collectable/artifact exchanged now earns points on a loyalty card giving an extra X points per Y items/sets exchanged
Law - small decrease to bust failure rate on multiple busts
Mathematics - an additional small bonus to ammo management
Psychology - small decrease in jail/hosp time from failed OC/crime
Self Defence - small increase in kick damage
Sports Science - small increase to energy from X amount of cans per Y days
I would suggest each MA lasts for 6 months or so. It will make people choose more wisely rather than blindly going through each course in turn to just churn them out and just might make that area of the game worthwhile for those of us who've been twiddling our thumbs with eds for the last few years.
The fact of the matter is for older players there are no educations left. I finished them years ago and it's a wasted part of the game for us.
I think a Masters level in current degrees offered would be a great addition to education (and you could even then follow that with a Phd at which level you must choose only one to specialise in gaining a further ongoing boost in your chosen area.)
Some ideas for MA/MSc benefits (open to more ideas at any time)
Biology - allows a limited number of attacks to use 2 temps per X number of days eg 10 attacks per 7 days
Commerce - reduces company advertising costs by x%
Combat Training - small increase in weapon xp rate
Computer Science - small boost to hacking crime
General Studies - smallincrease in daily job stats
Health and Fitness - small boost to life regen speed
History - each collectable/artifact exchanged now earns points on a loyalty card giving an extra X points per Y items/sets exchanged
Law - small decrease to bust failure rate on multiple busts
Mathematics - an additional small bonus to ammo management
Psychology - small decrease in jail/hosp time from failed OC/crime
Self Defence - small increase in kick damage
Sports Science - small increase to energy from X amount of cans per Y days
I would suggest each MA lasts for 6 months or so. It will make people choose more wisely rather than blindly going through each course in turn to just churn them out and just might make that area of the game worthwhile for those of us who've been twiddling our thumbs with eds for the last few years.