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RW Changes

Started by CornHub [2423014] on in General Discussion.

273 replies · 6.72k views · thread synced · 9 days ago · View on torn.com
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CornHub [2423014]
https://www.torn.com/newspaper.php#!/articles/2276

Newspaper article out - what are everyones thoughts?

I feel like the hybrid system is a good best of both worlds scenario, and for sure in favour of the 'imminent' faction perk changes.

The fight times being specific days is decent IMO, hopefully getting rid of all the dodging of factions you don't want to fight/using the system to fight factions you do.

What everyone wanted was a greater number of fights, but not at the expense of fairness - hopefully this new system delivers that :D
Bickomad [2327355]
Copy from other thread

I have to say I agree with the matchmaking changes, this should mean stronger factions actually are ranked higher, not just factions that can win against similar size factions repeatedly.

However, I don't understand why the change to war only on weekends was necessary, for those that work at this time, it limits their availability to war, being able to war on any day removed this restriction
Private_Joker [2488283]
Pretty good change tbh.
Obviously after the change top HoF factions will farm even more cash, but thats how the game designed originally.
Main questions how Hidden Ranks will be distributed.
  • Will it be based on only factions that enlisted or all factions. If all only on active or random 20 members super casual factions that doesnt know attack button exist will also affect ranks.
  • Will the rank distribution be normal(10%Diamond 20%Plat 40%Gold 20%Silver 10%Bronze) or reversed(40% bronze 30% silver 15%gold 10% plat 5% diamond)
P.S
F to Silver Hand.
dark95 [2321537]
If only there was a feature when starting search would give leader the option for war start date (not hour) xD

In example: Click Enlist and an option pops up: start war on Friday/Saturday/Sunday ;P
Choco180 [2127595]
The game is already running alot slower on mobile since the release of ranked warring.

Now that they are restricted to the weekends only, how will the servers cope with more folk warring in a set timeframe?

Will mobile users effectivley be at a massive dissadvantage over weekends.

All of the other changes though are much better, giving fairer matchups, and no lomger having to wait several days on a fight
Paul [1176287]
At first glance, I feel like these new Ranked Warring changes will make Ranked Warring actually feel like Ranked Warring.

The only downside with the 7-day pause is for those (Paul) that are on a book right now specifically for RW and won't get it's full use :/
#Sad #Chedded
xMrPink [221113]
I’m f**king sick of hearing about “hybrid systems/models” (Cornhub is LinkdIn influencer confirmed).

But yes, it looks like a suitable fix.

RIP cache farms.
Bumfluff [969606] Wiki Contributor
Old system - invite a bunch of noobs to farm caches
New system - actually be able to win wars properly
Indubitably [2117849]
Was this public that proxies were about to get dismantled or did a few of the proxies just abandon it at a... real good time?

Either way, good update tbh. Was only a matter of time.
hammi [2235955]
I still fear we will have top stat players helicoptering around the map to f**k up for everybody else, just like they did with TT wars & rackets.

I do hope im proved wrong.