Skip to content
TORNLIFE More

Script: Easily see an Employee's OWN Effectiveness

Started by HOU5E [2337920] on in Tools & Userscripts.

7 replies · 373 views · thread synced · 11 days ago · View on torn.com
About this thread

Posts archived: 8 / 8 posts (100%) · the total is Torn's reply count + the opening post at the last fetch

Counted by TornLife from the archived posts.

Archived posts
8
Discussion span
→
People posting
6
Likes on archived posts
19
Posts by staff, officers and moderators
3
Authority score
56 / 100
Historical score
29 / 100
Story score
44 / 100
Engagement score
57 / 100

Most-liked replies

HOU5E [2337920]
Hello,
I am requesting a simple GreaseMonkey Script that will display an employee's own effectiveness to them at a glance.

The purpose of this script is that it would be something employees can run so that they can easily see their effectiveness and notice what their performance is.

It's my experience that most underperforming employees simply don't realize size of the debuff to work stats from addiction since it is rather hidden in the game UI and employees have to go out of their way to mouse-over themselves int he list of company employees to see their addiction debuff to employee effectiveness.

Honestly, better game clarity would be preferred but a script to use as a workaround for employees int he meantime would be a true blessing.

Cheers!
Borneo [2017371]
It's a simple script guys I swear. No I don't program much why? Just keep it simple it's not that hard. Anyone can program. keep it simple...

apart from that, im thinking where i would put that info that fits with the UI. Torn tools squeezes stuff in at the end of the Areas list, but that's not very good either.

I recognise the issue. i've noticed that myself too
Riot [974353]
Ah perfectly fits the term we commonly use in our DEV job IRL

"monkey say monkey do"

10/10 would install script again